Page 587 of 817 FirstFirst ... 87487537577585586587588589597637687 ... LastLast
Results 5,861 to 5,870 of 8163

  Click here to go to the first staff post in this thread.   Thread: The NEW one and only loot is good or bad thread

  1. #5861
    Senior Member
    Join Date
    Sep 2013
    Posts
    447
    Quote Originally Posted by Onomatopoeia View Post
    M2, 6 raids, 45 minutes, 2 barracks + queen boosted.
    Army composition: barch (71550 elixir) + 4 minions (44 DE)
    Average nr. of nexting per raid: 20




    That looks horrible, imo. It doesn't even contain one single good 200k+ raid to slightly off-set the rest. However, let's take a closer look:

    Gold
    Gold from raids: 534177
    Gold spent on nexting: 20*1000*6=120000
    Net gain from raids: 534177-120000=414177
    League bonus: 6*120000=720000
    Total gain: 414177+720000=1.134.177

    Elixir
    Elixir from raids: 451120
    Elixir spent on troops: 71550*6=429300
    Net gain from raids: 451120-429300=21820
    League bonus: 6*120000=720000
    Total gain: 21820+720000=741.820

    DE
    DE from raids: 3939
    DE spent on troops: 6*44=264
    Net gain from raids: 3939-264=3675
    League bonus: 6*700=4200
    Total gain: 3675+4200=7.875

    So over a period of 45 minutes, while attacking bases with very low loot, my net profit consists of 1.134.177 gold, 741.820 elixir and7.875 DE. Over a longer period of time, if you'd throw in an occasional abandoned base with full collectors, the average would increase considerably.

    I'm not stating that loot is amazing: most bases I encounter have little loot as shown above. But with increased league bonuses you're a lot less dependent on luck, allowing you to attack bases with low loot and still get a decent (not awesome) return. In addition, you don't really take much from other players themselves. Most of your gain is created out of nothing, increasing overall in-game resources. Having said that, I wouldn't mind getting a better return, but the situation is not abysmal.
    I am getting similar results as a TH9, barching anything above 85k and, yes, I am making progress. My complaint is that I have NO CHOICE! And this has gone on for WEEKS now...not the odd few days when loot is bad and you either barch or don't play.

    This is the problem and this is the complaint. We spent all that time and for some people, money, upgrading troops we can't afford to use.

  2. #5862
    Senior Member
    Join Date
    Jun 2013
    Posts
    208

    The easy fix

    Lix for walls needs to go.

    It has destroyed the game economy. Loot will NEVER get back to the way it was (which hasn't been great since last Decembers 10% loot system). But before lix for walls, loot was ok, and we could progress in the game.

    Lix for walls was a game changer. In a BAD way. If it is not taken out, then we need another drastic change to the loot system, allowing us to take more from people holding LESS resources. Back to the original 20% of up to 1 mill...
    Been playing since Jan 2013. lvl 138, TH10.
    lobbying for -15% of up to 2 million from storages- since December 2013 forced us into the 10% of up to 4 million loot system which does not work.
    -15% of 2 mill FOR OUR SANITY!-

  3. #5863
    Senior Member
    Join Date
    Dec 2013
    Posts
    341
    Guys, just tell your clan mates to put their th outside so everyone could snipe for league bonuses

  4. #5864
    Fresh Spawn
    Join Date
    Oct 2014
    Posts
    2

    Confused

    I am not sure how to really post my thoughts or where to do it. But I'm just looking to see why boom beach wants me to update and why it wants to charge me. I thought it was free. Do I have to do this update ??????

  5. #5865
    Banned
    Join Date
    Sep 2014
    Posts
    454
    Quote Originally Posted by badong69 View Post
    Guys, just tell your clan mates to put their th outside so everyone could snipe for league bonuses
    This is the most original idea i've heard.

  6. #5866
    Trainee
    Join Date
    Oct 2014
    Posts
    11
    Quote Originally Posted by Relentless View Post
    We spent all that time and for some people, money, upgrading troops we can't afford to use.
    Exactly! I can create a very powerful army and take down max 9's, but why when I will not get back half of what I spend? I have all maxed town hall 9 troops, but the loot has deteriorated to the point that it is only marginally profitable using tier 1 troops. Ridiculous!

  7. #5867
    Millennial Club
    Join Date
    Dec 2013
    Posts
    1,313
    This game is dying...
    yaw @ Ponti Black0ut
    110/275 Magma | BK:40 - AQ:40 - GW:10 | GG:1.9B

    mini
    140/275 Magma | BK:26 - AQ:23 | TH9.5

  8. #5868
    Pro Member
    Join Date
    Nov 2013
    Posts
    626
    Quote Originally Posted by Onomatopoeia View Post
    M2, 6 raids, 45 minutes, 2 barracks + queen boosted.
    Army composition: barch (71550 elixir) + 4 minions (44 DE)
    Average nr. of nexting per raid: 20




    That looks horrible, imo. It doesn't even contain one single good 200k+ raid to slightly off-set the rest. However, let's take a closer look:

    Gold
    Gold from raids: 534177
    Gold spent on nexting: 20*1000*6=120000
    Net gain from raids: 534177-120000=414177
    League bonus: 6*120000=720000
    Total gain: 414177+720000=1.134.177

    Elixir
    Elixir from raids: 451120
    Elixir spent on troops: 71550*6=429300
    Net gain from raids: 451120-429300=21820
    League bonus: 6*120000=720000
    Total gain: 21820+720000=741.820

    DE
    DE from raids: 3939
    DE spent on troops: 6*44=264
    Net gain from raids: 3939-264=3675
    League bonus: 6*700=4200
    Total gain: 3675+4200=7.875

    So over a period of 45 minutes, while attacking bases with very low loot, my net profit consists of 1.134.177 gold, 741.820 elixir and7.875 DE. Over a longer period of time, if you'd throw in an occasional abandoned base with full collectors, the average would increase considerably.

    I'm not stating that loot is amazing: most bases I encounter have little loot as shown above. But with increased league bonuses you're a lot less dependent on luck, allowing you to attack bases with low loot and still get a decent (not awesome) return. In addition, you don't really take much from other players themselves. Most of your gain is created out of nothing, increasing overall in-game resources. Having said that, I wouldn't mind getting a better return, but the situation is not abysmal.
    This will only work for hardcore farmers (like us) who stay online for a long period of time.

    What about casual players who try to save up for an upgrade (lets say 5M gold), logs in, does a raid like yours (100k/100k), then logs out. Gets attacked with full force for 300k/300k because his storage is at 4.5M. Then what?

  9. #5869
    Senior Member MomijiTMO's Avatar
    Join Date
    Jul 2014
    Location
    Australia
    Posts
    342
    Been having some fun down in high G2. Made a good amount of loot in a short period of time. I'm tempted to go back to M3 with the new league bonus though..... need to do some maths to work out if I would turn over more $$$.
    TH10 | Stars: 866 | Lvl 153 | BK: 40 | AQ: 40 | GG: 1.1bil | EE: 1.0bil | HH: 5.9mil | Zaps: 61
    TH9 | Stars: 862 | Lvl 122 | BK: 25 | AQ: 23 | GG: 403mil | EE: 374mil | HH: 2.8mil | Legos: 250
    TH8 | Stars: 315 | Lvl 69 | BK: 7 | GG: 50mil | EE: 44mil | HH: 0.05mil | Skulls: 4


  10. #5870
    Banned
    Join Date
    Feb 2014
    Posts
    2,238
    Quote Originally Posted by sharonsym View Post
    This game is dying...
    It's sad when even you finally come to this thread. But yeah.... Every good thing comes to an end.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •