Loot sucks. How much longer do we have to wait for change???
Loot sucks. How much longer do we have to wait for change???
The Bad Guys
Keep thinkin that. This whole loot problem is brought on and can be easily fixed by not putting inactives so far in the search list. 100% this probelem can be fixed over night but SC only cares about money now, it's painfully ♥♥♥♥ing obvious.
Im im over this game and decided to sell my account
Solve loot problem by promoting the use of farming bases. Lets all snipe each other for the league bonus!
Why you guys blaming supercell.. They can't create a target with 200k loot just for you.. Take an example most of the farmers play 2-3 hrs daily on avg.. In a day he/she will be on shield for 20-21 hrs.. Most of the shield comes from th snipe.. You can't fix this unless all of you guys keep your TH in the center.. Why don't you guys do this instead of blaming supercell..?.. I guess none will change their farming base..
A different company runs clash now??
IGN: The Great DaneLvl 159, AQ - 40, BK - 40, GW - 20clan: Altar of Royals
The vast majority of bases that hit my queue have TH inside...they also have sub 100k of each. What's your point?
If farmers put their THs inside as well why do you think the issue would resolve? Farmers can spend resources just like anyone else - more efficiently you could argue...ie raid just enough to do an upgrade and log off, or sink spare resource into walls, etc etc...
Maybe someone will listen to me one day but the issue is the economy and the way we are expected to get loot. It is rare to see 200k+ in storages - why? Because it is common to have something that costs less than 200k to spend the resource on. Raiding from each other with the Next queue stacked the way it is is a problem. Uf I see 300k in a raid, 9 times out of 10 it is from an abandoned base - very rare to see an "active" player holding on to that much resource before logging off.
I wrote this entire post and saw nothing above 100k of each - 2300 cups.
When players are relying on an abandoned base to offer them good loot, then the economy is broken my friend...simple...The additional loot bonus did not scratch the surface of the problem - we are still "nexting" for over 10mins regularly...15mins is probably the bottom end of my average...20mins is expected...So, I barely play.
Still no loot , nexting like an idiot and setting for 100/100 bases . Combined with the lootbonus in masters you can make an increddible 100k profit . Only gonna take 75 attacks to start an archertower . It's not only clash thats no longer fun . Supercell decided that players in boombeach are getting to much loot also so they nerfed the ♥♥♥♥ out of it to a point it's not playable anymore . Great company , never gonna trust them again .
Loot is improving,today I could find 1 inactive base within 20 "next".
so its an easy 250k-550k bases.
I'm Th9 btw....
Last edited by Gobaints; October 27th, 2014 at 09:13 AM.
Loot was never bad for me (just at random moments). i thank SC by buying gems for boosting every week.
my th: 9
6 months playing
6 to 8 million gold and elixir daily. An average of 15 million mixed daily
league: find it yourself, that's part of the challenge, isnt it.
you're just hoovering over the wrong places, that's all.
Last edited by CarlosTorch; October 27th, 2014 at 09:40 AM.
IGN: Carlos | Clan: City in the Sky (Co-Leader ) #L89QJOL |
Town Hall: 12 | Level: 198 | KING: 57 | QUEEN: 60 | WARDEN: 30
Tbh loot has been better for me the past days.
Did change my composition and strategy a bit: added 8 giants and 8 WB's to my barch army and I hit any easy 200K or 1K DE, whatever comes first.
Town Hall: 11|Level:175|Status: Farming|75/75 marbles|AQ: 45 BK: 45 GW: 20|
Town Hall: 8|Level:74|Status: Farming|225/225 skulls|AQ: NA BK: 10 GW: NA|
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