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  Click here to go to the first staff post in this thread.   Thread: The NEW one and only loot is good or bad thread

  1. #1781
    Forum Legend Lloopy14's Avatar
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    Quote Originally Posted by Rotten View Post
    It's already starting to get boring...
    But apparently copying and pasting the same stuff over and over again isn't?
    Main. TD 30, 13, 13, 13 GBE: 39, 17, 17, 17, 17, 17:
    Mini GBE 41, 17, 16, 16 RR 45 PSC 74 TH 27 TD 25; 13
    Quote Originally Posted by Pinqing View Post
    "High level players" isn't an elite cult, it's a stage in the game that people reach, high vp, high ops, any of those or more.




  2. #1782
    Millennial Club Biz's Avatar
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    Quote Originally Posted by PrimalCS View Post
    If I opened my Clash right now, I guarantee I'll have been hit by a TH10. Has been like this for 2 weeks. You say not worth it or no money, I wish I could say the same.

    The fix is simple. Add a new pump/mine to every TH ug or add a 12th, 13th, 14th however many is necessary level to existing pumps/mines.
    First off assuming you're a th08.
    If your collectors are empty and your storages are full I believe it's max 150k that a th10 can steal from you.

    You're more at risk from a th09 then a 10.

    You don't know what you don't know!!!






  3. #1783
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    TH 10 here. The lack of loot has really sucked the fun out of the game lately for me. Hitting next for way to long for little gain. Basically just collecting right now and helping the clan out in war. The boost was nice for a few days but now it's back to the grind again.

  4. #1784
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    I'm TH8 in Crystal I and almost maxed out for TH9 upgrade and the lack of loot and having to next multiple times to find a base worth raiding has taken the fun out of this game.

    It is pretty evident that SuperCell does not care about it's customers or they would have responded by now.

    Their lack of response to this issue will be there own downfall in the end.

    I for one willn't be acquiring any more gems and find myself spending less time with this game.

    There are several other decent games out there to besides CoC to play.

    I have been playing Plunder Pirates lately to occupy my free time.
    Last edited by Derek5293; October 1st, 2014 at 08:19 PM.

  5. #1785
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    Quote Originally Posted by Rotten View Post
    Loot system fix. And undo the lix on walls!!!!


    Plus, whoever's idea it was to spend pink on walls should be shot. Please back out that change. I would someday like to enjoy the game again by occasionally being able to build a strong attack.
    I have been following this loot discussion for a while now. What I think people do not realise is that spending lix on walls IS probably a deliberate step towards fixing the loot problem. You see, earlier this loot problem touched only the amount of gold and lix was overflowing the storages and people were complaining of "too much of this useless lix". The easiest way to add gold to the economy would have been to release more inactives, whose number I believe is closely regulated by Supercell, onto market but this would have just created even more surplus of lix - and more people complaining of "too much useless lix". So now that lix is used for walls it has balanced the amount, or lack, of both gold and lix. Now it is possible to make a controlled release of loot without throwing the amount of either gold or lix out of proportion. Whether this is done by releasing more inactives to match queue or by increasing collector output or by changing loot penalties or whatever, it will create a balanced economy for the game. People at Supercell are not morons nor do they want to engage in debates over loot, updates, whatever on these forums, since there will always be those who complain no matter what you do. Just wait and see and I think we will be getting a fix to loot problem.

    -Lor

    ps. I do not work for Supercell and I do not even wish I did nor do I date a Supercell employee, all text above is just product of logical thinking.

    pps. do not try to flame me, I am too old to step into that trap

  6. #1786
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    The REAL loot fix!!

    Quote Originally Posted by Lloopy14 View Post
    But apparently copying and pasting the same stuff over and over again isn't?
    Just for that, I'll do it again.

    15% of up to 2 million

    15% of up to 2 million

    15% of up to 2 million

    15% of up to 2 million

    15% of up to 2 million

    15% of up to 2 million

    15% of up to 2 million

    do I need to go on?

    SC, giving us 1 gem boosts does not FIX the problem. The "problem" is that last Decembers loot system update DOES NOT WORK.

    Plus, whoever's idea it was to spend pink on walls should be shot. Please back out that change. I would someday like to enjoy the game again by occasionally being able to build a strong attack.

    BARCH is only fun for so long. It's already starting to get boring... Boring games tend to attract less players...
    Been playing since Jan 2013. lvl 138, TH10.
    lobbying for -15% of up to 2 million from storages- since December 2013 forced us into the 10% of up to 4 million loot system which does not work.
    -15% of 2 mill FOR OUR SANITY!-

  7. #1787
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    Quote Originally Posted by lorgrim View Post
    I have been following this loot discussion for a while now. What I think people do not realise is that spending lix on walls IS probably a deliberate step towards fixing the loot problem. You see, earlier this loot problem touched only the amount of gold and lix was overflowing the storages and people were complaining of "too much of this useless lix". The easiest way to add gold to the economy would have been to release more inactives, whose number I believe is closely regulated by Supercell, onto market but this would have just created even more surplus of lix - and more people complaining of "too much useless lix". So now that lix is used for walls it has balanced the amount, or lack, of both gold and lix. Now it is possible to make a controlled release of loot without throwing the amount of either gold or lix out of proportion. Whether this is done by releasing more inactives to match queue or by increasing collector output or by changing loot penalties or whatever, it will create a balanced economy for the game. People at Supercell are not morons nor do they want to engage in debates over loot, updates, whatever on these forums, since there will always be those who complain no matter what you do. Just wait and see and I think we will be getting a fix to loot problem.

    -Lor

    ps. I do not work for Supercell and I do not even wish I did nor do I date a Supercell employee, all text above is just product of logical thinking.

    pps. do not try to flame me, I am too old to step into that trap
    i have never felt lix was useless. After finally maxing everything, I would try to maintain about 5 mill of it. I could build 3-4 strong, expensive attacks per day, and still have enough to do wars, and donate tons.

    Now... It's BARCH only. Can't do wars. Can't afford spells. BARCH all day. BARCH all night. Fun times.

    The Star Wars clan game has gotten most of my time lately.
    Been playing since Jan 2013. lvl 138, TH10.
    lobbying for -15% of up to 2 million from storages- since December 2013 forced us into the 10% of up to 4 million loot system which does not work.
    -15% of 2 mill FOR OUR SANITY!-

  8. #1788
    Millennial Club Biz's Avatar
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    Today has been the worst day in almost 21 months.
    If it doesn't get resolved soon the game will die a slow death.
    And don't worry SC will burry the inactive's so deep you will have a better chance
    of finding Jimmy Hoffa.

    You don't know what you don't know!!!






  9. #1789
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    Quote Originally Posted by lulug View Post
    Sorry, but if you think YOU have a loot problem at TH8 I think you should probably quit the game whilst you can...

    I can see that you are frustrated being rolled by TH10s, and you are correct that we have more camp spaces and drills, but every single other issue that you bring up in your post is worse on every level at TH10.

    Nexting costs 1000 gold. I also see bases with less than 10k resources a lot... i gave up on a boost early again yesterday after finding NOTHING worth raiding. I ended up with a loss for the session.

    Yes we have 3 DE drills, but my next queen upgrade is 165k. Try keeping that once you get over about 70...

    Costs of buildings and structures are between 6-8million. We also still have no extra levels on the mines and collectors, and because loot is so hard to find, it can take days to get that much, and people can come along and take 450k i think it is from our storages. (ok doesnt happen very often, but it can)

    The frustrations are the same for everyone, they just get exponentially bigger for TH10...

    i agree with this 99% as a townhall 10 you dont have the same frustrations, meaning if it were possible to get enough loot worth stealing . . . you are less worried about someone stealing it . . . . depending on where you are located in cups.
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    an epic war base.
    Temptation a trophy base that will intice people to hit you and fail.
    The Offering V9.2 a farming base for maxed out towhall 9's who dont need to protect elixir.

  10. #1790
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    Possibly the worst day ever loot-wise.

    Someone mentioned going for the 80k bases earlier in this thread...well guess what, there aren't any!!

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