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  Click here to go to the first staff post in this thread.   Thread: Sneak peeks!!!:d

  1. #641
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    Quote Originally Posted by Ali7861 View Post
    I can't believe walls will cost elixir now *facepalm* Why... Just why... Oh well. Good for me, I can get all skulls in a week and will never have to buy gems again. Thanks Supercell.
    I couldnt agree more...i never have to boost again lol

  2. #642
    Forum Champion BonbeeTyrael's Avatar
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    Quote Originally Posted by Eash View Post
    There are trade offs every update, even I felt angry when my friend built his teslas for 1 day, whereas it took me 2 days. Older players also have an advantage, we got to use the Upgraded stuff before the other guys. Lets not complain.
    For walls it doesn't work the same because there is no real difference between level 10 and level 11 walls. It's a color change for 4m gold. Having them sooner didn't give anyone an advantage.
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  3. #643
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    To all you guys out there who farmed lvl10 and lvl11 walls before the update, and have incredibly big gold grabs, don't get disappointed. You'll always have the respect of the community ;-)
    However, it seems like a feature that the 90% of the clashers will appreciate. Personally i just finished skulls, so I don't mind at all being able to spend my stupid elixir on walls as I progress on the game..

  4. #644
    Senior Member GeorgeH17's Avatar
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    I just hope this doesnt effect the economy even more

  5. #645
    Forum Champion Coathanger's Avatar
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    I'm sure their minis/alts will welcome the change.

    And fair is a place where you get cotton candy. Where is my cotton candy?
    Does SC remove every inactive village? Read this thread.
    Quote Originally Posted by USM999 View Post
    I am calling them Town Hall ♥♥♥♥♥♥s from now on seeing as they toss their TH to the side in favor of their precious resources.
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    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth.

  6. #646
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    This is amazing, all the crybabies can go put their storages, mines and pumps in a corner for people who are going to be farming walls

  7. #647
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    Quote Originally Posted by jcrow19 View Post
    Guys...so far almost every aspect of updates have been aimed towards high level players. It seems to me that SC is trying to help out the little guy this time around. This game will not die....that's the most ridiculous claim I've heard. If you want to grow your business, no matter what industry you're in, you try to cater to ALL your customers. Bravo SC....great job!!!!
    Are you serious ♥♥♥♥ your joking right? Come on you have to be? Im confused now....ok you are joking...right?

  8. #648
    Centennial Club ds276's Avatar
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    Excellent! Finally, some use for the perpetual near eight million and change elixir, sitting in storage, and the tens of millions that vanish into the ether, doing nothing but adding to the EE total. With 177 Lego walls to go, this makes reaching TH 10 as a fully maxed TH 9, in one year, much more doable.
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    2*10^(-6)| HH: 2*10^(-6) | BK: neutered| AQ: drunk | GW: hairy legged | RC: unskinned


  9. #649
    Senior Member Intoxicating's Avatar
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    This is a total game changer, but much better than last update. Great job SC
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  10. #650
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    I'm not going to tell you that you are wrong, because you are entitled to whatever opinion that you want. And TBH, EVERY update carrys with it a side for it and a side against. But here is my response to your comment.

    1. Players are either going to max their base or they won't. I seriously believe that the amount of players that max their walls will not increase dramatically. It will still be a grind, and the vast majority of players will skip it for the next TH. At TH 10 there will likely be more upgraded walls the higher you go, but there will still be more less developed bases in the gold and crystal leauges, regardless.

    2. It will still be a grind. Let's think about this, if we can now use both resources, logic says there will be less goo in the game. This makes it harder to farm, and in turn satisfies the collectives need for a truly tough process.

    3. High level walls will still be prestigious. This change will not negate the fact that ANY player, regardless of farming method worked their tail off for the walls. You are still more likely to get skipped and it doesn't matter if you farmed gold or goo. Oh, and by the way, nobody can tell the difference (or if you gemmed them) unless they come back to your profile and look. And even if they do, they will not care either way.

    In the end, I think this is a great update. I couldn't be happier. It is still gonna be tough to farm walls, and no matter what people say that won't change. I am sorry you feel slighted that you worked hard to farm gold for lavas, but you will be happy when you can focus all your gold on those disco towers and maxing other defenses. And it could have been worse....they could have dropped the price by half.

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