Page 247 of 923 FirstFirst ... 147197237245246247248249257297347747 ... LastLast
Results 2,461 to 2,470 of 9221

  Click here to go to the first staff post in this thread.   Thread: Sneak peeks!!!:d

  1. #2461
    Pro Member Underrated1's Avatar
    Join Date
    Feb 2014
    Posts
    689
    Just saying... level 7 archers and barbs will strengthen the Heroes a little bit because the summoned units will be better
    Don't even bother reading anything this idiot has to say.
    I'm not sure why I haven't been banned yet on account of my stupidity.

  2. #2462
    Centennial Club Dkno's Avatar
    Join Date
    Sep 2013
    Posts
    159
    Quote Originally Posted by D3X View Post
    What's definitely true I've noticed is that there are A LOT less people using hogs these days.
    Giant bombs don't really bother me when still hogging its the centralized King n Queen that smash you in the back as you try to destroy those central defensive towers. For this reason I' have cut down considerably on hogging. i'm just a 10 a raid man now.

  3. #2463
    Senior Member adrock's Avatar
    Join Date
    Mar 2014
    Location
    Westeros
    Posts
    303
    Quote Originally Posted by Natesmiles View Post
    I would speculate elixir will be very hard to get after this update, and it will happen instantly.

    Doubtful.
    Pump raiding abandoned bases wont change.
    Walls are still a last priority for smart players -- troops/camps/barracks are still higher priority.
    This will really only affect maxed 10s (and to a lesser degree maxed 9s) who have excess purple sitting around with nothing left to use it on. Its mostly a nod to the 10s.

    And now you know.

  4. #2464
    Junior Member
    Join Date
    Apr 2014
    Posts
    60
    Now how about reducing the ridiculous cost of level 6 archers since elixir will now be as scarce as gold.

  5. #2465
    Pro Member
    Join Date
    Oct 2013
    Location
    other side of Wrath
    Posts
    569
    Quote Originally Posted by Dkno View Post
    Giant bombs don't really bother me when still hogging its the centralized King n Queen that smash you in the back as you try to destroy those central defensive towers. For this reason I' have cut down considerably on hogging. i'm just a 10 a raid man now.
    I guess you haven't faced the Double Stacked Giant Bomb yet.

    Level: 151 | Retired| Maxed TH10 |250/250 Zaps | AQ40/BK40
    Trophy Record: 4513 | 2B GG/ 2B EE | 14mil HH




  6. #2466
    Senior Member
    Join Date
    Jul 2014
    Posts
    412
    I hope that with L7 Barb and L7 Arch they are also increasing the loot penalty for attacking lower THs. It is already easiest enough for TH9 and TH10 to beat on TH8...

    I like the valk and wall change....

  7. #2467
    Centennial Club Dkno's Avatar
    Join Date
    Sep 2013
    Posts
    159
    Quote Originally Posted by D3X View Post
    I guess you haven't faced the Double Stacked Giant Bomb yet.
    In clan wars yes they come up quite often, but in general day to day raiding, with my TH8 and TH10 I find very few double and a hell of a lot of single bombs and any base that looks like it may have DB deep inside just gets nexted

    As I say i used to carry 25 and a castle full too, now I raid with 10 and a mix of other stuffs due to the non lure.

  8. #2468
    Junior Member
    Join Date
    May 2013
    Posts
    63

    Thumbs up

    Quote Originally Posted by adrock View Post
    Doubtful.
    Pump raiding abandoned bases wont change.
    Walls are still a last priority for smart players -- troops/camps/barracks are still higher priority.
    This will really only affect maxed 10s (and to a lesser degree maxed 9s) who have excess purple sitting around with nothing left to use it on. Its mostly a nod to the 10s.

    And now you know.
    that comment in bold automatically made me ignore everything else you said

    Now on this topic: It is too early to tell how this update will change the loot system because THEY ARE NOT DONE RELEASING SNEAK PEAKS! They may still have something under their sleeve to balance things out (new lvl for pumps & mines, even tweak entire loot system again) don't forget they are one of the most successful mobile gaming companies of all time! I'm sure they know all the consequences of each change. Regardless of what they do there will always be a crowd ready to cry and complain, yet still log on every day and play! Everyone just needs to be patient and let them do their job. I'm a high level TH10 with all lvl 8 walls and many already at 9, and I'm not to sure if i like the wall change because it essentially "devalues" all the time and effort put into farming walls. But like I stated earlier, before everyone starts bashing SC and how "terrible this update is", let them release the update first!

    Clash on!

  9. #2469
    Banned
    Join Date
    Aug 2014
    Posts
    53

    Unhappy WORST TIME TO BE TH9 since the game was born

    TH10 CAN EASILY DESTROY TH9 FARMING - They now have level 7 archers and barbarians.
    TH9 CAN'T EASILY DESTROY TH8 FARMING - They now have leveled up walls because level 7/8 walls with elixir are very easy to do.

    TH8 CAN EASILY DESTROY TH9 IN WAR - They have level 3 PEKKA, and TH9 don't have INFERNOS.
    TH9 CAN'T EASILY DESTROY TH10 IN WAR - They have level 3 PEKKA (same as TH8), and TH10 have INFERNOS.

    DETROYING TH9s with level 7 barch will be very easy, and TH10 will be very hungry of elixir because they need it for their walls/troops upgrades; this means that for TH9s saving elixir for troops upgrades will be impossible, especially for people that still don't have level 6 barch. If they can't get level 6 barch the problem becomes bigger.


    I think it's the saddest time to be a TH9, especially for those who are premmie TH9. TH9 will suffer a lot in next months.

  10. #2470
    Senior Member Radu's Avatar
    Join Date
    Oct 2012
    Location
    Vienna, Austria
    Posts
    254

    Who cares

    Golem upgrade 3 to 4 takes 14 days
    Golem upgrade 4 to 5 takes 14 days
    Archer upgrade 4 to 5 cost 2.2 mill elix and takes 5 days
    Archer upgrade 5 to 6 cost 7.5 mill elix and takes 14 days
    Drags same cost explosion, pekka training time... and so on...
    king and queen nerf, hogs nerf, witches nerf, pekka nerf... Inferno towers nerf...
    Traps cost to load... Full maxed traps load cost 150.000 gold... Idea for supercell please let us upgrade spring traps...

    and so on and on and on and on...
    Leader of Clanwars Clan Zombie Legion
    Inactive clan by now 😂 Not full maxed TH 11 and 184 level 10 walls... This year 😩

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •