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Thread: The Spartan (New dark troop)

  1. #11
    Junior Member
    Join Date
    Sep 2014
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    58

    i really like this idea

    i think it is cool, i agree to the guy above me, to some extent, the damage should either go down to 12-14 but if that happens then the damage bonus should stay the same as you had it or

    the damage stays the same, but the damage bonus decreases, like the response above me said
    (these are just suggestions, im not saying that this is definitely the way that this troop should be)

  2. #12
    Trainee
    Join Date
    Sep 2014
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    38

    Thank you

    Thank you! I'll change it the way you want it because thats really better and i happy for every opinion, so please discuss

  3. #13
    Trainee
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    Sep 2014
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    Damage isn't good for a dark troop. Lvl 3 barbs would have the same damage, soo...

  4. #14
    Trainee
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    Cool idea, but just my opinion... In the world of clash of clans the barbarian is pretty much the equivalent.

    Might as well make the Spartan the future lvl 8 barbarian with a shield and spartan helmet.

    just a thought.

  5. #15
    Trainee
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    Sep 2014
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    OK?

    Quote Originally Posted by BoomKing21 View Post
    Cool idea, but just my opinion... In the world of clash of clans the barbarian is pretty much the equivalent.

    Might as well make the Spartan the future lvl 8 barbarian with a shield and spartan helmet.

    just a thought.
    well at the beginning the troop was stronger and the people didnt liked that now its weaker and they still dont Luke it.Odd.And Theres a big differents between it and a barbarian.

  6. #16

  7. #17
    Trainee
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    Sep 2014
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    You see

    Thats for the guy who copied my idea

  8. #18
    Millennial Club SkyMage1001's Avatar
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    Quote Originally Posted by Verschrottix View Post
    The way of the Spartans was: What doesent kill us,makes us strong (im german sorry for the grammer)

    Name: Spartan
    Cost:150 Dark elexir (Lvl2: 155 lvl3: 165)
    Housing Space:4 . 5 min for recruiting
    Damage:18 (lvl2: 20 lvl3:25)
    Health:360(lvl2: 380 lvl3: 400)
    Speed:18
    Prefered target: enemy troops (double damage)
    Ground unit
    Special:10% (lvl2 15% lvl3 25%) of the damage which is dealt to him will be added to his damage, but he also gets only the half of the healing points from healers and healing spells.If he only has 1/3 of his health ,when he's lvl3, he makes splash damage.


    Please subscribe and discuss
    Before I start, thank you for including stats. Not many new members do this, and it's nice to have stats so I can see how OP/UP it is.

    Anyway, it looks quite good. However, I would increase its base damage but reduce the scaling. Why? It only really reaches a strong point when it gets REALLY low. To put it into perspective, a maxed barbarian has 26 DPS. 26 x 4 = 104, and your troop reaches that point once it gets to 21% HP, meaning it won't survive much to utilize its damage.

    You could also increase its health: it has less health than 4 barbarians, and being a dark troop that scales off HP, it needs a bit more. I would have it at 440 HP at level 1, 470 at level 2 and 500 at level 3.

    However, it is very good overall, and I hope you continue to suggest ideas!

    Thank you Ayyyyyema for my signature!
    Ideas and Feature Requests sticky | Forum Rules
    CoC Level 105 Town Hall 9, Clan: Aussie Active
    Coming back from rushing to TH9! Not that active either - check out my noob stats if you wish




  9. #19
    Trainee
    Join Date
    Sep 2014
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    38

    Ok

    OK i changed it the way you think it should be

  10. #20
    Fresh Spawn
    Join Date
    Sep 2014
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    3

    Good!

    I really like it, but the stats of the troop should increase each time he levels

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