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  Click here to go to the first staff post in this thread.   Thread: The NEW one and only loot is good or bad thread

  1. #3531
    Forum Veteran Antonioca's Avatar
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    Quote Originally Posted by Anoushka View Post
    I have nothing against what you just wrote, I do accept that I am at fault by not conveying a similar message, I'm certain it would ease the matter for a while. And my post was not out of frustration with the thread itself. Almost 400pages in this thread tell me that there is a problem of course, my only frustration comes from the fact that don't have an unambiguous answer to provide as of yet

    Suggestions are more than welcome and have not gone unnoticed, some have been ruled out due to how if affects the rest of the game, others are a possibility
    That's really nice to hear, I think most people here(including me) will feel so much better that at least you have noticed us and that you care enough to answer.

    As for suggestions, we have provided many and I'm really not in a position to give any better ones. However, I still think the issue is not with the loot itself, it's out there it's finding it. The issue is with your search method, random doesn't work anymore, that may be a better way to go or a good place to start.

  2. #3532
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    15% of up to 2 million!!

    Quote Originally Posted by Anoushka View Post
    I have nothing against what you just wrote, I do accept that I am at fault by not conveying a similar message, I'm certain it would ease the matter for a while. And my post was not out of frustration with the thread itself. Almost 400pages in this thread tell me that there is a problem of course, my only frustration comes from the fact that don't have an unambiguous answer to provide as of yet

    Suggestions are more than welcome and have not gone unnoticed, some have been ruled out due to how if affects the rest of the game, others are a possibility
    15% of up to 2 million!!!

    Was this suggestion noticed? Do I need to start spamming it again? Lol.

    I won't...

    But seriously, the root of the loot problem started last December with the 10% loot system. The lix for walls update simply EXPOSED how awful that loot system update was.

    Also, with increased costs to build troops, it may be time to think about increasing the league bonuses. Masters 3 bonus doesn't even cover the cost of a tier one troop build.
    Been playing since Jan 2013. lvl 138, TH10.
    lobbying for -15% of up to 2 million from storages- since December 2013 forced us into the 10% of up to 4 million loot system which does not work.
    -15% of 2 mill FOR OUR SANITY!-

  3.   Click here to go to the next staff post in this thread.   #3533
    Anoushka[Supercell]'s Avatar
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    Quote Originally Posted by Lloopy14 View Post
    Could you post the ruled out idea's in this thread - rather than searching the forums. It may help move the thread on to other ideas and hopefully solutions.
    I can tell you for instance that one of the popular requests - adding more collectors - for now is a no. More collectors = more non-defensive buildings to destroy, affects attacks/defenses' % so nope
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  4. #3534
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    Quote Originally Posted by Anoushka View Post
    I have nothing against what you just wrote, I do accept that I am at fault by not conveying a similar message, I'm certain it would ease the matter for a while. And my post was not out of frustration with the thread itself. Almost 400pages in this thread tell me that there is a problem of course, my only frustration comes from the fact that don't have an unambiguous answer to provide as of yet

    Suggestions are more than welcome and have not gone unnoticed, some have been ruled out due to how if affects the rest of the game, others are a possibility
    I personally have read a ton of great suggestions. This community cares, and has lots of good ideas (plenty of terrible ones too). If you give us an idea of the problem or situation from your point of view it would help us understand the pros/cons of various solutions.

    Any sort of dialog would be pretty cool. I know this isn't a negotiation or compromise, but players are genuinely upset. Just my 2 cents.

  5. #3535
    Millennial Club LordAmbreon's Avatar
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    The first step torwards a solution is recognizing the problem! Good job!
    Quote Originally Posted by Bresn View Post
    Hitler led to his own failure by starting the war on two fonts

    Quote Originally Posted by Lloopy14 View Post
    Times New Roman & Arial?

  6. #3536
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    Quote Originally Posted by Anoushka View Post
    I can tell you for instance that one of the popular requests - adding more collectors - for now is a no. More collectors = more non-defensive buildings to destroy, affects attacks/defenses' % so nope
    Great point. The obvious work-around is to scale collector output based on factors within the player's control. Notably, this would be activity and trophy level. Provide actual economic incentives to encourage attacking others and gaining/maintaining trophies.

    Increasing collector output at higher leagues would naturally create more loot as you go up in trophies, which makes sense based on the TH9s and TH10s having more difficultly finding loot (more expensive upgrades too).

  7. #3537
    Forum Veteran Antonioca's Avatar
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    Quote Originally Posted by Anoushka View Post
    I can tell you for instance that one of the popular requests - adding more collectors - for now is a no. More collectors = more non-defensive buildings to destroy, affects attacks/defenses' % so nope
    What about increasing the levels for TH 9s and 10s.

    I also think you should consider increasing the league bonus but I think you should tie it to the th level. For example if your TH10 and in gold you should get a penalty. But if your TH 9 in masters you can get a bonus. It would have to be balanced out of course you don't want TH5 snipping up to masters and making a million a snipe.

  8. #3538
    Senior Member Chubbymidget627's Avatar
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    Quote Originally Posted by Anoushka View Post
    I can tell you for instance that one of the popular requests - adding more collectors - for now is a no. More collectors = more non-defensive buildings to destroy, affects attacks/defenses' % so nope
    Ok, I can see where that would be come a problem.

    How about increasing the percentage of loot to 15%?

  9.   Click here to go to the next staff post in this thread.   #3539
    Anoushka[Supercell]'s Avatar
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    Quote Originally Posted by Antonioca View Post
    What about increasing the levels for TH 9s and 10s.

    I also think you should consider increasing the league bonus but I think you should tie it to the th level. For example if your TH10 and in gold you should get a penalty. But if your TH 9 in masters you can get a bonus. It would have to be balanced out of course you don't want TH5 snipping up to masters and making a million a snipe.
    Some of those have been suggested of course and are viable ideas still on the table. But again, I'm not promising this is going to happen, let alone know to which levels or which percentages
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  10. #3540
    Millennial Club DroogJanus's Avatar
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    Quote Originally Posted by Anoushka View Post
    I can tell you for instance that one of the popular requests - adding more collectors - for now is a no. More collectors = more non-defensive buildings to destroy, affects attacks/defenses' % so nope
    Thanks for taking time to respond to our concerns, there's a message in your inbox with a suggestion, I hope you read it. It's a complicated problem and needs a simple, elegant solution. Pumping more resource into the economy with extra collectors, bigger league bonuses or free nexting are too blunt a solution.
    Last edited by DroogJanus; October 10th, 2014 at 06:16 PM.

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