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  Click here to go to the first staff post in this thread.   Thread: The NEW one and only loot is good or bad thread

  1. #3571
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    Time to move on to something else

    Despite the months and months and pages upon pages of comments/complaints about the poor condition of the game SC is stuck in the bureaucratic mode of "thinking about it", "having meetings", "discussing with the team", "we'll let you know as soon as", blah blah blah, sorry SC it's too little too late, I've made the choice to abandon the game, I let my clan mates know how I feel, most agree, left my clan, deleted the game and I'm searching for a new one to play, it's really too bad, I've enjoyed this game as I'm sure SC has enjoyed the $$$ I've spent on it but when a game becomes a worry or worklike it's time to move on, call me 87 nexts for nothing - never again
    Last edited by rolemac; October 10th, 2014 at 08:01 PM.

  2. #3572
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    Quote Originally Posted by Pokemonstar888 View Post
    Nothing is free. Supercell advertises everywhere and do need money so much to run the company or we don't have a chance for having fun. Once again, nothing is free! Since the game is free, we are having fun for 2 years. Something we really need to do for supercell is that we need to buy gems so we can appreciate their support!
    If you read this post sarcastically, its the best post of the day!!!

    Companies don't advertise because they need money, they advertise because they WANT more money. When companies are strapped for cash, the FIRST thing they cut is advertising.
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  3. #3573
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    Quote Originally Posted by Anoushka View Post
    If I start hearing rumors about this I will find out where you live, hunt you down and put a big stamp with "forever banished from the forums" on your foreheads. You have been warned.
    Is this an intimidation?

  4. #3574
    Millennial Club LordAmbreon's Avatar
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    Quote Originally Posted by Anoushka View Post
    If I start hearing rumors about this I will find out where you live, hunt you down and put a big stamp with "forever banished from the forums" on your foreheads. You have been warned.
    My Bucket List:
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    Get threatened my a member of SuperCell





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  5. #3575
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    Quote Originally Posted by Pokemonstar888 View Post
    Nothing is free. Supercell advertises everywhere and do need money so much to run the company or we don't have a chance for having fun. Once again, nothing is free! Since the game is free, we are having fun for 2 years. Something we really need to do for supercell is that we need to buy gems so we can appreciate their support!
    Lol, poke. Clash has been the top grossing app for ios for the last two years. I like to farm and buy gems from time to time to finish things early. Farming is part of the fun, but since raiding loot from collectors has been pretty much eliminated, farming has been pointless at th10. It costs me more to search than I can find to raid. The game isn't fun anymore without being able to farm loot so a number of us said our goodbyes in the clan. Hopefully loot gets corrected and I'll come back to the game.

  6.   Click here to go to the next staff post in this thread.   #3576
    Anoushka[Supercell]'s Avatar
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    Quote Originally Posted by LordAmbreon View Post
    My Bucket List:

    Get threatened my a member of SuperCell [COLOR=#00ff00][FONT=Helvetica Neue]
    Quote Originally Posted by sekobas View Post
    Is this an intimidation?
    And it was also a joke, in case someone missed the convo

    Back on the topic, feel free to share your suggestions but make it realistic and specific. Changing the entire system is not possible or just "increase the loot" doesn't really help. I'll try to see what the team thinks of some of the previous suggestions
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  7. #3577
    Senior Member xxShaGxx's Avatar
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    Would Supercell Consider This??

    Would giving the next button gold spent to the member being skipped, help the overall loot economy?? I think so!!

    Why let the gold being spent to next a player, to just disappear into the abyss??

    By putting that gold into the storages of the member being skipped it would:

    *Put loot back into bases with little or no loot, so they can be raided again.

    *Reward members who have worked hard to upgrade their base, by giving them the next button gold, when their base is skipped, because it is difficult to raid.

    *Would also encourage members to put their town hall inside their base, so they can collect the next loot.

    With the high number of CoC players in this game, and for all the times I know I am hitting next to look for good loot, I feel this would benefit the overall game economy greatly!!

    Clash On!!!
    Last edited by xxShaGxx; October 10th, 2014 at 09:29 PM.
    http://forum.supercell.net/showthrea...d-not-Apply%21

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  8. #3578
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    Quote Originally Posted by Anoushka View Post
    And it was also a joke, in case someone missed the convo

    Back on the topic, feel free to share your suggestions but make it realistic and specific. Changing the entire system is not possible or just "increase the loot" doesn't really help. I'll try to see what the team thinks of some of the previous suggestions

    good luck finding those suggestions which you guys have happily buried in multiple hundred page threads

    i'll give you some suggestions to improve the loot

    1) remove "nexting" cost completely
    2) increase mines/pumps output by double (notice when you do gem boosts loot posts reduce?)
    3) increase level of mines/pumps
    4) give bonuses for defence wins

  9. #3579
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    Quote Originally Posted by xxShaGxx View Post
    Would Supercell Consider This??

    Would giving the next button gold spent to the member being skipped, help the overall loot economy?? I think so!!

    Why let the gold being spent to next a player, to just disappear into the abyss??

    By putting that gold into the storages of the member being skipped it would:

    *Put loot back into bases with little or no loot, so they can be raided again.

    *Reward members who have worked hard to upgrade their base, when their base is skipped, because it is difficult to raid.

    *Would also encourage members to put their town hall inside their base, so they can collect the next loot.

    With the high number of CoC players in this game, and for all the times I know I am hitting next to look for good loot, I feel this would benefit the overall game economy greatly!!

    Clash On!!!
    BRILLIANT
    So many good reasons to support this idea and seems like a simple enough implementation. Right now, when a base gets attacked, there is no reward for win or loss other than the trophies won from a successful defence. When we win trophies, we still lose gold/elixir. Some of us don't care for trophies. We prefer the gold/elixir. Rewarding a good defence with gold/elixir is much more rewarding than trophies. Rewarding a base that was skipped because it was too hard to attack is rewarding the defender for having a good base. I like that idea!

  10. #3580
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    Quote Originally Posted by sneakymaori View Post
    Still raiding over 2 million plus a day , loot problems? Sounds impossibro
    Are you TH6?

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