
Originally Posted by
YourBoyAce
My friend owns a thai restaurant, and when his regular, paying customers provides suggestions or complaints he pays attention to them and uses their suggestions when feasible
I don't see why things have to be different for iOS/Android games. Especially for a major problem. Plenty of other games for console and computer seem to place more weight on customer/player suggestions.....
.....but I've noticed this does not apply for phone/tablet games. Supercell is far from the only culprit of this, GREE works the same way among other companies, and their games sometimes charge players thousands of dollars to complete the same old content repeated and repeated.
But, Supercell games seem to have the most promise to keep me coming back as a paying customer.
People keep asking saying "You only complain, no one provides suggestions" and those people are not reading this thread!
Allow TH9s to upgrade their collectors another level. Allow TH10s to upgrade their collectors once more after that, and/or give them another collector. This will actually give incentive to gem your collectors, as well!
It is clear the top end needs a "stimulus package" to keep the economy going.
I'm at the end of TH8, and have no reason to upgrade to TH9. The loot is already terrible bad once your upgrades get over 2.5M gold/elixer. Seeing an extra loot penalty will make my 10-15 minute "next" times turn into 30-40 minute "next" times like other TH9s have said in this thread......