
Originally Posted by
NicholasMC
Anyone got an opinion about this plan:
Lightgrey is one max CC Golem. Dark Grey 4 Wallbreakers (one extra for safety). Blue X are the buildings I plan to remove for the funnel. Orange line are 11 Valks (lvl 4) + Lvl 14 BK + 13 AQ + some wizards. Due to the high walls I plan to use two jumps. The heals are placed a bit outwards, so that the incoming hogs (3 per defense) might benefit from them. I could use loons, but then I would have to wait until the AQ/Wizards have cleared those two northern AD, but could use less.
Light blue circles are where I think the Teslas are, red should be giant bombs. I expect 2 Valks, 1 Loon, 1 Mage + some stuff in the CC (just a guess based on filling numbers).
The right heal spell already has moved a bit to the left, to be more effective for the hogs. I also think the first heal spell will be too early for the hogs, since I need it when the CC comes out.
My army composition is:
1 max CC Golem
4 Wallbreakers
11 Valk (max)
11 Wizards
16 Hogs
2 Jump, 2 Heal, 1 Poison (lvl 1)
Bringing a 2nd Golem or Witches is not an option, since both are lvl 1. If using loons I would need only 10-12, but I do not really see what useful things I could do with the extra space (already decided against lure).
Appreciate any feedback!