
Originally Posted by
HiFliya
So my idea goes as follows,
The ice phoenix would be a troop that targets defenses primarily (stay with me here, i know hogs giants and golems all do this already) However deal no damage whatsoever. Instead the phoenix will phase through defense structures, temporarily freezing them only while the Phoenix is phasing through it. The phoenix will make a small circle about maybe three or four tiles, to let the Defense still get attacks through target the same defense.
Edit: The Speed of the Pheonix renders the freezing for a short period of time, literally less than 2-3 seconds if my estimates on the movement speed is right vs the size of defenses. Also, apparently there is some confusion regarding the targeting of the IP, The phoenix will stay locked onto the same defense until it is destroyed by other troops. Like the healer, if it is the last troop standing, the battle will automatically end as it cannot deal damage by itself. Like Hogs and Balloons, If all defenses are down, then they are free to target CC troops and heroes as their AI allows them to, (Defenses>Heroes and CC troops> Other Buildings)
Optimally, the phoenix will go for like cannons or wizard towers that have a quick attack speed minimizing the number of shots that it can get off before the giants and hogs reach it. The worst case scenario would be that it would "Freeze" a mortar, where the Attack speed is so slow, the phoenix would be useless.
Stats:
Level 1
Name of Troop: Ice Phoenix
Training Cost (DE):150 DE
Troop Type: Air
Training Time: 25min
Housing Space: 20
Damage per second: 0
Hit Points: 350 (Because this Troop is made of Ice, Inferno Towers do 1.5 times Damage against it)
Movement Speed: 12
Upgrade Cost: N/A
Ability: When this troop dies, It will descend to the defensive tower that it is attacking and form glaciers around the tower and decrease firing speed by 1.5x (so a level 5 mortar fires every seven and a half seconds and at a lower DPS to compensate for the damage gain)
Level 2
Training Cost (DE):170 DE
Troop Type: Air
Training Time: 25min
Housing Space: 20
Damage per second: 0
Hit Points: 400 (Because this Troop is made of Ice, Inferno Towers do 1.5 times Damage against it)
Movement Speed: 12
Upgrade Cost: 65,000 DE
Time: 10 Days
Lab Level Required: 9
Level 3
Training Cost (DE):150 DE
Troop Type: Air
Training Time: 25min
Housing Space: 20
Damage per second: 0
Hit Points: 475 (Because this Troop is made of Ice, Inferno Towers do 1.5 times Damage against it)
Movement Speed: 12
Upgrade Cost: 75,000 DE
Time: 12 Days
Lab Level Required: 9
Description
This beast of the North, has the unique ability to become a freezing mist! Call down Its power and watch your opponents Defense freeze before it!
Anyways Comment any and all feedback as it is all welcome. Thanks for reading
Hi-Fliya