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  Click here to go to the first staff post in this thread.   Thread: The NEW one and only loot is good or bad thread

  1. #3111
    Trainee
    Join Date
    Jul 2014
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    19

    lol

    I am clan leader in a clan called Cymru -WalesWar

    we are a small clan of 21 members who constantly war (63 wins) check us out

    without the clan wars i would be standing still along with a few of our members

    loot is now a problem but its so easy for supercel to sort ...another upgrade for collectors and mines
    bring on Level 12 lol

  2. #3112
    Centennial Club
    Join Date
    Oct 2014
    Posts
    140

    My Friend owns a restaurant

    My friend owns a thai restaurant, and when his regular, paying customers provides suggestions or complaints he pays attention to them and uses their suggestions when feasible




    I don't see why things have to be different for iOS/Android games. Especially for a major problem. Plenty of other games for console and computer seem to place more weight on customer/player suggestions.....


    .....but I've noticed this does not apply for phone/tablet games. Supercell is far from the only culprit of this, GREE works the same way among other companies, and their games sometimes charge players thousands of dollars to complete the same old content repeated and repeated.

    But, Supercell games seem to have the most promise to keep me coming back as a paying customer.



    People keep asking saying "You only complain, no one provides suggestions" and those people are not reading this thread!


    Allow TH9s to upgrade their collectors another level. Allow TH10s to upgrade their collectors once more after that, and/or give them another collector. This will actually give incentive to gem your collectors, as well!


    It is clear the top end needs a "stimulus package" to keep the economy going.





    I'm at the end of TH8, and have no reason to upgrade to TH9. The loot is already terrible bad once your upgrades get over 2.5M gold/elixer. Seeing an extra loot penalty will make my 10-15 minute "next" times turn into 30-40 minute "next" times like other TH9s have said in this thread......
    Last edited by YourBoyAce; October 8th, 2014 at 12:13 AM.

  3. #3113
    Junior Member
    Join Date
    May 2014
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    63
    Builders idle, first time ever, yes on TH 10. The game has changed, for the worse. This is the reason I quit MW and came here, was the absolute money grab by GREE.

    speaking of that, when did GREE buyout SC? Only logic I can come up trying to force us to use gems.

    sigh game is so boring now I am posting here, enough said.

    any other suggestions for games that are still fun and affordable to play? I buy around 5000 gems per month, but apparently that isn't eniugh and GREE is trying to make us buy more.

    serious question, when did GREE take over?

  4. #3114
    Centennial Club
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    Quote Originally Posted by Heisenberg2 View Post
    Builders idle, first time ever, yes on TH 10. The game has changed, for the worse. This is the reason I quit MW and came here, was the absolute money grab by GREE.

    speaking of that, when did GREE buyout SC? Only logic I can come up trying to force us to use gems.

    sigh game is so boring now I am posting here, enough said.

    any other suggestions for games that are still fun and affordable to play? I buy around 5000 gems per month, but apparently that isn't eniugh and GREE is trying to make us buy more.

    serious question, when did GREE take over?
    Gree and SC are acutely aware of each other as they're both top grossers.

    As bad as the loot problem is, GREE is far worse. There actually should be several class action lawsuits against them but this industry is vastly unregulated and WYSIWYG in nature. Their games are banned in Japan, and its been repeated there is money laundering going on in CC/MW/KA.




    Crime City was costing me several hundred dollars per month. This is still not even close....thankfully. I would actually spend more on this game if they made it worthwhile for me to even break my shield. But I don't break shield and I'm a TH8, which is pretty sad.
    Last edited by YourBoyAce; October 8th, 2014 at 12:26 AM.

  5. #3115
    Junior Member
    Join Date
    May 2014
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    63
    Yup all I do is login in twice a day now, loot collectors, check for revenge raids(which are ♥♥♥♥ too) and log back out.

    great news for my wife as my face is not buried in ipad for four plus hrs a night now.

    hard to even get up for CWs now, as depending ️on what army you use, assuming you win, you profit on gold, and lose your ♥♥♥♥ on elixir or DE and maybe break even on the other.

    GREE giving V. Little incentive to keep going on the game now since the update.

    sigh, guess I'll rejoin the real world ♥♥♥♥!!!!!!

    Agree, never play a GREE again, SC? We will see what they do here, if it gets worse we know there is a mass exodus from game and they will be forced to squeeze tighter to get more cash because of that.
    Last edited by Heisenberg2; October 8th, 2014 at 12:38 AM.

  6. #3116
    Senior Member Onomatopoeia's Avatar
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    Quote Originally Posted by D3X View Post
    As for prior to the update, i never had a problem farming gold.

    Never got defensive, i was only pinpointing how weak your argument with the mod's Stay Active factor towards of lack of loot issue that's being raised.
    And some people still don't have a problem farming gold. Does that invalidate the issues you are experiencing after the update? Your reasoning to me seems to be: if I don't have a problem, then there is no general problem. If I do have a problem, then there must be a general problem.

    If people use a mod to stay online, this entails a smaller pool of bases to attack and an increased absence of potentially juicy bases. A smaller pool results in more people gunning for the same targets. How does this not contribute to a lack of available loot? Why would you argue logic? I'm not dismissing your logic: I'm pointing out that there are other factors you shouldn't dismiss. Personally, I haven't experienced any issues with elixir. That doesn't mean that I cannot see how it can affect others.
    Last edited by Onomatopoeia; October 8th, 2014 at 12:41 AM.

  7. #3117
    2222's Avatar
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    Quote Originally Posted by YourBoyAce View Post
    My friend owns a thai restaurant, and when his regular, paying customers provides suggestions or complaints he pays attention to them and uses their suggestions when feasible




    I don't see why things have to be different for iOS/Android games. Especially for a major problem. Plenty of other games for console and computer seem to place more weight on customer/player suggestions.....


    .....but I've noticed this does not apply for phone/tablet games. Supercell is far from the only culprit of this, GREE works the same way among other companies, and their games sometimes charge players thousands of dollars to complete the same old content repeated and repeated.

    But, Supercell games seem to have the most promise to keep me coming back as a paying customer.



    People keep asking saying "You only complain, no one provides suggestions" and those people are not reading this thread!


    Allow TH9s to upgrade their collectors another level. Allow TH10s to upgrade their collectors once more after that, and/or give them another collector. This will actually give incentive to gem your collectors, as well!


    It is clear the top end needs a "stimulus package" to keep the economy going.





    I'm at the end of TH8, and have no reason to upgrade to TH9. The loot is already terrible bad once your upgrades get over 2.5M gold/elixer. Seeing an extra loot penalty will make my 10-15 minute "next" times turn into 30-40 minute "next" times like other TH9s have said in this thread......

    There isn't a loot problem at TH9. Also, maybe supercell doesn't want you getting free loot from mines. Maybe they want to reward the people willing to spend real money? Maybe they want it to take years to max out?

  8. #3118
    2222's Avatar
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    Quote Originally Posted by Onomatopoeia View Post
    And some people still don't have a problem farming gold. Does that invalidate the issues you are experiencing after the update? Your reasoning to me seems to be: if I don't have a problem, then there is no general problem. If I do have a problem, then there must be a general problem.

    If people use a mod to stay online, this entails a smaller pool of bases to attack and an increased absence of potentially juicy bases. A smaller pool results in more people gunning for the same targets. How does this not contribute to a lack of available loot? Why would you argue logic? I'm not dismissing your logic: I'm pointing out that there are other factors you shouldn't dismiss. Personally, I haven't experienced any issues with elixir. That doesn't mean that I cannot see how it can affect others.
    When most (not all) complain about no loot, they really mean no abandoned bases with full outside mines. Any mods staying artificially active wouldn't have those anyway. Supercell controls the amount of abandoned bases available to raid. They can adjust any time.

  9. #3119
    Fresh Spawn
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    Oct 2014
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    3
    Well, I joined today because of the mounting frustrations of no loot. It seems it's a bigger problem than I expected. I'm about done with this game because of it. Although reading about the mods someone else has mentioned, I think I'm going to try them. It's obviously the only way to get loot nowadays and I'm not dropping any more money into this game than I already do.

  10. #3120
    Senior Member Onomatopoeia's Avatar
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    Quote Originally Posted by 2222 View Post
    When most (not all) complain about no loot, they really mean no abandoned bases with full outside mines. Any mods staying artificially active wouldn't have those anyway. Supercell controls the amount of abandoned bases available to raid. They can adjust any time.
    You are oversimplying the entire issue based on various unverified assumptions.

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