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  Click here to go to the first staff post in this thread.   Thread: The NEW one and only loot is good or bad thread

  1. #7931
    Trainee
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    Sep 2014
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    Two suggestions to bring loot back

    1. GET RID OF ELIXIR FOR WALLS. It's that simple. While everybody spends every last drop of their elixir on walls, there is not enough elixir to keep people going and training their armies. Gold and elixir have the same max storage capacity, are produced by equal level collectors at the same rate, but ARE NOT OF EQUIVALENT VALUE. Elixir is used in a much greater capacity than gold; and it is the passage into higher tiers of offensive gameplay. A lack of elixir leads to a lack of funds for new-comers to a certain TH level to upgrade their troops; so it is more difficult for them to obtain resources due to their new-found loot penalty. Offense is the only way to obtain resources in the game. When elixir is used endlessly for walls by those who have finished their elixir upgrades, people who need to upgrade offense are left behind. When you are left behind on offense, you can't acquire resources as well. When you have no resources, you can't upgrade, and when you can't upgrade, YOU CAN'T PLAY THE GAME.

    INCREASE AMOUNT OF INACTIVE BASES.
    Ultimately, loot has to come from somewhere. Storage loot has to come from somewhere, and when you look at the entire game, you can't continue getting loot from empty storages. Collecting from collectors cannot keep a community of active players going in centrifugal motion. There has to be loot that comes from "nowhere", and loot from active players collecting just isn't enough. (Not sure if inactives are being hidden from us, but if they are, this is basically the easiest way to improve the economy.)

  2. #7932
    Pro Member SynysterGates's Avatar
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    Quote Originally Posted by Kez View Post
    Sorry, but i think it's somewhat naive to blindly believe that matchmaking is completely random...
    I don't think so too. they control everything. if they really want to give us a good matchmaking, they can do it.
    But with excuse "don't want to destroy economy", they take almost a year but still not find any solution
    Ironic, economy ALREADY broken. what else they don't want to?
    Oh, they did come with a few solution like..4th mortar, LVL 7 barch, skeleton trap, elixir for wall. All to make economy way better

  3. #7933
    Trainee
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    Feb 2013
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    38

    Yes please.

    Quote Originally Posted by TheConfuzed1 View Post
    Instead of merging every loot thread under the sun into this thread, there should just be a loot subforum. The people reading and participating in those threads won't get lost, and those who don't care to see them won't have to do so. Win/win.
    This is my other favorite idea that should be implemented yesterday...

  4. #7934
    Junior Member
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    Quote Originally Posted by israelclasher View Post
    Nope, I use elixir for walls too. Actually, whenever I start with even amounts of gold and elixir I end up with more elixir than gold.
    Sorry, but find it hard to believe that you end up with more elixer than gold. The only way that would happen would be if you were nexting an insane amount, which says something in itself about how bad loot is.

  5. #7935
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    Complete garbage. Waste of my time. Certainly not a waste of my money because anyone who makes a product this boring isn't getting any of mine. Collectors and mines ... war ... log off. Not even worth posting on here tbh. If I give up completely on this game rest assured I will put collectors in the corner. It's certainly not fun though. Why do I bother to keep trying?

  6. #7936
    Millennial Club LordAmbreon's Avatar
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    Quote Originally Posted by Danip View Post
    Complete garbage. Waste of my time. Certainly not a waste of my money because anyone who makes a product this boring isn't getting any of mine. Collectors and mines ... war ... log off. Not even worth posting on here tbh. If I give up completely on this game rest assured I will put collectors in the corner. It's certainly not fun though. Why do I bother to keep trying?
    Personally I log on sometimes just because I struggle to break the addiction and there's always the false hope that supercell isn't the most greedy company ever.
    Quote Originally Posted by Bresn View Post
    Hitler led to his own failure by starting the war on two fonts

    Quote Originally Posted by Lloopy14 View Post
    Times New Roman & Arial?

  7. #7937
    Pro Member SynysterGates's Avatar
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    Quote Originally Posted by LordAmbreon View Post
    Personally I log on sometimes just because I struggle to break the addiction and there's always the false hope that supercell isn't the most greedy company ever.
    I think I put thousand hours already.

  8. #7938
    Centennial Club
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    Jan 2014
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    Where was this guy months ago?

    Quote Originally Posted by TurboClash123 View Post
    1. GET RID OF ELIXIR FOR WALLS. It's that simple. While everybody spends every last drop of their elixir on walls, there is not enough elixir to keep people going and training their armies. Gold and elixir have the same max storage capacity, are produced by equal level collectors at the same rate, but ARE NOT OF EQUIVALENT VALUE. Elixir is used in a much greater capacity than gold; and it is the passage into higher tiers of offensive gameplay. A lack of elixir leads to a lack of funds for new-comers to a certain TH level to upgrade their troops; so it is more difficult for them to obtain resources due to their new-found loot penalty. Offense is the only way to obtain resources in the game. When elixir is used endlessly for walls by those who have finished their elixir upgrades, people who need to upgrade offense are left behind. When you are left behind on offense, you can't acquire resources as well. When you have no resources, you can't upgrade, and when you can't upgrade, YOU CAN'T PLAY THE GAME.

    INCREASE AMOUNT OF INACTIVE BASES.
    Ultimately, loot has to come from somewhere. Storage loot has to come from somewhere, and when you look at the entire game, you can't continue getting loot from empty storages. Collecting from collectors cannot keep a community of active players going in centrifugal motion. There has to be loot that comes from "nowhere", and loot from active players collecting just isn't enough. (Not sure if inactives are being hidden from us, but if they are, this is basically the easiest way to improve the economy.)
    Wow this guy is on the ball! If only SC had heard of these suggestions previously, all would be well.

  9. #7939
    New Guy
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    Feb 2014
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    41

    TH10 Loot is BAD

    The loot at TH10 is bad no doubt about it. When I was at TH7-9 I could rake in the loot but now that i'm 10 I barely see good bases any more

  10. #7940
    Junior Member
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    Aug 2014
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    72
    thank god, im still TH 9. hiding in g2 and looking for scrap..today are quite nice..BAM for 6 hours with 1x boost 1 barack and getting around 10-11 mill resource. a few big idle base...but mostly getting 150-200K total loot raid..il take it. cant imagine what must be like for th 10....good luck guys...im staying here for a while ..
    Sherminator from Jakarta Clasher
    From 19th July '14
    TH 10 Lvl 107|Lego 50 lava 174 Zapp 26|GG: 960 mill ++|EE: 1,02 Bill ++| HH: 2,1M++|BK: 26|AQ: 16|


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