Page 752 of 817 FirstFirst ... 252652702742750751752753754762802 ... LastLast
Results 7,511 to 7,520 of 8163

  Click here to go to the first staff post in this thread.   Thread: The NEW one and only loot is good or bad thread

  1. #7511
    Banned
    Join Date
    Feb 2014
    Location
    127.0.0.1
    Posts
    2,726
    Drop to sub-200. There are a ton of big bases down there with stacked storages.

  2. #7512
    Senior Member
    Join Date
    Jun 2014
    Posts
    384
    Try Master 1/Master 2 League. There is a lot of TH10 there, so you should have no trouble missing loot due to penalties.

  3. #7513
    Pro Member
    Join Date
    Sep 2014
    Posts
    552
    Quote Originally Posted by GrizRule View Post
    Most TH9 upgrades are 4 million. If you have truly searched every hour in gold 2, every hour in gold 1, every hour crystal 3, every hour crystal 2, and every hour crystal 1, then its just your luck that you cant find any loot at all.
    Therr a problem with loot if you have to search every part of the day and night to find profitable raids. Lol assume you don't have a job or bills? Because it's not like I can hide at work simply because the clock rolled over another hour and I want to try an attack. Seriously ... think what you're saying. If you can't simply pick up a game and play it ... it's broken.

  4. #7514
    Junior Member GrizRule's Avatar
    Join Date
    Jul 2014
    Location
    Running through space and time in the TARDIS
    Posts
    50
    Quote Originally Posted by Squian2 View Post
    How and where are you farming?
    Range: 1650-1800

    How: Barching and BAG (Barbs Arch Giant)

    Looking for: anything 200k+ in storages or mines/collectors
    | IGN - Locke | Level 107 | Clan: Justice League1 | Farming. GG: 300M | Sweet Victory: 3010


  5. #7515
    Trainee
    Join Date
    Feb 2013
    Posts
    38

    Trust me. The penalties cause deep feels, mmk?

    Quote Originally Posted by Trmcgregor View Post
    Why do TH10s constantly complain about loot penalties? Every TH level has the same penalties. Am I missing something?

    To get around the loot penalties, why doesn't TH10 simply attack TH9 & TH10 bases?
    We're searching by people in our Trophy range, and there are TH6, 7, and 8's in there in our trophy range too. So each one of those bases is almost always guaranteed to be a next because their loot is reduced to us. Plus there are so many more TH<9/10s out there that it's like 1 per 20-30 nexts, couple that with a lot of 9's and 10's aren't always going to have loot, and that's where you're getting your "500 nexts until I find a base worth a darn".

    PS: There are TH7's and 8's up here in Crystal and Master too. They're super active and don't log out, thats how they maintain it. That and sniping TH's. They compete with us for loot, that's part of the problem. That doesn't help the "well just stay in Crystal and Master where all the TH9 and TH10's are" theory. Nothing against them though, it just sucks for us.

    PPS: "Every TH level has the same penalties"... A TH7 has no penalties against TH7's, 8's, 9's, and 10s. All they need to do is take loot from a collector, the troop level is almost irrelevent. TH10s have penalties against all THs but TH10s. TH7's, 8's, 9's, and 10's are all competing for TH10 loot. There are only so many TH10s out there.

    Is this starting to add up?

  6. #7516
    Forum Veteran ColonelAwesome's Avatar
    Join Date
    Sep 2014
    Location
    Leading the Awesome Spying Service
    Posts
    1,989
    I tried crystal 3. A lot of nice loot there.
    Clash of Clans: stopped at TH 9, Level 99
    My Thread: http://forum.supercell.net/showthread.php/417960-New-dark-elixir-troops-and-Pure-Elixir-idea
    Quote Originally Posted by dahimi View Post
    Sigh...I really hate this sub forum.
    Quote Originally Posted by RedHuntress View Post
    We're all in the same boat, called the USS Guessing Game.

  7. #7517
    Trainee
    Join Date
    Feb 2013
    Posts
    38

    Don't get me started...

    Quote Originally Posted by fister View Post
    Ha ha! Briliiant. What I read into this is to essentially turn the game back into what it used to be before SC put in the godawful loot penalties. I.e. Just after TH10 came into existence. The game used to be a wonderful free for all. Now, I don't even bother attacking as at Th10 I simply won't waste time nexting.
    Yeah, for real. I think the loot penalties were to prevent Higher level TH's with superior troops from preying on lower level TH's for loot since they could crush them easily. I think the lower level TH's really had it easy though since they can prey on our collectors and can afford upgrades in like... hours. If you log out with max stores and get rocked then that just sucks, but you're gunna bounce back, trust me. We all dealt with that to become TH9's and 10's, so it's obviously possible. I think until they can figure out a better way to protect low levels without crippling the high levels, then undo-ing the damage will just have to do for now.

  8. #7518
    Trainee
    Join Date
    Feb 2013
    Posts
    38

    Stats Pl0x? Pretty please?

    You know what would really help us figure out the loot problem? Stats... can we prettttty please see some stats on loot/ loot flow in this game?

    How much of it is actually generated into the game each day/hour? By collectors? By wars? By Leagues? How much is raided through collectors vs stores?

    How much of this loot is spent while shielded? (How much of this loot is never even seen by the rest of the clashers). What do people spend it on, walls? Do they que up 100 wallbreakers, then un-que them when their shield comes off/they attack?

    Which TH levels are benefiting from the loot the most? (Add up all the costs of upgrades done each day by each level of TH). Which TH levels are the most often to get raided? What level TH is raiding them?

    I mean seriously, it's not like you're saying "well 50% of people come off shields at 08:00AM GMT, so if you want loot, then attack at that time." I can't see how any of these questions could help anyone to use the system to their advantage. We just need to see stats so that we can see where the problem lies. If this level of detail is even possible.
    Last edited by Greg123; November 10th, 2014 at 01:00 AM. Reason: Word was blocked?

  9. #7519
    Pro Member
    Join Date
    Sep 2014
    Posts
    552
    Quote Originally Posted by Greg123 View Post
    You know what would really help us figure out the loot problem? Stats... can we prettttty please see some stats on loot/ loot flow in this game?

    How much of it is actually generated into the game each day/hour? By collectors? By wars? By Leagues? How much is raided through collectors vs stores?

    How much of this loot is spent while shielded? (How much of this loot is never even seen by the rest of the clashers). What do people spend it on, walls? Do they que up 100 wallbreakers, then un-que them when their shield comes off/they attack?

    Which TH levels are benefiting from the loot the most? (Add up all the costs of upgrades done each day by each level of TH). Which TH levels are the most often to get raided? What level TH is raiding them?

    I mean seriously, it's not like you're saying "well 50% of people come off shields at 08:00AM GMT, so if you want loot, then attack at that time." I can't see how any of these questions could help anyone to use the system to their advantage. We just need to see stats so that we can see where the problem lies. If this level of detail is even possible.
    Read all the pages of this thread. It's all there. No sense padding it again with the same logical data gatherings that have already been ignored.

  10. #7520
    Trainee
    Join Date
    Feb 2013
    Posts
    38
    Quote Originally Posted by Danip View Post
    Read all the pages of this thread. It's all there. No sense padding it again with the same logical data gatherings that have already been ignored.
    Will do, thanks. I spose that's my fault for assuming that was a unique question. Is it actual stats from SuperCell though? Or just mass player gatherings?

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •