Page 621 of 923 FirstFirst ... 121521571611619620621622623631671721 ... LastLast
Results 6,201 to 6,210 of 9221

  Click here to go to the first staff post in this thread.   Thread: Sneak peeks!!!:d

  1. #6201
    Banned
    Join Date
    Aug 2014
    Posts
    286
    Quote Originally Posted by COJACk3 View Post
    ♥♥♥♥ legion. Its not a matter of bad clan its a matter having clan where not everyone doesnt have a life like you. Opt out button would be great i mean Hello?! We are leaders and co-leaders. Say someone or few friends in yoir single clan are gonna be gone on the weekend on a trip with no service(cause we have lives)... But they have been in the clan forever and their great... Im not gonna ask em to leave and come back. To much of a hassle. Id rather tap a button that says "Out for war" and when they get it back just flip it on. Plus it would help with hoppers as you could give a waiting period on em to see if their hopping for war and/or punishment on clan members that made a mistake on something... Butttt thats my opinion.
    We've had this happen in our clan as well. Typically they will drop to our 'feeder' (farming/non war clan). The other option is a kick followed by an invite back to the clan (which takes them two seconds to get back into the clan once they returned into town).

    This feature, although nice, shouldn't be high priority for Supercell. Much bigger fish to fry as far as enhancements to the game are concerned.

  2. #6202
    Pro Member Giggitygoo's Avatar
    Join Date
    May 2013
    Posts
    710
    Quote Originally Posted by NioTheDreamer View Post
    They'll be great for tackling those multi-target infernos, as they will sponge damage like no ones buisness. That and now I should probably upgrade my seeking air mines, since they appear to have a ton of HP.
    With a housing space of 30, I doubt it's viable to build 5 LH's to distract one of five multi-inferno beam. Their greatest worth is vs. AA, AT, WT.
    TH10 | Level 120 | Trophy record 3200 | Non-stop clan war | Analysis: Thoughts on TH11 and beyond | The Math Behind Collectors

  3. #6203
    Super Member Nitecrawller's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Hound is such a beautiful creature.....could have made this one look a bit more sleek

    And let the whines and OP claims begin before even using it.

    From chief pats video it is clear that the hound cant do much damage...but do only some form of tanking..thats about it

    Being a tank I am sure it will have high housing space...making its use as a big group impossible

  4. #6204
    Forum Champion Gremlin4's Avatar
    Join Date
    Jun 2013
    Location
    Old Rolleyes > New Rolleyes
    Posts
    5,100
    To all the people saying it was a new level golem......




    ༼ つ ◕_◕ ༽つ
    Clash: TH9|Level 121|4300+ Nice & Tidy|4100+ Cup Record
    Boom: HQ17|Level 46|300 Medals!|TF: EyeRollers|25 Man TF
    Royale: Level 9|2500 Cups|Forum Fluffies|Duckie Co
    Quote Originally Posted by meonhoc View Post
    Do you even meow, bro?

  5. #6205
    Centennial Club Stealthteddy's Avatar
    Join Date
    May 2013
    Location
    Ooh - a 2013 join date! ^^
    Posts
    115
    I think it's just something to go with the new archers. Also, since that tank won't die to AD to quickly I think it is a well thought-out balance.
    havin said that I have only ever seen one person play with them.
    IGN - Superteddy CLAN - Currently Clanless
    Level 97 Town Hall 9
    King 10 Queen 10

  6. #6206
    Trainee
    Join Date
    Aug 2014
    Posts
    18
    Its not that bad though.



  7. #6207
    Forum Veteran
    Join Date
    Nov 2013
    Posts
    1,938
    Ehh by my calculations it has approx 5000-6000hp at max lvl so my thoughts are thats theres a hint of op 2 hounds 10 loons rest minis or 1 light on an air def 2 hounds and rest drags to town hall

  8. #6208
    Centennial Club Stealthteddy's Avatar
    Join Date
    May 2013
    Location
    Ooh - a 2013 join date! ^^
    Posts
    115
    They weren't the same thing.

    One was an awesome house.
    Another was an incredible selfie.
    And the third was a new unit called the air tank.

    Teddybear Logic
    IGN - Superteddy CLAN - Currently Clanless
    Level 97 Town Hall 9
    King 10 Queen 10

  9. #6209
    Centennial Club OmgRatMan's Avatar
    Join Date
    Jan 2014
    Posts
    138
    Quote Originally Posted by Nitecrawller View Post
    Hound is such a beautiful creature.....could have made this one look a bit more sleek

    And let the whines and OP claims begin before even using it.

    From chief pats video it is clear that the hound cant do much damage...but do only some form of tanking..thats about it

    Being a tank I am sure it will have high housing space...making its use as a big group impossible


    If you add up the troops he had in the games he played they work out at 30 spaces ech same as a Golem.
    i just want to know when the new lv7 arch and Barbs will be coming out.
    also pat had them at lv3 so they might not be very good at lv1 we will have to wait to see.
    :-)


    http://youtu.be/fBmhmFcoFrI Over a Million with just 25 Minions !
    http://youtu.be/YzTtyNlT5uM
    http://youtu.be/vkv1Zpyv9FI
    http://youtu.be/P4kzzaSjN_M
    Check out some of our Clash of Clans Videos Some with Music Updated 14/10/14

  10. #6210
    Pro Member ClashinZach's Avatar
    Join Date
    Dec 2013
    Location
    Farmersonly.com
    Posts
    656
    Quote Originally Posted by NioTheDreamer View Post
    Well, air attacks but a new unit. Basically an Air Golem. Didn't see the air defense targeting thing coming, just no precedent for SC having that specific of a target


    Vs Th9 I think these things will be a huge pain. They look like they sponge damage just like a golem, do damage about as well. Vs Th10, I am not sure if they'll be enough to make Air attacks competitive with ground attacks

    The big DPS unit for the sky is actually the minion, followed by loons. Drags don't have good DPS. So I wonder if a pair of hound dogs, loons and minions will become the staple air attack. Basically the air equivalent of a GoWiWi attack.


    LohgMini - lol


    As a Th10 player, I am not sure with ANOTHER archer tower upgrade if this will be enough though for air attacks to make a come back.


    Still upgrading those seeking air mines now.


    EDIT:

    Those crying OP. Watch the video. There performance is hardly impressive. Not saying they won't be useful but there DPS is horrible. Their basically designed to get your loons to those AD quickly. There high (probably) housing space will also limit what support units you can use.

    Very nicely put put i agree with you, us th 9s wil have trouble out best shot is air mines
    TownHall 10
    Aq 33/Bk 33
    100% Maxed Th 9!
    23 Zaps

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •