Farmers. Pushers. Noobs. Complainers. Long ago, the four players lived together in happiness. Then, everything changed when the Complainers attacked. Only Supercell, creator of all four player could stop them. But, when the world needed them the most, they vanished.
daammmnnnnn
SIGN THE PETITION TO STOP THE SHIELD CHANGES
https://www.change.org/p/supercell-s...edium=copylink
Oh woe is me, I've sat there for hours whilst farming wasting all that elixier that could now have gone into walls, I'd have full legos by now had I been able to use elixier too. How very very unfair, also as a lowly th9 I'm not going to get level 7 barch or the new dark troop yet, this is all so unfair, all they look at are th10. I'm just going to rage quit now.
/sarcasm off
This is a great update, elixier for walls is a great idea, means people won't be draining it from the game by taking it with full storages. Ok people will use it more so there will be less around, but it's kind of silly with the current abundance. Personally I agree that the new troops should be th10, they're the ones that need the new content, I just hope the new troop will fit into my 30 capacity cc.
Also I doubt decent clans will hesitate to donate to the team, I see this having zero impact on my clan for wars. We've won 62 so far and will keep on smashing it.
Let's see what else the sneak peeks bring, I'm rather excited for this update. Clash on!
I'm also half way through TH8 and I'm happy. Elixir for skull walls instead of always sitting on 6M - big win...they could have stopped there and I'd be stoked. But now the hero regen time is reduced, so another nice win. And Valks won't take 3 days to train, so that's also something I can use since I train Valks for cw castles for lower TH's in the clan.
Plus a few more days of sneak peeks. STOP WHINING BRO.
Ok, hints we've got:
1. New skull on top of dark barracks. This replaces the twin skulls on Dark Barracks 4, which maybe just pointed towards the witch's fascination with undead. I'm not sure that the bigger skull is going to get us much further, although the suggestion in the poll for this thread is a yeti - a kind of spellcasting giant.
2. The dark barracks is an inferno. That fits with the fiery themes of th10 - so maybe the electric theme of level 11 walls might be planned for a later update. Anyway, if the fiery theme is not simply to fit in with the th10, then I'd suggest that we're talking a possible fire wielding critter. If you add that to the above spellcasting giant, then that takes my imagination to a balrog.
3. The existing dark troops include minions/hogs/valk/golem/witch. There isn't really a dragon/healer/spellcaster type in there, and I wonder whether the whole wiz event is suggesting we're looking at a new type of spellcaster. I doubt it'll be shooting fireballs like a wiz, so maybe a healer or a different mechanic again (some have suggested freeze).
Anyway, there's some thoughts. Who knows, I'm curious to see what comes out of all this when the update eventually comes out.
Really looking forward to this updateelixir for walls is cool, and I can't wait to see the new troop. Currently every TH from 7 on gets two new dark troops. Hopefully this means TH9 gets witches and this new one...that's what galadon said at least.
What is this blue building in the background if the first update? I tried to post a pic but im new, not sure how to do it? But it is behind the archer. Looks like a blue TH?
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