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Thread: Clan War Ranking System Idea!

  1. #21
    Forum Veteran iceageg's Avatar
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    Quote Originally Posted by BmooDyy View Post
    The ranking system for the top clans doesn't mean anything, some of the clans in the top 10 have minimal wins and one even has 0 wins. The ranking system should not go by number of trophies . . .
    Have you ever tried to push to 4400-4500 trophies? Trophies don't mean diddlysquat down where most of us play and farm, but I guaranty you once you start playing in the end game content the trophies they hold down for those gems are a pretty solid accounting of how well a given player is doing. There is no good reason that SC should create some point system that artificially makes players who can't push to the end content get to the top of a list that they don't actually have the skill, strength or commitment to climb to.

  2. #22
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    Quote Originally Posted by iceageg View Post
    Have you ever tried to push to 4400-4500 trophies? Trophies don't mean diddlysquat down where most of us play and farm, but I guaranty you once you start playing in the end game content the trophies they hold down for those gems are a pretty solid accounting of how well a given player is doing. There is no good reason that SC should create some point system that artificially makes players who can't push to the end content get to the top of a list that they don't actually have the skill, strength or commitment to climb to.
    I hear what you're saying, but its all about making the game more re-playable. Changing the ranking system to making it more interactive will most likely get more people to want to do wars and play the game more. In turn, more money will be spent on gems benefiting Supercell.

    There are pros and cons to my proposed ranking system change, but I believe that the pros far outweigh the cons.

  3. #23
    Forum Veteran Ayyyyyema's Avatar
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    Quote Originally Posted by BmooDyy View Post
    To the part I bolded, that sentence right there shows that skill is needed so you are contradicting yourself. Also, if your clan is a "non war" clan then this change wouldn't affect you or your clan mates at all. Please keep my thread as professional as possible so that this idea will at least be considered by Supercell. Thank you.
    No, I said you do TWO war attacks. Ooh anyone can plan out for a whole day an attack on a base, sorry no skill there. Im only assuming you dont push very high and thats why you dont understand how hard that is. Theres better ways to make clan wars more meaningful, like upping the loot bonus or something. But completely changing the game around by making trophy pushing obsolete? No just no.

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  4. #24
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    Quote Originally Posted by Ayyyyyema View Post
    No, I said you do TWO war attacks. Ooh anyone can plan out for a whole day an attack on a base, sorry no skill there. Im only assuming you dont push very high and thats why you dont understand how hard that is. Theres better ways to make clan wars more meaningful, like upping the loot bonus or something. But completely changing the game around by making trophy pushing obsolete? No just no.
    I disagree with what you're saying and you don't know what my base or clan looks like so assuming is not a good thing to do. I still don't think you're fully understanding my idea here, but I'm not drawing it out for you. You have your opinion and you're aloud to state it.

  5. #25
    Pro Member Bresn's Avatar
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    We need Steve on this thread

  6. #26
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    Quote Originally Posted by Bresn View Post
    We need Steve on this thread
    Get him in here for more discussion.

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