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Thread: new troop, the Monk (name changeable for religious purposes)

  1. #1
    Pro Member Venomben's Avatar
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    new troop, the Monk (name changeable for religious purposes)

    Not gonna lie, the monk might be a little over powered at first, this is why I need the general clash public to share their thoughts with me. It is essential to the process of creating a troop.

    Description: The Monk/Warlock draws his mystical powers from the infinitely powerful dark elixir. After years of training, he has mastered the ability of flight and sits upon a dark cloud hurling great jolts of lightning down upon his foes.

    Ability: The monk or warlock uses his advanced knowledge of everything magical to be able to deflect 50% of the damage dealt by physical objects back onto the target he is attacking with a great portal.

    Level 1

    Training cost: 281 dark elixir
    Training time: 7 minutes
    Housing space: 8
    Damage per second: 62
    Hit points:345
    Movement Speed: 16

    Level 2

    Training Cost: 291
    Training time: 7 minutes
    Housing Space: 8
    Damage per second: 74
    Hit Points: 378
    Movement Speed: 16

    Level 3

    Training Cost: 319
    Training Time: 7 minutes, 15 seconds
    Housing Space: 8
    Damage per second: 91
    Hit Points: 417
    Movement Speed: 16
    Last edited by Venomben; September 1st, 2014 at 08:37 PM.

  2. #2
    Trainee Blitzzer's Avatar
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    I was reading it and i thought to myself "gee it costs too much!!" Then i saw its ability, which is alright i suppose, however the fella has barely any HP, so i would probably raise the HP to 200 at lvl 1, 265 at lvl 2 and 345 at lvl 3, dps is pretty good, maybe housing space to 7 or 8?? But same costs, then it would be a bit balanced. If it is after all incorporated into game then they can always change it as they please? They did it with hogs, for the better then the worse:/ valkyries' changes are awesome too

  3. #3
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    Not Bad..

    Monk should be changed to Warlock..plus increase housing space to 10? and why not increasing a bit hitpoint to 500 - 600 range its too weak otherwise okay..and btw any pic..? leme imagine it..an old man with s magical stick in his hand loong white beard white hair and white bushy eyebrows dull eyes quiet but very strong..appears lanky and sits on a cloud.. and yes.. increasing a bit training cost and movement speed in 20's?
    Last edited by LemmeMasturbate; September 1st, 2014 at 02:06 PM.

  4. #4
    Pro Member Venomben's Avatar
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    Quote Originally Posted by LemmeMasturbate View Post
    Monk should be changed to Warlock..plus increase housing space to 10? and why not increasing a bit hitpoint to 500 - 600 range its too weak otherwise okay..and btw any pic..? leme imagine it..an old man with s magical stick in his hand loong white beard white hair and white bushy eyebrows dull eyes quiet but very strong..appears lanky and sits on a cloud.. and yes.. increasing a bit training cost and movement speed in 20's?
    Thank you for the suggestion, I would like to point out that too high of hit points would make him op cuz he only takes 50% damage by physical objects (archer towers and all traps and air defenses) so yeah. the look however is more of a sinister Gandalf appearance so maybe your description in either crimson or a dark purple

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