Why not have a final decision sent to those in charge?
"Mike585x is requesting to opt-out on next war ACCEPT - DECLINE"
-or-
"Mike585x is requesting to be war-exempt for 24 hours ACCEPT - DECLINE"
Perhaps add a re-use/cool-down (30 day?) to these options so they can only be used if a player 100% cannot attend?
Just something other than having to kick people out who can't go to war. Everyone has their emergencies from time to time. I had back surgery last week and was in the hospital for a few days, unsure if I was able to war or not. As the only co-leader of my clan (we play the rules right), sure, I still could have left clan for the war. But if I was leader what would I do then? It's not fair to everyone else to just postpone a regularly scheduled war for one person, as it is in MMORPGs. War waits for no man!
P.S. To all those who whine "but the point of clan wars is if ALL clan members participate!".. Yeah, well to run a successful war everyone needs to work together. In which requires communication. In which requires dedication from players who stick by your side and basically become your friends/family. An easier way to know if they can be available or not; rather than relying on the chat box (in which cuts off), on someone else to tell you, or for you to be lucky enough to see their chat before they just up and "leave" without you really knowing why (they would have no choice at this point). So my end point is.. How do you expect to have a solid dedicated Clan if you have to keep switching/shifting people around constantly all the time? It doesn't look good at ALL when people see you always kicking people who can't war out. The current philosophy of CoC: Can't go to war? No problem! Either deal with it (and try to pick up their slack), or kick them out with the possibility of never seeing your friend ever again!
Just noticed:
"When you're in a clan, you should all be in it together!"
Well, if your trusted, dedicated, solid clan members/friends/family can't go to war with you due to an emergency, then you're all not really in it "together", are you? What is the point then? Expendability?
One last thing: Supposedly the Clan Wars feature wasn't even added to the game until over a year and a half after it's initial release? Every clan was probably growing fine but then all of a sudden everyone is forced to war and if they can't they have to be removed? It's really tough to keep track of everyone especially the ones that aren't in your friends list that you could easily re-invite to the clan when applicable. Just a little extra to think on.




