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  Click here to go to the first staff post in this thread.   Thread: Sneak peeks!!!:d

  1. #371
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    Quote Originally Posted by Opihi View Post
    you're complaining about farming lv9 walls!? I for one support this update! I have no use for elixir and always maxed so having the option to use it to upgrade walls makes finishing lv 11 walls a realistic goal
    I'm not complaining about farming lvl 9 walls. Im complaining that some other guy will farm them twice as fast because he will be able to use elixir on them.

  2. #372
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    I like the idea

    Wit' the price of walls...why not allow Clashers to use ELIXIR? All you that are complainin' needs to relax...you won't be pushin' the lower levels around that easy if they get higher level walls like the rest. That means you gotta find other strategies to attack for your loot. LOL...sad bullies! Me...I wish they would lower the cost of walls...but I love the game and i'll do what is needed to get my walls. I say let the Clashers use their elixir on their wall upgrades...give them a fightin' chance.

  3. #373
    Forum All-Star Stitch's Avatar
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    Quote Originally Posted by happygolucky View Post
    Agreed! I was wondering why not reduce the price of walls instead of using elixers then it hit me. Elixers and gold are basically the same price in coc (correct me if I'm wrong, I've never actually bought resources). A gemmer would have to spend the same amount whether it's gold or elixer so sc doesn't lose money on their gemmers.
    Yes, still the same cost in real money.

    Clever by Supercell, this means people cannot complain to Apple and get a refund like with the Heroes.

    A nerf that's not a nerf.

    Well played


  4. #374
    Trainee Hayuna's Avatar
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    Quote Originally Posted by kissofdeath View Post
    Theirs no update that super cell could release that people are not going to moan about, people with low lv walls will love this update, people with max or close to max walls will have a problem with this update because it gives others the chance to catch up with them, they wouldn't have a problem if lv 12 walls were also included in this update.

    It's the same as people moaning that they don't want a th11 update, you won't find anyone that has a maxed th10 base that does not want a th11 update.

    Even if supercell released an update that gave everyone a million free gems you'd still get the people who have paid for gems moaning

    You can't judge an update till it comes out and see how it affects the game, with the info that's been released so far though, my first impression is that it's going to cause loot problems in the higher up leagues, their are a lot of people that only have hero's and walls to upgrade, now they can just dump all their loot straight into walls so until they get to all lv 9 walls their never going to have a more than a million in their storage's
    This is a different issue from releasing a th11 update or giving a million free gems. Leave those richass gemmers out of this talk. They don't have the right to talk much anyway. The thing is being in the legit farmers who grind their way for walls, put yourself in their shoes. It's not about giving a chance for them to catch up or a lvl 12 wall designed for the top tiers. It's about fairness. Obviously we don't see any of em here, do we?

  5. #375
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    It would have been better to use elixir for nexting

    In my opinion it would have been better sostitute elixir for nexting. This would have solved the problem of excess of elisir but at the same time it would have not ♥♥♥♥♥♥ of people that have already farmed walls with gold.

    Not to mention this option doesnt break the rule elixir - offense / gold - defense

  6. #376
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    Quote Originally Posted by ClashinZach View Post
    This honestly makes me so mad. I and many others farmed lvl 9/10/11 walls or even gemmed them. This was a ruled out idea at one point (correct me if im wrong). Its a slap to the face from sc saying we did more then we needed. Just like the hero update. This makes me mad hopefully the rest of the sneak peaks arent like this.
    I dont think you are wrong and its crazy that Supercell adopted a "ruled out" idea

  7. #377
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    Quote Originally Posted by ZombieProcess View Post
    This entire game is gated on time/resources. Making 2 years of play time worth less is something 60% of the player base should care about.

    Clearly you haven't put that much time into the game or you'd feel differently.
    Yeah man, because people can't have thoughts outside of their own self-interest. I've played for 11 months with a GG over 950M.

    When did I say 2 years of play would be worthless (or worth less, not sure what you meant). Your 2 years of play means you had 2 years to upgrades things, and 2 years to have fun with the game. I'm simply saying you shouldn't be so worried if newer players can catch up a bit.

  8. #378
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    This update is going to ruin the economy. Previously high levelled players would ignore people with high elixir and low gold and now it won't matter as elixir will be used as a cheaper alternative to gold to upgrade walls.

    Saving up for level 6 troops is gonna be hard now. :/

  9. #379
    Super Member DrOblingattaX's Avatar
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    i want a refund on all this gold i farmed on lvl 9 walls

    Town Hall 10- Gold Grab 830m
    My idea for the loot system
    forum.supercell.net/showthread.php/426545-Just-a-thought
    Level 131
    Level 9 Walls: 223 lvl10:52
    My Record :3538

  10. #380
    Senior Member CruncHOps's Avatar
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    Having the option to use elixir on walls is a welcomed change. I am interested to see how they plan to adjust the economy so that we can continue to build those expensive armies at higher townhalls, to keep raiding to get at the loot. I hope the end result isnt a surge in barch due to a lack of elixir. I am sure SC has so something up their sleeve to help with this. Looking forward to the next couple sneak peeks.

    TH 11 | Level 181
    Tape an aspirin on it and get back out there!

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