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  Click here to go to the first staff post in this thread.   Thread: The NEW one and only loot is good or bad thread

  1. #4371
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    Quote Originally Posted by klem70 View Post
    Think my walls prove there is a lot elixir out there.

    By 'your' standards, there ain't a damn thing out there. Someone who plays 12 hours a day should make a lot more than you say you're making. So your 'success' is indicative of no matter how much you play, loot is still ♥♥♥♥. Either that, or you don't know what you're doing. Which one is it?

  2. #4372
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    Quote Originally Posted by klem70 View Post
    I hit next 2000-3000 times a day that 1.5 mill plus gold lost. Some hours and only hit next 10-20 times and other times of day I can be at 8 to 10 minutes plus. It a massive gold sink and it can be so frustrating. No one wants to hit one button for so long, drains your gold and patience with the game.
    Yeah ok I see where you're coming from. Hitting 'next' 2000-3000 times a day is absolutely acceptable.

    I admire your optimism, but you're taking it a step further. Be realistic. It shouldn't take you 12 hours of continuous grinding to upgrade one building.
    Last edited by Perseverance; October 14th, 2014 at 03:59 PM.

  3. #4373
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    Quote Originally Posted by klem70 View Post
    I hit next 2000-3000 times a day that 1.5 mill plus gold lost. Some hours and only hit next 10-20 times and other times of day I can be at 8 to 10 minutes plus. It a massive gold sink and it can be so frustrating. No one wants to hit one button for so long, drains your gold and patience with the game.
    Now, in this post you hit the nail in the head.

    Raiding is fun, building is fun, war is fun. Hitting the same button on a screen for several minutes is not.
    Why keep something that works like that in the middle of a mobile game?

    To make people buy gems? I actually stoped buying gems because boosting barracks now seems useless to me.
    Last edited by pmos69; October 14th, 2014 at 04:01 PM.

  4. #4374
    Pro Member SynysterGates's Avatar
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    OMG u too noob. i can get that every 20minutes NEXTing.
    i guess u need to learn nexting skills all over again. loot is there noob!


    p/s: oh and i raid only 2minutes..

  5. #4375
    Centennial Club jediwannabe's Avatar
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    Quote Originally Posted by Perseverance View Post
    By 'your' standards, there ain't a damn thing out there. Someone who plays 12 hours a day should make a lot more than you say you're making. So your 'success' is indicative of no matter how much you play, loot is still ♥♥♥♥. Either that, or you don't know what you're doing. Which one is it?
    furthermore beeing online for such a massive time takes away the opportunity of beeing raided . Try to logg off for a couple of minutes with 200k in your storages and see what happens .......
    Last edited by jediwannabe; October 14th, 2014 at 04:06 PM.

    Dark Syndicate / War Clan

  6. #4376
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    Last time I posted was in the "Hero Feedback" or some time around there, usually was the only reason I got on the forums. To see the progress of what Supercell was doing. I feel like I am being a "responsible" poster and went back to Page 350 and starting reading when Supercell was making statements. I have read all the way up to here. (I advise all of you to do the same, as this is the most feedback we have gotten in a stickied thread aimed solely for complaining.

    I made the jump to TH10 right before the hog nerf (Lucky me) just to get infernos to deter hoggers during wars. I was going to go full legos before making the jump, but I have full skulls instead.

    I don't really loot like I did in the past, mainly like every other Th10 is saying. But after the newest update, I cannot make a profit anymore due to the 200 times I spend nexting just looking for 100k of either gold or elixir. I just ride out shields and depend on loot from wars to help a little.

    Now then, back to the task at hand. There have been some fairly good ideas, the one I preferred most was the dumping the cost of nexting into that person's storage. This would make for a lot less farmers just so they could get the next dumped, but it would also have my 1,000 gold at least go to SOMETHING! People that complained that they didn't want to give someone anything that had a low amount of loot...What? You'd rather all of your money just go bye bye instead of supporting the economy as a whole? I thought about adding something to this though, That 1,000 gold for skipping a base should be made 100% available to all attackers. So, if I go offline with 10k available loot and get nexted 200 times all by TH10s(just an example not real life), the next person that comes to my base should have an available loot of 210k+whatever my collectors have come up with. There should be a "cap" on how much you could collect for getting nexted, and I think that should depend on what trophy level you are at, so that TH10s do not drop to bronze and abuse the system. This would help the economy on so many levels. Either I get back on and spend it (Highly unlikely over a period of time, but sometimes I may get lucky) or I get attacked and lose 100k of it. Either way it will support the economy as a whole. As for the elixir? Just undo what you did for the walls.

    This will drive out the low THs very quickly in all leagues where they do not belong. Sure they can TH snipe still, but now they run the risk of getting 3'd for loot every time they log off. Sure they may have a lot more loot, but there is only so much you can build with builders in a period of time without using gems.

    Just a thought to add to the idea pool.

  7. #4377
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    Quote Originally Posted by Godzilla86 View Post
    And people dare to say loot isn't good

    No, really Supercell.
    It has been 9 months of "monitoring loot", "looking into it" and "keeping a close eye on it"

    You can't keep using those excuses instead of actually doing something.
    For me it's pretty obvious SC is happy with the way things are now so why keep lying to us?

    If the economy is meant to stay the way it is (ie. terrible for a majority of your most loyal players) at least have the decency to say it in all honesty so we can delete the app and move on.
    I have never agreed to something more than this
    Quote Originally Posted by sj74 View Post
    People just love to complain, always have, always will. I find it especially funny that people who say they have quit the game are still on the forums complaining. Start playing a new game to complain about!

  8. #4378
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    Quote Originally Posted by Godzilla86 View Post
    Loot for me sucks already at TH9 so I guess TH10 can only be worse.
    Doing loonian raids on a base for 100k is just boring (I'm talking about storages btw)
    And that explains your views and your clanmates right there. If you.can't manage to make loot in one of the best THs if not the best to farm with than the problem is obvious.

    Loot could be better yes... In fact its been better in the past but I'm still keeping my builders busy and working on a couple walls a day. One hero going constantly. Its funny how its just the complainers who have the loudest most adament voices. When people were talking about how loot sucks st th9 I couldn't relate and no doubt I won't be able to relate to those who say loot sucks at th10 when I upgrade next month....


    FYI when gold is dry just DE farm its more stable
    IGN: Arom Rodavlas Clan: Stargate Shield: Purple
    TH9- GG: 790+ mil HH:3.30 mil 9/8/14 Legos: 133 Lavas: 80
    BK- 21 AQ-28 Status: Focused on Gold
    Clashing since Jan 2014 Trophy record: 3529

  9. #4379
    Senior Member Omes's Avatar
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    Quote Originally Posted by iKL View Post
    Last time I posted was in the "Hero Feedback" or some time around there, usually was the only reason I got on the forums. To see the progress of what Supercell was doing. I feel like I am being a "responsible" poster and went back to Page 350 and starting reading when Supercell was making statements. I have read all the way up to here. (I advise all of you to do the same, as this is the most feedback we have gotten in a stickied thread aimed solely for complaining.

    I made the jump to TH10 right before the hog nerf (Lucky me) just to get infernos to deter hoggers during wars. I was going to go full legos before making the jump, but I have full skulls instead.

    I don't really loot like I did in the past, mainly like every other Th10 is saying. But after the newest update, I cannot make a profit anymore due to the 200 times I spend nexting just looking for 100k of either gold or elixir. I just ride out shields and depend on loot from wars to help a little.

    Now then, back to the task at hand. There have been some fairly good ideas, the one I preferred most was the dumping the cost of nexting into that person's storage. This would make for a lot less farmers just so they could get the next dumped, but it would also have my 1,000 gold at least go to SOMETHING! People that complained that they didn't want to give someone anything that had a low amount of loot...What? You'd rather all of your money just go bye bye instead of supporting the economy as a whole? I thought about adding something to this though, That 1,000 gold for skipping a base should be made 100% available to all attackers. So, if I go offline with 10k available loot and get nexted 200 times all by TH10s(just an example not real life), the next person that comes to my base should have an available loot of 210k+whatever my collectors have come up with. There should be a "cap" on how much you could collect for getting nexted, and I think that should depend on what trophy level you are at, so that TH10s do not drop to bronze and abuse the system. This would help the economy on so many levels. Either I get back on and spend it (Highly unlikely over a period of time, but sometimes I may get lucky) or I get attacked and lose 100k of it. Either way it will support the economy as a whole. As for the elixir? Just undo what you did for the walls.

    This will drive out the low THs very quickly in all leagues where they do not belong. Sure they can TH snipe still, but now they run the risk of getting 3'd for loot every time they log off. Sure they may have a lot more loot, but there is only so much you can build with builders in a period of time without using gems.

    Just a thought to add to the idea pool.
    And what a good thought it was, unless of course, it contradicts SC's plan. And what is it? Connect the pieces of the puzzle yourself! Update here, loot change there, it sure says something! After all, they're a company with dev team, all this must have been perfectly intended.
    Sorry if things get lost in translation. Pardon my english.

  10. #4380
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    Quote Originally Posted by jediwannabe View Post
    furthermore beeing online for such a massive time takes away the opportunity of beeing raided . Try to logg off for a couple of minutes with 200k in your storages and see what happens .......
    That has nothing to do with the topic at hand, which is how much a person with skill should rake in during a 12 hour session, which I'd like to remind you, is half of a day.

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