It really waters down the feeling of accomplishment for those of us that have spent a lot of countless hours maxing out our walls before upgrading to the next town hall. I'm only town hall 8, I can't imagine how you town hall 9 & 10 guys feel about this. Looks like high level walls will now be standard issue on most bases now. Thanks supercell.
Before raid:
2.9 mil gold in storage
8 mil elixer in storage
Loot:
200k gold/200k elixer
After raid:
3.1 mil gold in storage
8 mil elixer in storage
You can upgrade: 1 wall to level 10.
With this new system the 200k elixer you stole is also relevant for your walls, which makes it a lot easier to upgrade them
Clan: 007 Dynasty - 83 CW Wins
TH9 - lv91 - 2178 Crystal 3 trophy record
I would like to know the reasoning behind making this start at Lvl6 walls and not a later level.
Just curious to hear, still have mixed feelings about this new addition (I'm farming Legos).
CaesarII | Level 108 | TH10 | Trophy Record: 2918 (TH9) | BK: L13 | AQ: L1527/250 Lavas | Clan: Centum Hades| Farming In Crystal III
A Complete Guide to Making the Jump to TH8: http://goo.gl/MeZ2QjNo, my name does not refer to salad
can't say i like this change... I spent two+ months farming walls at TH9, and now some idiot can do what I did in half the time. Also, now that I finally have some use for elixir as a new TH10, everybody will spending all of it on walls. aggravating
CrucibleEx Cinere | TH10 | Level 133 | 920M GG | 61 Hero Levels
Sucks to be a Townhall 10 now.Once again Supercell fails on updates. You think they will adjust the elixer back to how it was previously? Take a guess! Months wasted on farming walls with max elixer at th9.Now at th10 you cant max elixer without draining all ur dark. Terrible.Super idea guys too bad its not 2012.You think its hard finding a good gold storage raid its gonna be pathetic now with being allowed to spend elixer on walls. WOO HOO 80K RAIDS.Just another ploy by supercell to drain ur bank account.Theives!!!!! Oh and btw hero update was terrible as well.
I have to disagree. If you look at past updates almost every time they add a new level to pre-existing troops/buildings, which only long-time players would be able to get, because they know that long-time/high level players are the same players who buy boat loads of gems. So an update that appeals to new players may only be beneficiary in the long run, if that player happens to continue to play the game and if that player happens to buy gems, whereas long-time players (that gem) are almost an instant monetary win.
I actually felt that newer players were less tended to than old-time players because of the fact that almost every building or troop update is only accessible to high-level players. The last two defensives they've come out with are infernos and xbows, both of which you unlock at th9 and th10.
Boom Beach: Same IGN, Level 31+
well then AFAIK they have stopped bringing out updates for normal farmers.... see the hog nerf (death of a big part of farmers) the promotion of valks / new pekka lvl (boost boost boost troops) & ofcourse I doubt anyone in their real senses would really gem walls !!! if they say they do... no doubt they might be supercell employees with free gem flows... trying to create peer pressure... well since SC realizes no ones really gonna gem walls & nerfing the cost would create a much bigger uproar... thus this is the next best thing they came up with i guess.. which kills two birds with one stone... walls nerfed Plus further squeeze of a resources thus making more players spend those 11 gems per pump to just make an army...
they believe (SC) this game has become popular enuf to survive without the hard working non gemming farmers...