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  Click here to go to the first staff post in this thread.   Thread: The NEW one and only loot is good or bad thread

  1. #7841
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    Quote Originally Posted by Goobers View Post
    So most of your defenses are snipes on you, and then it was just pure hearsay that you were getting hit 90% of the time with heavy armies. And you may get hit harder a bit more frequently than a lower league Crystal would, b/c you have M2/1 raiders with decent league bonuses to cover their costs hitting you. But still mostly snipes. That's more of what I thought it would be.
    Of course if my TH is outside i will get sniped more often, but what I meant to say and probably should have clarified is that when my TH is INSIDE 90% of the time I get hit hard and not with BARCH. Does that clear things up a bit more? Once I have logs, I'll post more stuff but I can only go by my word and in forums people tend to watch this and that which is understandable. Either way I have no had any issues whatsoever with loot, whenever I want it I can get it.

  2. #7842
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    Quote Originally Posted by Goobers View Post
    If you are consistently able to find farming bases with hefty storages, god bless ya man. I'm not posting up hypotheticals here: they don't exist anymore, and the reason is that they are hiding under cheap shields b/c the new updates have forced people to use cost-effective armies which then encourage sniping over raiding the entire base when presented with it. When I find a base with quality loot in it you bet your ♥♥♥ I'm hitting it--even with my gbarch army--and taking every bit that I can rather than snipe. But what I'm saying is that the sheer volume of people forced to use cheap troops now causes those bases to get taken off the radar immediately via a sniped league bonus, so instead of me prepping for a tough base, they never show up. So don't give him this holier than thou "you go barch snipe while I hit 10 consecutive bases with capped storages" line of ♥♥♥♥ as if I'm incapable of farming those same bases. That's exactly what we're all trying to do now, but they just aren't available anymore b/c of that.

    EDIT: And "looking at something good as actually bad?" Are you kidding me? This game was never meant to be played where you keep your TH outside and avoid any chance of losing what you've stolen from inactives. With the way the system is currently set up, there is no, NOT ONE SINGLE REASON why you should ever have your TH anywhere but outside your base. It's a basic flaw in the game that should be addressed, especially now that SC is just smothering inactives out of the queue b/c now they want us to hit storages. Well then let us hit the damn storages! Start implementing features that discourages a blind, all-scenarios "stick your TH outside" approach to the game.

    "What if I'm saving up, and I get hit and lose loot several times throughout the day?" Holy sh*t guy are you serious? So you should have a foolproof method of being able to farm as you wish but never be at risk to lose what you take, exploiting a feature of the game that's beyond broken? How dense are you? That is the exact mentality which is leading to everyone to not being able to find any loot to hit in the first place.
    glad to see those in favor of getting rid of the cheap shield for town hall snipes become more vocal. It's long over due for supercell to incentivize us to protect our town halls instead of the current system where we are incentivized to expose the town hall.

    IGN (stillness) : Bad Rabbits 42 Leader : Town Hall 11 : Level 151

  3. #7843
    Millennial Club Keywal's Avatar
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    Quote Originally Posted by Goobers View Post
    If you are consistently able to find farming bases with hefty storages, god bless ya man. I'm not posting up hypotheticals here: they don't exist anymore, and the reason is that they are hiding under cheap shields b/c the new updates have forced people to use cost-effective armies which then encourage sniping over raiding the entire base when presented with it. When I find a base with quality loot in it you bet your ♥♥♥ I'm hitting it--even with my gbarch army--and taking every bit that I can rather than snipe. But what I'm saying is that the sheer volume of people forced to use cheap troops now causes those bases to get taken off the radar immediately via a sniped league bonus, so instead of me prepping for a tough base, they never show up. So don't give him this holier than thou "you go barch snipe while I hit 10 consecutive bases with capped storages" line of ♥♥♥♥ as if I'm incapable of farming those same bases. That's exactly what we're all trying to do now, but they just aren't available anymore b/c of that.

    EDIT: And "looking at something good as actually bad?" Are you kidding me? This game was never meant to be played where you keep your TH outside and avoid any chance of losing what you've stolen from inactives. With the way the system is currently set up, there is no, NOT ONE SINGLE REASON why you should ever have your TH anywhere but outside your base. It's a basic flaw in the game that should be addressed, especially now that SC is just smothering inactives out of the queue b/c now they want us to hit storages. Well then let us hit the damn storages! Start implementing features that discourages a blind, all-scenarios "stick your TH outside" approach to the game.

    "What if I'm saving up, and I get hit and lose loot several times throughout the day?" Holy sh*t guy are you serious? So you should have a foolproof method of being able to farm as you wish but never be at risk to lose what you take, exploiting a feature of the game that's beyond broken? How dense are you? That is the exact mentality which is leading to everyone to not being able to find any loot to hit in the first place.
    WELL SAID!


    Quote Originally Posted by wip3ed View Post
    You overlook all the factors that doesnt suit your sollution. Like how much farming will cost you and what people will do to avoid that cost. You think that the problem is TH sniping. I have adapted and dont have loot problems at the moment, but eliksir is of course much harder to get by since the drain lix in wall update. Like your TH inside idea a lot of people thought it was a great idea to because they focused only on their problems from a narrow point of view. The sollution to a problem is not to create another one which making the TH act like a 5th storrage really is.
    You are only looking at this from the point of view of changing this 1 little thing... The entire system needs changing and this is just a cog in the wheel...

    Take your skull out of 'farming' and try winning for a change...
    It needs to be more rewarding on defence as well as offence..
    Forget losing your ♥♥♥ 10 times a day as you put it because if thats what youre afraid of then youre too high in cups and have a really badly designed base...

    A new system will bring new ideas, new defences and likely some fun back to the mundane systematic approach were currently struggling with.

  4. #7844
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    Quote Originally Posted by Goobers View Post
    So most of your defenses are snipes on you, and then it was just pure hearsay that you were getting hit 90% of the time with heavy armies. And you may get hit harder a bit more frequently than a lower league Crystal would, b/c you have M2/1 raiders with decent league bonuses to cover their costs hitting you. But still mostly snipes. That's more of what I thought it would be.
    He is right, 95% armies from M3 to M1 are only GowiXX or loons, rest are shared by either hogs plus some combo or barch or some weird combo trials... (atleast those attacking me), in fact I also got attacked by full L4 drags twice last week.

    Also leaving out Th is not so safe sometimes, I see a big loot with th out, sometimes I go for it with my full army since the bonus is guaranteed from the snipe...
    Last edited by Vikky; November 13th, 2014 at 08:08 PM.

  5. #7845
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    Quote Originally Posted by Keywal View Post
    WELL SAID!




    You are only looking at this from the point of view of changing this 1 little thing... The entire system needs changing and this is just a cog in the wheel...

    Take your skull out of 'farming' and try winning for a change...
    It needs to be more rewarding on defence as well as offence..
    Forget losing your ♥♥♥ 10 times a day as you put it because if thats what youre afraid of then youre too high in cups and have a really badly designed base...

    A new system will bring new ideas, new defences and likely some fun back to the mundane systematic approach were currently struggling with.
    But here is the problem. For tons and tons of players in this game, building their base is the fun part. In other words - farming efficiently.

    If you want a challenge and want to "win" you have clan wars and trophy pushing. If you want to farm and build your base, right now you have no game. Because the farming sucks. There is no other way to put it.

    They created a game where an active player uses WAY more resources than they can produce. So what that means is, unless their are enough inactives to fuel the active players or they increase collector output by a massive amount, the economy is in complete collapse. They know this, why do you think they don't completely remove inactives even though they say they want true active vs active?

    What I don't understand is why instead of ticking off their long term players, they just don't focus on creating content to keep those players interested. Long term, that's really the only strategy that will save them.

    Just let people farm and give them a reason to max their base instead of choking it off like they do now.

  6. #7846
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    Quote Originally Posted by wip3ed View Post
    You overlook all the factors that doesnt suit your sollution. Like how much farming will cost you and what people will do to avoid that cost. You think that the problem is TH sniping. I have adapted and dont have loot problems at the moment, but eliksir is of course much harder to get by since the drain lix in wall update. Like your TH inside idea a lot of people thought it was a great idea to because they focused only on their problems from a narrow point of view. The sollution to a problem is not to create another one which making the TH act like a 5th storrage really is.
    The solution is not "make the TH a 5th storage, done." I've never said that's the fix to this problem. I have said over and over again that what SC is doing--these simple, slap it across the board fixes--are never going to work. If they want to gear farming/hunting away from inactives, a pretty drastic overhaul is needed. What I (and others) have been saying is that along with treating the TH as a storage, they need to:

    - instill a league bonus multiplier based on stars. apply a penalty to the multiplier similarly to the current loot multiplier so that it isn't exploited by TH9/10s
    - allow for gold/elixir to be used for Nexting, and apply a percentage of each Nexting cost into each base skipped, on a diminishing scale, of which up to all of it can be won by either the attacker or defender, and is entirely storage-based (destruction/preservation)
    - a league bonus for successful defenses

    SC puts these in place, and not "just make the TH a storage," and you now have a system that can at least be far more sustainable by active players than the one we currently have.

  7. #7847
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    I've already posted a message in this thread. But still. Loot is really fine to me. I'm at th10, master III, 2600-2750 cups, have no problem with loot at all.
    archers, hogs, Giants - sometimes spells (healing). Loot bonus + 100-200k most of the time. 6-8 mln of gold per day, 4-6 hours of gameplay.
    clan name: chinovniki, nick - dudethatrocks.

    Just learn how to win and get that gold.
    Clan name - Chinovniki

  8. #7848
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    Quote Originally Posted by Vikky View Post
    He is right, 95% armies from M3 to M1 are only GowiXX or loons, rest are shared by either hogs plus some combo or barch or some weird combo trials... (atleast those attacking me), in fact I also got attacked by full L4 drags twice last week.

    Also leaving out Th is not so safe sometimes, I see a big loot with th out, sometimes I go for it with my full army since the bonus is guaranteed from the snipe...
    My apologies to him then. I have not yet farmed up in any of the Master leagues, but at 2400 trophies I only have TH snipes in my logs, with the occasional (failed) BArch raid (without spells now, I guess elixir really is that tight these days). I wasn't aware that the change in a couple hundred trophies caused that drastic of a behavioral shift in attacking armies. I have however been hearing that M3/2 is still not good as far as bases with decent loot in storages, so I was kind of surprised when you say most armies consist of those troops. I guess at that point a shift from elixir troops to dark elixir becomes more beneficial, seeing as dark elixir has been unaffected by these recent SC updates.

  9. #7849
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    Its some sort of record today for me, in last 24 hours won straight 10 attacks in masters 1, had 3.2 million gold & 2 million elixir 24 hours back... I have stopped counting the searches now... but right now I have 1.8 million gold & 3.4 million elixir (out of ten one was a th snipe)...

    last 15 days am stuck at 3100 trops with consistently maintaining elix at 2 million, since yesterday fought a war, lost it still I am down in gold & up in elix which is shocking & I got looted 7 times !!!
    Last edited by Vikky; November 13th, 2014 at 08:57 PM.

  10. #7850
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    Quote Originally Posted by Goobers View Post
    My apologies to him then. I have not yet farmed up in any of the Master leagues, but at 2400 trophies I only have TH snipes in my logs, with the occasional (failed) BArch raid (without spells now, I guess elixir really is that tight these days). I wasn't aware that the change in a couple hundred trophies caused that drastic of a behavioral shift in attacking armies. I have however been hearing that M3/2 is still not good as far as bases with decent loot in storages, so I was kind of surprised when you say most armies consist of those troops. I guess at that point a shift from elixir troops to dark elixir becomes more beneficial, seeing as dark elixir has been unaffected by these recent SC updates.
    I would say M3/M2 is nothing but storage raids(very few inactives) I am back down in C1 right now and last night I was finding tons and tons of inactives. But loot is the luck of the draw, but I seem to have always been lucky haha

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