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Thread: level 12 and 13 collectors and mines

  1. #1
    Fresh Spawn
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    level 12 and 13 collectors and mines

    I find it ridiculous that at th7 you can have 6 level 11 collectors and mines but at th10 you can only have 7 level 11 collectors and mines. I mean at level th7 your upgrades aren't more than a million where as at th10 its 3m plus. At th9 you should get level 12 and th10 should get level 13. Mines and collectors are what fuel the economy its what generates currency for the game it only comes from so many places. Included should be a 5th storage to future proof the advancement of th10. I know you can only have so many buildings before cluttering the map which is why I dont think we need more mines and collectors just higher level ones.

    Level 12 mines and collectors stats:
    3700 per hour
    200,000 storage
    800 HP

    Level 13 mines and collectors stats:
    4500 per hour
    300,000 storage
    850 HP

    At the current rate without boosting at th10 you get 504,000 per 24 hours. With this proposed idea a th10 can pull 756,000 per 24 hour period which isn't that drastic of an increase but enough to help the economy a lot.

    I know a lot of people want an economy fix for th10s.

  2. #2
    Forum Elder matthewe's Avatar
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    Search function please, others have suggested it before.


  3. #3
    Forum Veteran J1M808's Avatar
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    Quote Originally Posted by matthewe View Post
    Search function please, others have suggested it before.
    Took the words right out if my mouth!

    Thank you DragonX01 for my fantastic Sig!

    Banny Veniks #YUOROVO8

  4. #4
    Junior Member
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    Problem...

    If future levels of mines ever came out there must be NO INCREASE in loot holding capacity. I hate hearing about these hardcore asian farmers who spend their whole day picking off full collectors.

    The game shouldn't have "free loot" lying around for fortunate players to find, there's no skill in that.

  5. #5
    Banned
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    Quote Originally Posted by MushiUnmasked View Post
    If future levels of mines ever came out there must be NO INCREASE in loot holding capacity. I hate hearing about these hardcore asian farmers who spend their whole day picking off full collectors.

    The game shouldn't have "free loot" lying around for fortunate players to find, there's no skill in that.
    IMO they shouldn't do anything to lower loot in this game.

  6. #6
    Fresh Spawn
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    Quote Originally Posted by MushiUnmasked View Post
    If future levels of mines ever came out there must be NO INCREASE in loot holding capacity. I hate hearing about these hardcore asian farmers who spend their whole day picking off full collectors.

    The game shouldn't have "free loot" lying around for fortunate players to find, there's no skill in that.
    At th10 you're lucky to find full collectors that doesnt have a severe penalty. I understand its crazy how much inactive loot is available for lower level town halls due to full collectors but I'm talking th10 in particular.

  7. #7
    Fresh Spawn
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    Maybe?

    Maybe they could look like this
    http://imgur.com/ethMvRj

  8. #8
    Senior Member
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    Quote Originally Posted by Bindabbin View Post
    I find it ridiculous that at th7 you can have 6 level 11 collectors and mines but at th10 you can only have 7 level 11 collectors and mines. I mean at level th7 your upgrades aren't more than a million where as at th10 its 3m plus. At th9 you should get level 12 and th10 should get level 13. Mines and collectors are what fuel the economy its what generates currency for the game it only comes from so many places. Included should be a 5th storage to future proof the advancement of th10. I know you can only have so many buildings before cluttering the map which is why I dont think we need more mines and collectors just higher level ones.

    Level 12 mines and collectors stats:
    3700 per hour
    200,000 storage
    800 HP

    Level 13 mines and collectors stats:
    4500 per hour
    300,000 storage
    850 HP

    At the current rate without boosting at th10 you get 504,000 per 24 hours. With this proposed idea a th10 can pull 756,000 per 24 hour period which isn't that drastic of an increase but enough to help the economy a lot.

    I know a lot of people want an economy fix for th10s.
    I agree I think they need level 12 collectors level 12 should have 4000 per hour and 200,000 storage
    but your asking too much for level 13 collectors honestly I think they should do level 12 collectors 200,000 storage space and 4,000 gold per hour or 4,000 elixir per hour depends on if its a mine or collector you know what I am saying

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