Clash: Level 71 TH8 || Gold Grab: 56M ||
IGN: Leglessnograd CLAN: Victory Tears
If I am in Off-Topic, It probably seems like I escaped from a mental asylum. Be warned.
still waiting for the update 2 weeks afterwards. I gotta update my sig more
GooseFraba from 'is so Handsome' clan
From 15th Dec '13|GG: 2 Bil|War stars: 2087|Donations: 260k+| SoW: 450mil|WB: 45|AQ: 45|Gem free
Low spawn rate for Obstacles? Try this method.
Will with the way the do the current ranking it will be a mathematical formula thats not totally understandable lol. Ok so a clan that wars all the time takes more chances they will lose and might not get all the people waring all the time. Its a hit and miss thing. Sometime everyone is on fire sometimes they are burnt out lol. We war all the time just because its fun and if we lose let the kicking games begin. Its how we purge are clan of the weak lol.![]()
Town Hall: 11|Level:175|Status: Farming|75/75 marbles|AQ: 45 BK: 45 GW: 20|
Town Hall: 8|Level:74|Status: Farming|225/225 skulls|AQ: NA BK: 10 GW: NA|
Trophy Record: 5168|Centum Nexus Legend
Applying for Centum?
*Check Out Humi Points System in My Bio*
News: I am back! Probably :P
Clickbait Sig Removed... Now to think of a new One
SIGNATURE UNDER CONSTRUCTION
Which would rank first and which second? If you rank total won first then you have the same problem of clans that war a lot but not very well being higher than less warring clans that win every time. If you do it on win percentage everyone will just moan that 'we've won more wars than them, we should be higher'. Just saying, I'm not sure how they could make the ranking relevant. At least at the moment the clan that has players that have attained the most in the multiplayer battles and have the best bases is top of the leaderboard (and please people don't come back at me with cheap shielding and other H@cks that top clans use, I know about them).
Barch is effective - its my army of choice. But BAM is the most effective since it squeezes in more raids per hour if you know what you are doing. With elixir now having a use (for walls) BAM might actually be the army i switch too - I always seemed to find air bombs when I tried that strategy though! But with my desire to upgrade heroes nerfed, I may as well try it again i suppose
I want to agree with players, who complain about walls upgrade via elixir. How SC can compensate players, who farmed like a freaks to max out their bases ?
For example, it took for me about 6 months to fully max my TH8 with walls. With this walls update, players can max out their TH8 much, MUCH faster, so how do i feel about it ?
SC always want to improve gameplay, but everytime they do that, it only affects high level players.
I just can imagine, how much faster i can reach the level i have now starting from 0.