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  Click here to go to the first staff post in this thread.   Thread: Sneak peeks!!!:d

  1. #351
    Millennial Club Jacksonian's Avatar
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    Quote Originally Posted by Pete82 View Post
    How could things not be different? The global demand for elixir is now roughly the same (or greater) than gold. Talking about the economy is conceptual by definition, just saying.
    True! I'm just worried about how old players like me are going to react. I'm still trying to figure myself out here.


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  2. #352
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    After you get to lvl 10 or 11, you'll have resourses to steal. And do you really think everyone stop upgrading all other maybe more expensive things? For examble save for archer lvl 6. It costs 7,5M elixir...

  3. #353
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    Imma start maxing out my collectors. Gotta do my part for the economy

  4. #354
    Forum Master zachUVA's Avatar
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    Quote Originally Posted by aitgvet View Post
    Actually, it is no surprise. In many games, they hook in the long term players, and most of them will juts continue playing because it's part of their routine, or they are addicted. Knowing this, SC (and many other companies,) put their main interest on newer players. Since some of the old players are pretty much playing for life, they want to get new players that will become old players. It may not be "reasonable," but at least you'll be able to get lvl 11 walls twice as fast
    Yeah, maybe I should clarify the "reasonable" comment. It's reasonable from SC's perspective, not necessarily from the maxed farmers/gemmers perspective. I've been trying to explain this more from a business/game balance point of view, and that should not be confused for a player opinion or anything like that. Hope that clears that up.

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  5. #355
    Senior Member Arrow1993's Avatar
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    Quote Originally Posted by aitgvet View Post
    Actually, it is no surprise. In many games, they hook in the long term players, and most of them will juts continue playing because it's part of their routine, or they are addicted. Knowing this, SC (and many other companies,) put their main interest on newer players. Since some of the old players are pretty much playing for life, they want to get new players that will become old players. It may not be "reasonable," but at least you'll be able to get lvl 11 walls twice as fast
    Let me put it in a comparison to explain what I am saying.

    Hypothesis: I am a 23 year old, graduated and have a law degree. I come in a law firm as a juniar associate and demand to have the same paycheck, same privileges, etc. as a partner of 55 years old in the law firm.

    Common sense: won't happen as the partner has worked years on it and due to his work he became successful. Hence I should not be allowed to become partner when I just get in.

    SC reasoning: I started later, so the requirements to make partner should be lowered so we can have more partners. How would you feel if you were the 55 year old partner whom spend tons of work and time to get the title while I just did the bare minimum?

    You tell me what you think. This is obviously an exaggeration, but quite accurately symbolizes what is happening here. New members get treated differently compared to older people.

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  6. #356
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    Theirs no update that super cell could release that people are not going to moan about, people with low lv walls will love this update, people with max or close to max walls will have a problem with this update because it gives others the chance to catch up with them, they wouldn't have a problem if lv 12 walls were also included in this update.

    It's the same as people moaning that they don't want a th11 update, you won't find anyone that has a maxed th10 base that does not want a th11 update.

    Even if supercell released an update that gave everyone a million free gems you'd still get the people who have paid for gems moaning

    You can't judge an update till it comes out and see how it affects the game, with the info that's been released so far though, my first impression is that it's going to cause loot problems in the higher up leagues, their are a lot of people that only have hero's and walls to upgrade, now they can just dump all their loot straight into walls so until they get to all lv 9 walls their never going to have a more than a million in their storage's

  7. #357
    Trainee Hayuna's Avatar
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    Quote Originally Posted by happygolucky View Post
    I'm an unhappy farmer who farmed for walls with gold and I am very disappointed in this. Add in a new point: Farmers who have finished their legos.
    I can roughly feel you mate.

  8. #358
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    Well as long as they sort it, so elix doesn't run dry, it should be alright.
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  9. #359
    Super Member cezarica's Avatar
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    So much for farmers... Smart way to ♥♥♥♥ off a lot of people that worked hard to get even the overpriced and overrated level 11 walls.

    I guess that TH 9's will stop offering free elixir to others now...
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  10. #360
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    Quote Originally Posted by Opihi View Post
    you're complaining about farming lv9 walls!? I for one support this update! I have no use for elixir and always maxed so having the option to use it to upgrade walls makes finishing lv 11 walls a realistic goal
    Same here mate all you haters out there won't get through to supercell in fact if all you haters quit because of this it might solve all our loot problems even without supercell changing the loot system. So if u wanna quit the game quit the game we aren't gonna stop you it just means more loot for us and if all the haters quit at once we might get some really good loot for a while!

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