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  Click here to go to the first staff post in this thread.   Thread: The NEW one and only loot is good or bad thread

  1. #7351
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    Quote Originally Posted by Keywal View Post
    Mate stop suggesting this.
    Anyone who is suggesting this isnt thinking of the other side of the coin.

    Lets say we all do that....
    Who do we raid?
    In theory, if all the active bases were sniped/shielded, the search results would return 100% inactive bases. So raid them.
    Quote Originally Posted by dasyoyo16 View Post
    Farmers. Pushers. Noobs. Complainers. Long ago, the four players lived together in happiness. Then, everything changed when the Complainers attacked. Only Supercell, creator of all four players could stop them. But, when the world needed them the most, they vanished.

  2. #7352
    Millennial Club Keywal's Avatar
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    Quote Originally Posted by Trmcgregor View Post
    In theory, if all the active bases were sniped/shielded, the search results would return 100% inactive bases. So raid them.
    i like the idea but your theory is not based on any real information.
    What in fact if Supercell's formula for finding bases not only deprioritised bases but prevented us from ever seeing them?

    i mean, the idea at the moment is that the queue of bases you see if active players first and inactives last but what if inactives arent in the queue at all??

    CLOUDS my friend.... CLOUDS!!!! :P

  3. #7353
    Senior Member Onomatopoeia's Avatar
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    Quote Originally Posted by Keywal View Post
    i like the idea but your theory is not based on any real information.
    What in fact if Supercell's formula for finding bases not only deprioritised bases but prevented us from ever seeing them?

    i mean, the idea at the moment is that the queue of bases you see if active players first and inactives last but what if inactives arent in the queue at all??

    CLOUDS my friend.... CLOUDS!!!! :P
    His theory IS actually based on information provided by a SC employee. Yours, on the other hand, is pulled from your own bottom ("what if blablabla...").

    His theory actually leads to a great solution. Yours doesn't lead anywhere.

    Just stop talking.
    Last edited by Onomatopoeia; November 7th, 2014 at 12:02 PM.

  4. #7354
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    Quote Originally Posted by Keywal View Post
    i like the idea but your theory is not based on any real information.
    What in fact if Supercell's formula for finding bases not only deprioritised bases but prevented us from ever seeing them?

    i mean, the idea at the moment is that the queue of bases you see if active players first and inactives last but what if inactives arent in the queue at all??

    CLOUDS my friend.... CLOUDS!!!! :P
    The official word is that inactive are deprioritised, not removed. Sadly though, there are probably million active bases between us and them, so we'll never see them. However in theory, if everyone put their TH outside and got sniped ...

    I'm surprised that everyone doesn't have their TH outside anyways. Your base is going to get smashed regardless, so you might as well just take the 1 star loss with no loss of resources.
    Last edited by Trmcgregor; November 7th, 2014 at 12:04 PM.
    Quote Originally Posted by dasyoyo16 View Post
    Farmers. Pushers. Noobs. Complainers. Long ago, the four players lived together in happiness. Then, everything changed when the Complainers attacked. Only Supercell, creator of all four players could stop them. But, when the world needed them the most, they vanished.

  5. #7355
    Senior Member smasherz's Avatar
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    Quote Originally Posted by Keywal View Post
    i like the idea but your theory is not based on any real information.
    What in fact if Supercell's formula for finding bases not only deprioritised bases but prevented us from ever seeing them?

    i mean, the idea at the moment is that the queue of bases you see if active players first and inactives last but what if inactives arent in the queue at all??

    CLOUDS my friend.... CLOUDS!!!! :P
    I dont know if the theory works or not... but in general the inactive bases are not removed...

    2 points confirm this - First many players are able to find them.. all the ppl who say loot is good are seeing these bases.. I myself had an awesome day on tuesday(only one day) where i found tons of collectors around 1900-2000 range... i boosted for an extra 2hrs as i was finding so many...

    Secondly SC also confirmed that they dont remove the inactive bases but they are just placed behind in the queue...

    So in theory what he said works... but its not practical in my opinion
    Last edited by smasherz; November 7th, 2014 at 12:05 PM.
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  6. #7356
    Senior Member Trancetravis's Avatar
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    Reporting in to say this game is still garbage and after spending two hours boosted I reaffirmed that I still hate what this game has become. Now you've ruined BB as well. I do not enjoy any of your greedy games anymore. Here's to never giving you another penny ♥♥♥♥♥♥♥♥♥♥♥, you greedy pos....
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  7. #7357
    Millennial Club Keywal's Avatar
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    Quote Originally Posted by Onomatopoeia View Post
    His theory IS actually based on information provided by a SC employee. Yours, on the other hand, is pulled from your own bottom ("what if blablabla...").

    His theory actually leads to a great solution. Yours doesn't lead anywhere.

    Just stop talking.
    What is my theory?
    oh yes thats right, if we are all cowards then the game gets worse.
    why dont you give something constructive to the community and not tell people to stop talking.
    have some manners.

    Quote Originally Posted by smasherz View Post
    I dont know if the theory works or not... but in general the inactive bases are not removed...

    2 points confirm this - First many players are able to find them.. all the ppl who say loot is good are seeing these bases.. I myself had an awesome day on tuesday(only one day) where i found tons of collectors around 1900-2000 range... i boosted for an extra 2hrs as i was finding so many...

    Secondly SC also confirmed that they dont remove the inactive bases but they are just placed behind in the queue...

    So in theory what he said works... but its not practical in my opinion
    It will work and prove that the community dont want a decent game they just want to be raiding inactives the whole day long and not challenge themselves in the slightest.
    Very much not a practical approach and was my first reaction.

    Such a pity this game bread a bunch of terrified ferrets hiding behind shields that cry to abuse the defenceless quitters.

    Why do you guys bother upgrading then if you wanna play in the sandbox all day?

  8. #7358
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    Quote Originally Posted by smasherz View Post
    So in theory what he said works... but its not practical in my opinion
    Agreed. Would work in theory, but impractical.
    Last edited by Trmcgregor; November 7th, 2014 at 01:15 PM.
    Quote Originally Posted by dasyoyo16 View Post
    Farmers. Pushers. Noobs. Complainers. Long ago, the four players lived together in happiness. Then, everything changed when the Complainers attacked. Only Supercell, creator of all four players could stop them. But, when the world needed them the most, they vanished.

  9. #7359
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    Why not just multiply league bonus * number of stars?

    Quote Originally Posted by Keywal View Post
    Yep!
    Dont want them - glad to have them when they were around - not needed now.

    i was backing a guy earlier that proposed a solution to the raiding mechanics but he was ignored due to tiny flaws & for the most part because his idea abandoned the thought of raiding dead bases altogether.
    Its a shame we have players who just want to be lazy and upgrade a base for nothing other than prestige.


    here's the idea: (Im still very much in support of changing the culture of the game for everyones benefit.)
    http://forum.supercell.net/showthrea...-many-other%21
    The idea linked above is so much more complicated than it needs to be.

    Also, not everybody wants handouts in the form of more collector bases.

    League bonus is the simplest method of improving the loot situation, and adding a (simple) multiplier to it would further incentivize using stronger armies to defeat a base. Plus, this small change is something that -- from SC's perspective -- is also simple to accomplish. As a business operator, you don't want to bulldoze your building if all you need to do is a bit of renovation.
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  10. #7360
    Senior Member Onomatopoeia's Avatar
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    Quote Originally Posted by Keywal View Post
    What is my theory?
    oh yes thats right, if we are all cowards then the game gets worse.
    why dont you give something constructive to the community and not tell people to stop talking.
    have some manners.
    It would be constructive for the community if you stopped talking so much nonsense.

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