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  Click here to go to the first staff post in this thread.   Thread: Sneak peeks!!!:d

  1. #6241
    Millennial Club GooseFraba's Avatar
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    A flying tank is not too great. why? golems have no high damage trap hitting them. Giant bombs barely scratch them.

    1 seeking air mine will on the other hand wreck flying hounds.

    I love this update though !

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  2. #6242
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    Quote Originally Posted by Stealthteddy View Post
    I think it's just something to go with the new archers. Also, since that tank won't die to AD to quickly I think it is a well thought-out balance.
    havin said that I have only ever seen one person play with them.
    The new AT is nothing for new archers because even lower lvl ATs are enough to kill them in one shot. Perhaps for the new lvl barbs? They dont kill a barb in one shot but even the current ATs kill them with two shots. Perhaps then a general slight strenghening of defense to compensate for stronger troops? This means however that many other defenses will get higher levels in due course, even before th11 which of course will add something new on the top.
    The dog was nice, we are going to see 'air golem' raids in the near future.
    Last edited by hande; September 11th, 2014 at 01:03 PM.

  3. #6243
    Pro Member kizthewiz's Avatar
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    Quote Originally Posted by m0rfy View Post
    60/2 open your eyes ))

    bahahaha my bad!

  4. #6244
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    Quote Originally Posted by Aleksander View Post
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  5. #6245
    Senior Member blaugh's Avatar
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    Quote Originally Posted by JahOne View Post
    Yeah keep posting this negative and entirely unnecessary comment... Im sure the mods will be happy to respond to this
    Your comment was more unnecessary than mine, and since when do the mods care about honest criticism. Move along troll.


  6. #6246
    Millennial Club Aleksander's Avatar
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    Quote Originally Posted by locdogg View Post
    They will probably announce new Archer Tower, with Archer level 7 on top of it.
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  7. #6247
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    Quote Originally Posted by hande View Post
    The new AT is nothing for new archers because even lower lvl ATs are enough to kill them in one shot. Perhaps for the new lvl barbs? They dont kill a barb in one shot but even the current ATs kill them with two shots. Perhaps then a general slight strenghening of defense to compensate fo stronger troops? This means however that many other defenses will get higher levels in due course, even before th11 which of course will add something new on the top.
    The dog was nice, we are going to 'air golem' raids in the near future.
    [Bolded] Yes, the new troop, Lava hound.

    With that thing jumping on all the AD's, you'll need something to compensate..

    Really want to know what it looks like.. Lava themed, or............. Electric
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  8.   Click here to go to the next staff post in this thread.   #6248
    Hey Guys,

    We've talked A LOT about adding an opt-out feature in Clan Wars and it's not currently in the cards. At this point, we just haven't found the right solution that fits Clash how it should.

    We always try to avoid unnecessary complexity in our feature design and strive for features that work consistently and simply for all players. Some players would be thrilled with an opt-out system, but others would prefer things like opt-in, leader-chooses, variable team sizes, or other solutions. Also, letting players pick-and-choose what components of their clan experience they participate in is not a design philosophy we support. When you're in a clan, you should all be in it together! Even further, implementing a system that can enable undue pressure on players ("Opt out or we'll kick you" or "Give me Crab Claws or you can't come to war with us") falls far short of this mark.

    That being said, we're in favor of adding more control and meaningful direction to Clan Wars. When we look into the next batch of Clan Wars features, that will be the time to reconsider things like opt-out systems, and possibly come up with better solutions that encourage everyone in their Clan to stick together and participate no matter what. We'll see what happens!

    We'll keep tabs on any feedback and ideas you guys come up with for future Clan Wars improvements. Keep the feedback coming.

    Cheers,

    Steve

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  9. #6249
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    Quote Originally Posted by GooseFraba View Post
    A flying tank is not too great. why? golems have no high damage trap hitting them. Giant bombs barely scratch them.

    1 seeking air mine will on the other hand wreck flying hounds.

    I love this update though !
    how the hell do you know that?
    1 seeking air mine barely kills a lvl 4 drag, so the hound would probably lose half its health from it. can't wait to get the stats
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  10. #6250
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    Quote Originally Posted by Aleksander View Post
    You wanna bet?
    At the end of pats video he says "see you after the update." To me, that sounded like thats it. idk.
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