Have fun facing those walls when you raid your opponents which makes it even harder to loot those pathetic amount of resources deep withinOn the wall issue, I'm seeing two conflicting criticisms.
One is that walls are now going to be super easy to upgrade, making previous efforts to upgrade walls worthless. The other is that after a few days, there won't be much elixir left, since everyone is fighting for it all of a sudden. I just want to point out that both of these can't happen. Either wall upgrading will go crazy, elixir will drop drastically, or there will be a situation where we are somewhere between these two possibilities. Personally I think the latter is the most realistic.
Elixir will no doubt be harder to come by, but this isn't something that will be the end of the clash economy as we know it. People seem to forget that gold and elixir are produced at EXACTLY the same rate by equal level collectors and by the league/CW bonuses. With armies, donations, CW raids, troops, lab, spells, and camps, there is still a huge surplus of elixir (we all know someone with their elixir storages sitting outside). The walls is the only facotr that is changing, and it seems pretty clear to me that elixir will still be more widely available than gold (although not by nearly as much).
Even with gold and all its issues, let's not pretend that people are totally stuck, least for the most part. In all but the worst possible scenarios elixir will still provide for basic needs and a few wall upgrades too. Of course this balance largely depends on player behavior, and how tempted they are to dumo into walls rather than save up for upgrades.
There will be people who don't know how to manage this and will mess up, but for the most part it seems like everyone is screaming the sky is falling when it gets foggy outside. It will be a big change yes, but at the end of the day I believe wall upgrades will rise proportionally to elixir's fall in availability, and we will find a somewhat reasonable balance here. The days of 8 million elixir are gone, but at least we get some walls out of it.






