Thanks RawGFX for the sig!
Thank you for the suggestion Tomaster. But if the air defenses are on the outside you dont need a tank. You can just rage your loons to them. The cost and training time for this troop need to be justified. Supercell has a great development team! That is why this is one of the top games in the world right now. I am sure they had a purpose for this troop and I just dont think anyone has figured it out yet.
I was was not playing when the witch was released. I would be interested to hear from the old timers how she was received and how long it took for people to figure out GoWiWi.
Clan: River Of Life (Farm/War clan)
Feeder Clan: Stream of Life (Farming Clan for more inactive people)
YouTube Replays: https://www.youtube.com/user/LannisterCoC
Current Perk Level: 8
FIX THE LOOT!!
You keep making it worse and worse to progress....
Please make the training time of wizard quicker. 4 minutes is quite reasonable...
Regeneration time of heroes are reduce, that's great...
U should do like u did in boom beach and make it so if your troops do not die they are still their because if they dont die what do you hey do they dont just disappear. U should put in a customiz your own flag. READ THIS!! THIS IS FROM SOME GUY ON FACEBOOK AND HE KNOW WHAT HE IS TALKING ABOUT AND U SHOULD DO WHAT HE SAID. HERE IS WHAT HE SAID Can we get this update ? Make an Update:
1. You can search a Player by name.
2. You can Chat with a person Privately. (1-1 player)
3. You can put your own message in the Multiplayer battle before he/she Attacks your own village.
4. Add New levels in Goblin Mission for Newbies and for High Levels.
5. Add new Troops(Not Dark troops) for Newbies and High Levels Like:
•Wagons
•Knights
•Goblins(that can attack in long ranged state)
•Bats(Haloween Special)
and others that u can think good.
6. That u can upgrade ur clan Status:
• like lvl 2-3
- (LvL 2) u can get 75 members and u can add more description letters.
- (LvL 3) u can get 100 members and u can add more description letters more than the LvL 2 clan can put in the description.
7. U can send message in a clan (but u can turn on/off it)
and they can just message one at a time.
8. U can send a War to the other clan with Great rewards.(that u can accept or declined)
Like:
They will focused to each other as Enemies and Those players can choose 1 of enemy to attack it(one at a time) and if they lose or win it will be Counted in their War description.
9. U can attack your own friend(one at a time) so that you will have fun with ur friend.
10. U can see whether ur Clanmate is Online/Offline.
Reminders for Supercell(Clash of Clans)
Always remember that never forget about those newbies because they also play the game Nicely.
NOW GUYS IF U LIKE/APPROVE ON WHAT I SAID COPY THIS AND PASTE IT AGAIN AND AGAIN SO THAT THE SUPERCELL WILL SEE THIS VERY IMPORTANT TIPS FOR THE GAME TO MAKE IT BETTER
And add ways to donate gems plz this will make the game easier and add a mini game that you can spin a wheel and win loot or gems
Last edited by ZombieSlayer27O; September 18th, 2014 at 02:34 AM.
I would have to agree that SC was lazy with barbs lvl 7 and archers lvl7. they should have waited for the new TH 11 and used the new theme to change them. The lava theme is getting real old anyways.
im satisfied with the overall update for clash of clans. looking forward to trying the lava hounds and archer 7 barbarian 7. only thing i can ask is that SuperCell refund the difference between upgrades. for instance i paid 7 500 000 elixir for archer 6 about 10 days ago and now it is 6 000 000 elixir for it. 1 500 000 elixir makes a big difference for me. im sure other players would agree. if you started the upgrade within two weeks of the update you should be refunded the difference in elixir. id like to hear about other people's opinions on this matter. thank you.
I find it quite ironic, how lots of this update is aimed at helping farmers (level 7 barbs and archers, hero regen time, walls with elixir), and yet allowing walls to be done with elixir can't help but hurt most farmers. Sure, the elixir drought should get a bit better once things settle down, but it seems quite obvious that, on average, the amount of elixir available will still be lower than ever. Meaning it's just got harder, on average, for everyone to upgrade their army camps, barracks, elixir troops, DE drills, etc etc. Similarly, even harder for the casual player to live in Champs. Who does it actually help - hard-core farmers who are at the end of their TH level, just doing walls? They don't need help...
I can't believe that SC has allowed walls be done with elixir, and given us nothing to compensate the net reduction in elixer. Many Champs already got screwed over when spells were moved from gold to elixir, and now a much greater proportion of players have also been screwed over by allowing people to dump elixir into walls. It's hard to not be cynical, and see this as continuing the theme of milking the cash cow...
Other than that, the minor tweaks are all quite welcome, especially lower hero regen time - its now quite feasible to actually use them in most raids, which is good because it's much harder to keep them alive when you do.