i understand what you are saying. I have watched farming guides on all arch or miniball from some nice youtubers (witelightningHWD). I have used some of your tips when farming in c1 today and also to get there in the first place.
while I agree that farming in c1 is effective, thing is that the loot is extremely inconsistent now. Your loot guide would have worked very well around 1 mth ago and around the time of your post. However, many things have changed in c1 since.
1. Snipes are very rare to find now (once every 15 mins or so)
2. Th7/8 are almost never seen (once every 20 minutes or so)
3. Inactives are very rare
4. Lack of exposed storages (most bases are preemie th10 with gold walls and offering little)
5. There are not many bases that are easy to barch/ all arch on. Some are easier than others but their defences are rather concentrated and I usually have to use heroes/lightning/cc to get the 50%, even then it was still very clutch.
maybe I have to be more confident in my attack and go for unfamiliar bases for practise. I am just afraid of loosing as 1 Loss sets me back a lot considering how difficult the bases are. I'm only a th9 with a bk10 and an aq8 so my heroes are quite weak for where I'm farming which doesn't do me any favours.
As for loonion, I have been wanting to try them out for farming for quite some time as they are really good but the elixir cost and the training time is holding me back. Getting to m2 is also really difficult since I'm not very confident in my attack and since there aren't many easy bases for me to attack it will take some time to get there,
maintaining a high trophy count is also really difficult since you practically have to win every raid which I won't be able to do since I'm practising as a th9 with rather crappy heros. Considering loonions take 40 minutes to train, it may not be very time efficient either considering I need to win cups to push quickly, I could try boosting raxs but I don't have money to spend
i respect that you and other high level farmers are having success with loonions but the majority of players aren't. If they were, they would have already gone to champs but they have not as loot is still good for you.
the thing is many peeps still farm at lower leagues since high league play is stressful and requires session playing and constant boosting which many peeps can't afford to do. The inconsistency of loot is not helping matters either.
sorry for the rant and I appreciate your help.
You have been saying this since the December update...That's 9 months.
And with every update, the loot has become worse and worse.
"We are monitoring the situation"
"We are keeping a close eye on the economy"
"We are looking into it"
How much time does it need?
Think we have enough patience already...
Town Hall: 11|Level:175|Status: Farming|75/75 marbles|AQ: 45 BK: 45 GW: 20|
Town Hall: 8|Level:74|Status: Farming|225/225 skulls|AQ: NA BK: 10 GW: NA|
Trophy Record: 5168|Centum Nexus Legend
Applying for Centum?
Dont make me dig up exact quotes, they are there somewhere. We have to remember, SC never really envisaged intensive farming. Its not how they intended the game to be played.
Recently my clan has had a few people join that knew each other from old disbanded clans, all with a similar play style. They hang around in masters, have medium th10s, attack between once and 5 times a day, using whatever troop comps amuse them. Obviously they get some loot, but not enough to hammer out max level upgrades constantly, and if theres something they want enough, they will gem it.
These are the people playing the game as SC imagined. Its why they introduced leagues and bonus, to attempt to make players more competative and stay in 🏆 ranges appropriate to level. We know that its not the fastest way to progress, just as we know the current loot economy isnt sufficient to support intensive farming.
But when they analyse/monitor the loot for months on end, they will probably find it is perfectly adequate for what they intended.
TH10s with 50+ hero levels, 9.5s with 40+, silent noobs<> needs you!
#2JVURUY.
Maxed TH11 lvl204 17HH. 🏆 record 5639
To all the th 10's (and supercell employee's) that say they are finding good raids, this post will be painful.
the facts are simple, clashers are using there loot to build walls and little else. Which means you need a more expensive army to breach those walls. We all know that, the best defence is no loot in the base- so build more walls....
with the inactive accounts gone (haven't seen one since the patch/upgrade) a major source of loot for upgrades is gone.
eventually the loot will return as walls max out, but you can't breach those maxed walls with barbs and archers, you need more expensive troops, meaning your return on each raid is less.
The solution is simple, make a huge loot bonus for 3 starring a base- perhaps doubling or tripling the loot taken, a little less for 2 star, and nothing for a single star (bite me town hall snipers). This would allow clashers to go into battle with full armies, instead of the boring old barch.
This is will keep us clashing, even with lower loot in the base.
I'm sorry, but if this game wasn't intended to be a grind fest to upgrade high level buildings, then how in the world do you propose they thought people would get it done? Your argument is that SC made a game that is only playable until th7 and then from there, only the use of gems will get you upgrades? I suppose their target audience with this business plan model is billionaires or morons with cash from mommy and daddy.