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  Click here to go to the first staff post in this thread.   Thread: UPDATE 16/09 - Post your FEEDBACK here!!! :)

  1. #1651
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    Quote Originally Posted by D3X View Post
    This should be highlighted. I posted this back in the Sneak Peak Post over 2 weeks ago, but I'm also disappointed that I predicted everything that is happening now.
    Yep same here. Elixir shortage destroys a lot of fun in this game! Wars and building big armies. Who can afford to drop almost half a mil elixir on a gowipe or mass drag army?!? Having a surplus elixir in this game made it fun!

    Best solution is too leave the walls for elixir in. But substantially increase the elixir from leagues, collectors and war!
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  2. #1652
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    Quote Originally Posted by Drag0nfiRe View Post
    Hmmmm... I don't ever recall such dip in the loot after previous updates. I hope you guys know the extend of "dip in the loot", but I' m glad Steve told us supercell is looking into it.
    Except that supercell said the same thing when there was a massive outcry about the change to the loot system almost a year ago... and the same thing about the great hero nerfing... and half a dozen other times in the game's history. they *always* say "we are monitoring the situation"... They might as well say "nothing's going to change, get over it"--it would be more honest.

  3. #1653
    New Guy
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    Sc don't be like zynga, listen for a change before it's too late.

  4. #1654
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    Maybe its time for the next game

    Next next next next next

  5. #1655
    Senior Member Skullone's Avatar
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    Quote Originally Posted by SuperSteve[Supercell] View Post
    In response to those of you feeling the strain of low loots post-update:

    Loots always tend to take a dip post-maintenance and post-update. It can take a few days for this to stabilize, and sometimes longer. We always monitor the loot situation and are doing so in this case as well. Once we've had a chance to take a look at the data, we'll see if we need to take steps.

    Basically, there's not much I can tell you besides that we are aware of the complaints and will consider possible next steps based on analytical data.

    Thank you for your patience.

    -Steve
    Sorry Steve but that's a loaded answer. You've been monitoring the loot situation since you change the loot system. Loot sucked before this last update and it royally sucks now. How can you not see this already?

    I finally decided to farm today for the first time since the update since I know loot goes to complete ♥♥♥♥ after an update. My whole clan is complaining about loot (we're having to postpone wars now so people can actually farm elixir). I started with 836K Gold today at the 2100-2200 range. I finished with 888K gold. I was up at 1.3 mil but blew it all on stupid nexting after that. I saw ONE base over 200K during my farming session. The rest were 100K or less. 100K on a TH10 with Level 3 IT isn't worth the effort.

    Either increase the output of collectors by 15% across all levels or stop putting inactives in a black hole.
    TH10...slowly maxing out.

  6. #1656
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    Where is all the loot?

    Supercell, how could you let your own game go dry? What nitwit is making the decisions over there?

  7. #1657
    Junior Member CashDaniels's Avatar
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    Quote Originally Posted by Skullone View Post

    Either increase the output of collectors by 15% across all levels or stop putting inactives in a black hole.
    I too predicted the elixir shortage, and sad that it came to be; I'm also pouring both gold and elixir into my skull walls and logging off with none to be looted. As with most economic concepts, what's good for ME is usually bad for US.

    Anyone who paid attention in high school economics could see this elixir shortage coming. I thought FOR SURE we were going to see level 12, heck, maybe even 13 collectors with the update, or at least increased production rates across the board. Nope.
    Family, drums, Clash.
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    Keep making vault bases, everyone. Thanks! #gobs

  8. #1658
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    Quote Originally Posted by XxA1xX View Post
    Id like to see boost be 1 gem on mines de and pumps be a permanent thing. This would solve so many issues and increase loot. That or new levels on pumps an mines to increase output. Either one will help the bad economy situation.
    I would like to see this, too, however I'm certain that someone at SC has studied the issue, and they've determined that a relatively small number of users paying full price to boost collectors once in awhile is more profitable than a large number users paying one gem to boost collectors all the time.

    I have to say that loot has been pretty scarce for me post-update (Gold II to Crystal III). I think twice before gemming barracks now, as the gains are just not worth it. I've resigned myself to just slowing the pace of my upgrades, which may be what SC really wants to see happen?

  9. #1659
    Centennial Club
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    Boosting barracks is gone for me now - no point in boosted barch due to search times of skipping through 50/50 offers.

    Clicked next easily 1000 times yesterday and saw two inactives total with enough to make it worthwhile. Is this the new probability of finding an inactive in the queue? <0.2%?

    Am now logging off, waiting for heroes and spells and going after lower level TH10s with 200k+ in storages when I find them. If I'm lucky, I'll recover the cost of my searching and simple barch army.

    You can't have it all ways SC - push inactives to back of the queue; change loot system to "encourage" people to tackle storage raids, then remove elixir from the system to prevent power armies being "breakeven" when raiding these active TH10 bases.

    All it does is make me not want to spend money in this game..Lvl13 AT is a long way off at this rate. Just glad I finished legos before this change hit.
    Last edited by mikemas; September 23rd, 2014 at 08:56 PM.

  10. #1660
    Fresh Spawn
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    Terrible, terrible, terrible loot

    I am a th10 player in gold1/crystal3 and finding absolutely nothing beyond 80k gold OR elix; I am becoming bored pressing next.

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