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  Click here to go to the first staff post in this thread.   Thread: Sneak peeks!!!:d

  1. #1391
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    Quote Originally Posted by zachUVA View Post
    You have missed the point my friend. It's not even that it's easier (which it objectively is) so much as that more people are doing it. More people having something means it loses its prestige. If everyone who could afford a Ferrari got one, it doesn't mean Ferraris got easier to buy, but it does mean they would lose some of their value associated with its exclusiveness. The "easier" aspect is whole different argument.
    I think we both missed each other points lol

    Hardcore farmers doesn't care even if all of the players in the game will farm their base to max, just as long as they done it the same way they did it without anyone making their life (CoC became our lifes :eek: ) easier.

    So yeah, the more players are in the game, the more hardcore players that will farm their and/or push trophies, that's logical in games like this. But there is no reason to let it grow exponentially (an exaggeration) just to make casual players happy.

    Anyway, I get your point now, but still it doesn't really matter cause what happened to farming now is completely different than what happening with trophies.
    LEVEL: 156 | Leader of Kingz of Azia | IGN: Guy | Trophy Record: 4685
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    Full lego walls (25/9/14), Full lava walls (28/12/14), Full zap walls
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  2. #1392
    Senior Member WarWolfA's Avatar
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    Quote Originally Posted by zachUVA View Post
    Yes, but these effects are inversely related. The worse the elixir drain, the less people will be investing elixir in walls (they would need it for troops, spells, etc. first). The weaker the elixir drain, the better the economy but the more walls are upgraded. People are saying both will happen terribly, but that doesn't make sense. It's likely that there will be an intermediate balance struck in the coming weeks.
    When you say "the weaker the elixir drain", would that in and of itself lower the available elixir? Now that everyone has less elixir, won't there be less for me to take? Or am I missing something here?
    Townhall 10 | Level 126 | GG: 875+ Million | EE: 640+ Million
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  3. #1393
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    Quote Originally Posted by Sunfernape View Post
    Don't know why all you sheep think saying that is funny. It's not constructive nor is it entertaining. Now turn around and go be apart of another herd somewhere else.
    Was it supposed to be funny? I'm just saying what they should do if they are really fed up of COC

  4. #1394
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    Quote Originally Posted by israelclasher View Post
    I think we both missed each other points lol

    Hardcore farmers doesn't care even if all of the players in the game will farm their base to max, just as long as they done it the same way they did it without anyone making their life (CoC became our lifes :eek: ) easier.

    So yeah, the more players are in the game, the more hardcore players that will farm their and/or push trophies, that's logical in games like this. But there is no reason to let it grow exponentially (an exaggeration) just to make casual players happy.

    Anyway, I get your point now, but still it doesn't really matter cause what happened to farming now is completely different than what happening with trophies.
    So...what you're saying is the game should never change. And every one should have to do the same thing you did, exactly how you did it. Otherwise it'd be unfair right?

  5. #1395
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    Quote Originally Posted by zachUVA View Post
    I can't help but point put the hyperbole here. Elixir will be far less abundant after the update, and upgrading walls won't be as easy with elixir as people are making it out to be. Level 9 walls now will still be harder than level 10s after the update, let alone zaps.
    by your own admission... bad loot will get worse so are there gonna be changes in making an army too.. make a golden army maybe ??? cause as of now a decent army with spells and you have to keep nexting just to recover the cost....

  6. #1396
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    Quote Originally Posted by Jappchillin View Post
    So...what you're saying is the game should never change. And every one should have to do the same thing you did, exactly how you did it. Otherwise it'd be unfair right?
    So someone did get my point
    LEVEL: 156 | Leader of Kingz of Azia | IGN: Guy | Trophy Record: 4685
    Gold Grab: 1.8b+| Heroic Heist: 7.5m+| Level 38 king and level 37 queen
    Full lego walls (25/9/14), Full lava walls (28/12/14), Full zap walls
    Started my farming journey on Christmas 2013
    Official Youtube Channel of Kingz of Azia

  7. #1397
    Senior Member Lycanthrope's Avatar
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    If you're happy about this update, your base either looks like this:

    Low levelled/premature and never took time to raid the gold for walls. (I'm assuming 65% in this category)

    this:


    Maxed th with nothing left to upgrade but walls so you have an excess of elixir. (25%)

    or this:

    Maxed base other than walls (and heroes). (10%)
    IGN: Lycanthrope| TH10| Clan(lv12): Beagle's Fury| LVL: 140 | LVL 35 AQ| LVL 35 BK |Lava [213/275], Legos [62/275]| 775,000,000 GG | 603,000,000 EE | 2,278,000 HH
    Quote Originally Posted by GameloverHD View Post
    Walls are supposed to be difficult. They show the mark of a true farmer

  8. #1398
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    ♥♥♥♥ this is really dumb !!! We asked for NEXTING to be with elixir not walls... Second strike supercell

  9. #1399
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    Quote Originally Posted by israelclasher View Post
    So someone did get my point
    Well you poor poor thing, but sorry that just isn't how life works. Things change, adapt to survive or die off. There is no end all be all solution to every problem, this will help and with what ever else they have planned i'm sure most will be happy.

  10. #1400
    Junior Member Kiw1's Avatar
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    Im a TH9 with full Legos & have recently started grinding lavas.
    Been sitting on full elix storages for months. This is a welcome update for me :-)



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