Results 1 to 4 of 4

Thread: Reflective Spell!

  1. #1
    Trainee
    Join Date
    Sep 2014
    Location
    Missouri
    Posts
    16

    Reflective Spell!

    Why are you shooting at yourself?!

    Deploy this ring of spell on enemy defenses during an attack and their shots would be reflected on themselves. Their hit points and health would take effect on them.

    For example: An archer tower with 48 hit points per second would hit himself with 48 hit points per second.

    The spell at level 1 would last for 5 seconds and +1 second every upgrade. The range of the spell would also increase 1 tile per upgrade.

    Level 1: 5 seconds - 5 tiles.
    Level 2: 6 seconds - 6 tiles.
    Level 3: 7 seconds - 7 tiles.
    Level 4: 8 seconds - 8 tiles.
    Level 5: 9 seconds - 9 tiles.


    Cost:
    25,000 Elixir + 5,000 Elixir per upgrade.

    Reflective Spell/Mirror Spell(Both sound pretty good)


    Thanks for reading :] Let me know what you guys think!





  2. #2
    Forum Elder HiFliya's Avatar
    Join Date
    Sep 2014
    Posts
    2,073
    Sooo an archer tower under the effect(affect?) of this spell would deal 48 DPS at itself if the Tower was level 8 and if the spell was max, giving it 9 seconds of inflicted damage. That would be a total of 432 damage dealt at itself. leaving it with 228 HP after the spell. archers would literally tear themselves apart.

    What i am trying to say is that this spell would be a little too OP in the fact that troops attacking towers in the spells range would be relatively invincible while still dealing damage to everything

    Town Hall: 8 l GG: 100mil EE:100mil l HH 109k l
    Ice Phoenix: Vote/Comment Please!
    Thanks To InfinityGFX for the Sig!
    SC Responses to Current Requests: UG Heroes in War l Zapping

  3. #3
    Trainee
    Join Date
    Sep 2014
    Location
    Missouri
    Posts
    16

    You have a good point.. lol

    Quote Originally Posted by HiFliya View Post
    Sooo an archer tower under the effect(affect?) of this spell would deal 48 DPS at itself if the Tower was level 8 and if the spell was max, giving it 9 seconds of inflicted damage. That would be a total of 432 damage dealt at itself. leaving it with 228 HP after the spell. archers would literally tear themselves apart.

    What i am trying to say is that this spell would be a little too OP in the fact that troops attacking towers in the spells range would be relatively invincible while still dealing damage to everything

    Just an idea, but yeah, I suppose that would be too much, maybe if the time was shorten it would be more practical.

  4. #4
    New Guy
    Join Date
    Jan 2014
    Posts
    45

    Complete reflection

    Maybe if troops damage reflected on themselves as well. Just a thought. With slightly nerfed damage.
    Last edited by Ajihawk; September 25th, 2014 at 12:02 AM.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •