
Originally Posted by
Steampunk
with the recent update, its evident that supercell realised the problem, "players aren't getting good loot"
But forcing other players to lose more just isn't going to cut it. Think about how other people would feel when they find out that the update is encouraging them to lose. It doesn't matter if we can loot it back, people simply don't like to lose, defeats the purpose of playing a game.
If you want people to have good loot, feed them bonuses, cash bags if they achieve 2 or 3 stars. The higher the level the enemy, the greater the bonus or reward.
because right now, stuff the high level players, i've been losing just so i could ♥♥♥♥ low level players lol.
Its sad I have to tell you this, but the recent update has only made it easier for me to hunt low level players, now that they can't protect their precious little coins because they only have 1 builder, its hilarious.
A good game to a consumer, needs to give not take.
in the long run, when people get addicted to the feeling that they are actually earning something and not just numbers on a ipad, they'll actually spend more on gems, atleast thats when i started spending, the moment the updates when on a rampage of dis-improvements, i stopped, and went the opposite way, intentionally lose trophies to go for easier prey.