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  Click here to go to the first staff post in this thread.   Thread: Sneak peeks!!!:d

  1. #1371
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    Just Becuase you had to grind for gold for your walls doesn't mean the rest of us can't have this update. Honestly. Like I understand how you feel but what about the majority? We, really need this. I'm 13 years old and I got a TH7. Now since i'm 13 I don't have the time to grind gold. I'm also thinking most adults playing also don't have the time. So we (The majority) can't grind. So Supercell makes this update. So us, the majority, now have a little help behind us. I mean in the end the grinders still win. Now you can grind gold and elixir at the same time. Meaning the grinders still win. So really Supercell should keep this update. It helps the majority.

  2. #1372
    Forum Legend Lloopy14's Avatar
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    Quote Originally Posted by zachUVA View Post
    I once made it to 3842 trophies, hit the top 25 on the US leaderboards and was even on the global leaderboards for a short time. It took me well over a month to push that high, and I even bought a few gems to help me get there. That was, and still is, the proudest achievement of mine in this game. When I did it, this was a huge accomplishment, and I'd get asked all the time about how I got that high, what it was like, etc.

    Nowadays 3842 probably wouldn't even get me on the local leaderboards (maybe it barely would, haven't checked recently), but it's certainly nowhere close to the global leaderboards. 3842 is still a big accomplishment and I still have people ask me about it from time to time, but the value of my accomplishment has certainly been dimished in the last 6-8 months since I first achieved it.

    However, I'm ok with this. I understand that achievements within this game are never permanent, and that in order for the game to continue evolving, the value of elements already in the game must go down. So what if a few thousand people have now this, I still feel like my accomplishment means something, and I can still prove that I worked hard for it.

    The point I'm trying to make is that lots of people view walls as a trophy and not a practical aspect of base building. Those people are understandably upset, but pretty much everyone who has made meaningful accomplishments in this game have seen them decline in importance over time. Where are the daily Jorge Yao threads now? Where is the awe surrounding SneakyDave for his level? You can't stay on top and keep these kinds of achievements forever, and wall farmers/gemmers will soon find this out. It sucks when it happens to you and what's dear to you, but that's life.

    Nice post. I think that you've demonstrated that being proud of your own achievements is far better than trying to keep the prestige of an ever changing standard
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  3. #1373
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    I agree

    Quote Originally Posted by Kujin View Post
    Not a good idea. Gold is difficult to find and now you're just going to make elixir the same way. You guys are just throwing the people that have spent countless hours farming walls under the bus. No idea how this game is going to last much longer when people start getting real frustrated because they aren't able to find any resources now. Thanks for making us farmers waste our time while giving in to the lower th's
    Exactly. Everyone can always find elixir because people have it in their storages. Now that you can use it on walls, all resources will be dry, and attacking is pointless. The only way to farm would be dead bases. Everyone be ready to next a million times and not actually attack!
    -BUCKEYE61
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  4. #1374
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    Quote Originally Posted by zachUVA View Post
    I can't help but point put the hyperbole here. Elixir will be far less abundant after the update, and upgrading walls won't be as easy with elixir as people are making it out to be. Level 9 walls now will still be harder than level 10s after the update, let alone zaps.
    Not really. TH9s and below have collector raids still as an option so walls up to L10 will be easier. to farm zaps you don't really have the luxury of an abundance of dead villages to raid from due to the penalties as the top th.
    vDrag0n Elder of M.of SillyWalks
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  5. #1375
    Senior Member WarWolfA's Avatar
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    Quote Originally Posted by zachUVA View Post
    I can't help but point put the hyperbole here. Elixir will be far less abundant after the update, and upgrading walls won't be as easy with elixir as people are making it out to be. Level 9 walls now will still be harder than level 10s after the update, let alone zaps.
    So let's see if I understand here. Not only has SC allowed for another way to upgrade walls, they are also making the economy worse than it was? Lovely...
    Townhall 10 | Level 126 | GG: 875+ Million | EE: 640+ Million
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  6. #1376
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    Quote Originally Posted by zachUVA View Post
    I can't help but point put the hyperbole here. Elixir will be far less abundant after the update, and upgrading walls won't be as easy with elixir as people are making it out to be. Level 9 walls now will still be harder than level 10s after the update, let alone zaps.
    Abandoned bases will still have the same amount of elixir as before, no one to spend it on walls. So what used to be base to get only 100-450k for walls will be 200-900k for walls, doubles the amount you get.

    You don't find them as much as before but I know that everyone now will look on the total amount of loot and not only gold, so they'll attack bases with less gold that they would never would have attacked before.
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  7. #1377
    Pro Member BenNg's Avatar
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    Quote Originally Posted by BUCKEYE61 View Post
    Exactly. Everyone can always find elixir because people have it in their storages. Now that you can use it on walls, all resources will be dry, and attacking is pointless. The only way to farm would be dead bases. Everyone be ready to next a million times and not actually attack!
    -BUCKEYE61
    Bruh... You only saw sneek peek #1 you dont know what supercell is gonna do next.

  8. #1378
    Senior Member Terminator77's Avatar
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    luckly...

    woo hoo! i can maybe get skulls as th 8 LOL but still a good thing is that a lot of players are quitting which means… ALOT of loot is incoming and mostly high level farmers are quiting so LOOT for ALL
    Bleh heh heh heh BLECK!

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  9. #1379
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    Quote Originally Posted by zachUVA View Post
    I can't help but point put the hyperbole here. Elixir will be far less abundant after the update, and upgrading walls won't be as easy with elixir as people are making it out to be. Level 9 walls now will still be harder than level 10s after the update, let alone zaps.
    It will still be a lot easier though as you have two resources to use to upgrade them. I'm happy with the change personally. I've been sitting on max elix for as long as I can remember with nothing to use it on other than troops and spells. I only have around 70 zaps left so this is coming from someone that's almost maxed their walls also… It would be interesting if they had a look at other things for high trophy players with maxed bases. They always seem to have max gold because they have nothing to spend it on. Perhaps spells could cost gold or elixir also? Also DE could perhaps have a place for upgrading walls also for those that have max heroes?

  10. #1380
    Junior Member owinning's Avatar
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    Quote Originally Posted by Hitsgroundrunning View Post
    Where are you going to get the elixir from? You won't be able to raid it as everyone spent it already on their new walls?
    You NEVER spend all of your resources. You should always leave a buffer for other expenditures. If you are wise, and think ahead, you wont run into any problems. You are also missing the point that you can STILL use gold.


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