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Thread: \/alhalla Files - The Valkyrie Handbook

  1. #311
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    Quote Originally Posted by Itoomobby View Post



    So war ends in 9 hours and looking to wreck this base before to run up the score.
    Enemy cc has drag/loons.
    Looking to use VaLoon or GoViz.
    All troops are maxed, spells are maxed, heroes are at 15 and 13.
    Any input, fellow valk users??
    you need at least 2 jump spells for valks for this base or they will be banging walls

  2. #312
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    Help is very welcome

    image.jpgimage.jpgCan u valk experts give your opinion on how to attack this base ?
    my troops are all maxed including heroes and spells (not dark)


    thanks in advance

  3. #313
    Forum All-Star NioTheDreamer's Avatar
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    Epic 3 Star Attacks with QuadHealer!!!





    Check these out!
    Last edited by NioTheDreamer; August 4th, 2015 at 08:14 PM.

  4. #314
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    Quote Originally Posted by NioTheDreamer View Post



    Check these out!


    Hey Nio, i m recently learning all the valk strats and i really like that last video, one question ; how come none of your healers died from a air mine or air bomb ? I thought they were very fragile cause of that.

  5. #315
    Forum All-Star NioTheDreamer's Avatar
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    Quote Originally Posted by Azzardi View Post
    Hey Nio, i m recently learning all the valk strats and i really like that last video, one question ; how come none of your healers died from a air mine or air bomb ? I thought they were very fragile cause of that.
    They remove that annoyance a few updates back.

  6. #316

  7. #317
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    Full CC

    Quote Originally Posted by NioTheDreamer View Post




    Check these out!
    How does this work with a full CC defending? Do you use it in war attacks at all?

  8. #318
    Forum All-Star NioTheDreamer's Avatar
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    Quote Originally Posted by gavakie View Post
    How does this work with a full CC defending? Do you use it in war attacks at all?
    I actually have now.


    I am thinking for war I will need to pull the CC.


    Lava Hounds will do zilch if they lock onto a giant. But if they occupy your main ranged attacking force it really cuts down your momentum.

    Dragons really vary, not usually a huge deal but better if they don't tangle with the main attacking force.

    Loons can be deadly.



    In regular raiding I have not had many issues. A single dragon and other CC troops aside from the ones above won't do much.


    Also it seems vs a war base things are a bit more optimized.


    So I am still working that out. But it appears a lure is necessary to avoid issues with the attack.


    (to clarify, war attacks I've not had the same luck as with regular raiding. With regular raiding I hit full CC's plenty but their make and composition aren't identical to war nor or the bases)
    Last edited by NioTheDreamer; August 7th, 2015 at 04:00 PM.

  9. #319
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    Valoon?




    I wana run valoon on this base hence the centralized air d's. But there's dragloons in the cc. Should I lure the cc? Also not sure if I should go straight valoon of 13 valks, 18 loons, few wiz and wb and a golem or should I go shattered? If so, what would your guys comp be?

  10. #320
    Millennial Club Argat's Avatar
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    Kinda funny

    I just watched a video where TheHulkFiles did a showcase on you guys, posted back mid June. I have been scouting a base in our war and thought.. that core is begging for valks. I don't know which came first, the chicken or the egg here. But I put up the 3* with WiGoVa Love the redheads!
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