
Originally Posted by
Arrow1993
Loot can be solved by doing the following:
- Take away the search cost
Why? This is a game based around raiding and getting loot. Searching costs are designed to keep people from nexting a lot so they can get the big bases, but this isn't true. People keep nexting, then finally get a base and get frustrated over the fact that it cost them more than they gained! The search cost is undermining the potential age of CoC. Not only that, but the cost increases with a higher townhall... And I don't have to explain the accompanying (heavy and attrocious) loot penalty you get, eh?
- Reward defenses
Defending is why we raid. We raid to get resources, to build defenses, improve troops and then get a better defense to eventually max out. Right? Well, you defend for cups. Don't like cups? Too bad, max out and quit. If the league bonus is given per defense won, the metagame would be swung around! People won't let their TH's be sniped, people would try to get as high as they can in leagues to get higher defensive bonusses, people will be picking on people their own size, there will be no zapping DE and finally the game mighy be balanced.
Tl;dr
Search costs have the opposite effect of why it was designed
Award leaguebonus for every defense won, it will make the game more interesting.
Please consider this and make your game fun again.
(This is coming from a maxed out TH10, Royals lvl 27/30 and full legos with 76 lavas.)
I'd appreciate constructive feedback.
King Midas
Insurgence Family