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Thread: New Ideas For The Game (WITH PICTURES)

  1. #1
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    New Ideas For The Game (WITH PICTURES)




    So these are a couple of ideas that I would love to see in the game. Anyways. Let's start with the troops.

    Name of Troop Air Goblin
    Training Cost: 10 Dark Elixir
    Training Time: 30 Seconds
    Housing Space: 2
    Damage per second: 18 (28 On Resources)
    Hit Points: 40
    Movement Speed: 29
    Description: So you need loot but your tired of ground goblin attacks? Introducking the Air Goblin, powered by Dark Elixir this goblins flies threw the air collecting loot with his maginet, but beware as its balloon will pop if he gets shot down by Air Defense.
    Reference Art:

    Special: It acts like a normal goblin but flies. But if it gets shot down by air defense it falls down and acts like a regular goblin would.
    Great For: Bases with no air defense (Archer Towers don't count)

    --------------------------------------------------------------------------------------------------

    Name of Troop: Cannon Skeleton
    Training Cost: 1500 Elixir (E)
    Training Time: 3 Minutes
    Housing Space: 5 (Why? Durr ITS HOLDING A FREAKIN CANNON)
    Damage per second: 23 (Lvl 2 + 1 Wall Breaker)
    Hit Points: 92
    Movement Speed: 18
    Range: 6 Tiles
    Description: These Balloon Skeletons Were Promoted To Cannons! They haven't Learned How To use Them But Hey, Who Doesn't Know How To Use A Cannon!?
    Special: It Can Fire Over 2 Walls At A Time. This Troop Targets Anything.
    Refernce Art:

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Now that the troops are out of the way, Lemme intorduce a new obstacle, The Dark Elixir Stone!


    This has the spawn rate of 2 every 8 hours. It will give you 50-150 DE. To remove the obsacle it'll cost 5,000 Elixir.
    This is honestly the best thing ever, Not too OP not unbalanced just. Pure Perfection.

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Now, this is my favorate. This Is what I like to call the villager outpost. Heres a picture:

    This building is almost like a all in one building. Heres what it does:
    • Now, when you get attacked, Villagers and builders will run into this instead of the Townhall.
    • This building will hold 10,000 of your gold
    • Act as a archer tower
    • Allow you to trade troops


    So lemme explain the troop trading. So now Lets say someone in your clan wants to do a trade with you. In the clan chat they tap your name and click this new button that says "Trade". Whoeveers trade button you click will get a trade request in their inbox. Click yes or no. If you click yes what happens is you can trade every troop withen the tier. So if you have a level 1 Outpost you can trade tier 1 troops.

    TIER 1: Barbarians, Archers, Goblins
    TIER 2: Giants,Wall Breakers, Balloons, Wizards
    TIER 3: Healers, Dragons, Pekkas
    DE TROOPS: Minions, Hogs, Vlaks, Golems, witches


    Level 2 outpost is tier 2 troops. Level 3 is tier 3 and level 4 is dark troops. So if you ask a top player in your clan for a pekka, you can only get it traded to you if you got a level 3 Outpost. Also you can only trade within your tier. So level 1 Villager Outpots can only get and give Tier 1 troops. so its not OP. You want to trade a pekka? Unlock the tier 3 Building! Also, all troops traded will appear in your army camps. If you have no space the item cannot be traded.
    Anyways Here Are Its stats.

    Level 1
    Hitpoints: 600
    To Build/Upgrade: 300,000 Gold
    Tier Trading: 1
    Unlocked: TH6
    Time To Build: 5 Hours

    Level 2
    Hitpoints: 900
    To Build/Upgrade: 400,000 Gold
    Tier Trading: 2
    Unlocked: TH7
    Time To Build: 8 Hours

    Level 3
    Hitpoints: 1200
    To Build/Upgrade: 500,000 Gold
    Tier Trading: 3
    Unlocked: TH8
    Time To Build: 12 Hours

    Level 4
    Hitpoints: 1300
    To Build/Upgrade: 600,000 Gold
    Tier Trading: 4
    Unlocked: TH9
    Time To Build: 1 Day

    -------------------------------------------------------------------------------------------------------------------------------------------

    That's it! If you enjoyed reading this rate five stars!

    Last edited by SuperZario; September 1st, 2014 at 07:13 PM.

  2. #2
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    NICE IDEAS! I love the final idea and the cannonmskeleton also nice ART!

  3. #3
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    Quote Originally Posted by PREETDS View Post
    NICE IDEAS! I love the final idea and the cannonmskeleton also nice ART!

    Thx!!!!!!!!!

  4. #4
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    1. How is the air goblin going to attack? 2. Use archers more often. 3. stones don't come re spawn in clash of clans. 4. i'm pretty sure if its ruled out.

  5. #5
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    Quote Originally Posted by SuperZario View Post
    So these are a couple of ideas that I would love to see in the game. Anyways. Let's start with the troops.

    Name of Troop Air Goblin
    Training Cost: 10 Dark Elixir
    Training Time: 30 Seconds
    Housing Space: 2
    Damage per second: 18 (28 On Resources)
    Hit Points: 40
    Movement Speed: 29
    Description: So you need loot but your tired of ground goblin attacks? Introducking the Air Goblin, powered by Dark Elixir this goblins flies threw the air collecting loot with his maginet, but beware as its balloon will pop if he gets shot down by Air Defense.
    Reference Art:

    Special: It acts like a normal goblin but flies. But if it gets shot down by air defense it falls down and acts like a regular goblin would.
    Great For: Bases with no air defense (Archer Towers don't count)

    --------------------------------------------------------------------------------------------------

    Name of Troop: Cannon Skeleton
    Training Cost: 1500 Elixir (E)
    Training Time: 3 Minutes
    Housing Space: 5 (Why? Durr ITS HOLDING A FREAKIN CANNON)
    Damage per second: 23 (Lvl 2 + 1 Wall Breaker)
    Hit Points: 92
    Movement Speed: 18
    Range: 6 Tiles
    Description: These Balloon Skeletons Were Promoted To Cannons! They haven't Learned How To use Them But Hey, Who Doesn't Know How To Use A Cannon!?
    Special: It Can Fire Over 2 Walls At A Time. This Troop Targets Anything.
    Refernce Art:

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Now that the troops are out of the way, Lemme intorduce a new obstacle, The Dark Elixir Stone!


    This has the spawn rate of 2 every 8 hours. It will give you 50-150 DE. To remove the obsacle it'll cost 5,000 Elixir.
    This is honestly the best thing ever, Not too OP not unbalanced just. Pure Perfection.

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Now, this is my favorate. This Is what I like to call the villager outpost. Heres a picture:

    This building is almost like a all in one building. Heres what it does:
    • Now, when you get attacked, Villagers and builders will run into this instead of the Townhall.
    • This building will hold 10,000 of your gold
    • Act as a archer tower
    • Allow you to trade troops


    So lemme explain the troop trading. So now Lets say someone in your clan wants to do a trade with you. In the clan chat they tap your name and click this new button that says "Trade". Whoeveers trade button you click will get a trade request in their inbox. Click yes or no. If you click yes what happens is you can trade every troop withen the tier. So if you have a level 1 Outpost you can trade tier 1 troops.

    TIER 1: Barbs, Archers, Gobs
    TIER 2: Giant, wall breakers, balloons, wizards
    TIER 3: heale, dragons, pekkas
    DE TROOPS: Minions, Hogs, Vlaks, Golems, witches

    Level 2 outpost is tier 2 troops. Level 3 is tier 3 and level 4 is dark troops. So if you ask a top player in your clan for a pekka, you can only get it traded to you if you got a level 3 Outpost. Also you can only trade within your tier. So level 1 Villager Outpots can only get and give Tier 1 troops. so its not OP. You want to trade a pekka? Unlock the tier 3 Building! Anyways Here Are Its stats.

    Level 1
    Hitpoints: 600
    To Build/Upgrade: 300,000 Gold
    Tier Trading: 1
    Unlocked: TH6
    Time To Build: 8 Hours

    Level 2
    Hitpoints: 900
    To Build/Upgrade: 400,000 Gold
    Tier Trading: 2
    Unlocked: TH7
    Time To Build: 12 Hours

    Level 3
    Hitpoints: 1200
    To Build/Upgrade: 500,000
    Tier Trading: 3
    Unlocked: TH8
    Time To Build: 15 Hours

    Level 4
    Hitpoints: 1300
    To Build/Upgrade: 600,000
    Tier Trading: 4
    Unlocked: TH9
    Time To Build: 1 Day

    -------------------------------------------------------------------------------------------------------------------------------------------

    That's it! If you enjoyed reading this rate five stars!

    Good Ideas! Keep them coming!

  6. #6
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    Quote Originally Posted by gh0sty View Post
    1. How is the air goblin going to attack? 2. Use archers more often. 3. stones don't come re spawn in clash of clans. 4. i'm pretty sure if its ruled out.

    *Facepalm*

    1) With It's Magnet

    2) This Is A New Troop. If You Want Me To Use Archers More Often How About They Take Wizards Out Of The Game. I Mean, The Wizard And Archer Are Pretty Much The Same Thing, Just Different Stats. But Wait? You Cant Take It Out Of The Game. So Yeah. My Idea Is Staying.

    3) Well The New Stone That "I" Invented Reappears.

    4) It's Not, I Read The Whole Thing Over 17 Times. I Even Made My Sister Read It. It's Not Ruled Out. I Checked.
    Last edited by SuperZario; September 1st, 2014 at 04:33 AM.

  7. #7
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    ideas

    Ok I know the air goblin has a magnet and all but wouldn't that just work on gold? I mean elixir is a liquid. Plus air defenses would be shooting at the goblin himself right not its balloon I'd think. Overall the idea is very unique adding the magnet in combined with a balloon. Really like the idea of having a villager outpost with an option to trade troops. However I think some tweaks in the idea are necessary, for example like the cc the outpost would probably have a cool down period of 20 minutes to trade again. The cost of upgrading and construction time also wouldn't seem realistic by supercell standards.
    Last edited by Champion; September 1st, 2014 at 04:56 AM.

  8. #8
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    Liked the last idea the most! Quite original!

    Town Hall 10🔹Lvl 128🔹Clan: SupercellUnited (Lvl 9 clan)
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    Official YouTube channel: Electrified iOS
    Clash Royale is okay too...


  9. #9
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    Quote Originally Posted by Champion View Post
    Ok I know the air goblin has a magnet and all but wouldn't that just work on gold? I mean elixir is a liquid. Plus air defenses would be shooting at the goblin himself right not its balloon I'd think. Overall the idea is very unique adding the magnet in combined with a balloon. Really like the idea of having a villager outpost with an option to trade troops. However I think some tweaks in the idea are necessary, for example like the cc the outpost would probably have a cool down period of 20 minutes to trade again. The cost of upgrading and construction time also wouldn't seem realistic by supercell standards.
    I Like Idea Of A Magnet Picking Up Liquid. Have You Heard Of Ferrofluid? I Imagine Elixir/DE kinda Like That. Also The Villager Outpost Wouldn't Put Troops Into The Clan Castle. Once Traded, They Would Go Into Your Army Camps.

    Also: I re-did the times.
    Last edited by SuperZario; September 1st, 2014 at 06:03 AM.

  10. #10
    Forum Veteran J1M808's Avatar
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    Quote Originally Posted by SuperZario View Post
    So these are a couple of ideas that I would love to see in the game. Anyways. Let's start with the troops.

    Name of Troop Air Goblin
    Training Cost: 10 Dark Elixir
    Training Time: 30 Seconds
    Housing Space: 2
    Damage per second: 18 (28 On Resources)
    Hit Points: 40
    Movement Speed: 29
    Description: So you need loot but your tired of ground goblin attacks? Introducking the Air Goblin, powered by Dark Elixir this goblins flies threw the air collecting loot with his maginet, but beware as its balloon will pop if he gets shot down by Air Defense.
    Reference Art:

    Special: It acts like a normal goblin but flies. But if it gets shot down by air defense it falls down and acts like a regular goblin would.
    Great For: Bases with no air defense (Archer Towers don't count)

    --------------------------------------------------------------------------------------------------

    Name of Troop: Cannon Skeleton
    Training Cost: 1500 Elixir (E)
    Training Time: 3 Minutes
    Housing Space: 5 (Why? Durr ITS HOLDING A FREAKIN CANNON)
    Damage per second: 23 (Lvl 2 + 1 Wall Breaker)
    Hit Points: 92
    Movement Speed: 18
    Range: 6 Tiles
    Description: These Balloon Skeletons Were Promoted To Cannons! They haven't Learned How To use Them But Hey, Who Doesn't Know How To Use A Cannon!?
    Special: It Can Fire Over 2 Walls At A Time. This Troop Targets Anything.
    Refernce Art:

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Now that the troops are out of the way, Lemme intorduce a new obstacle, The Dark Elixir Stone!


    This has the spawn rate of 2 every 8 hours. It will give you 50-150 DE. To remove the obsacle it'll cost 5,000 Elixir.
    This is honestly the best thing ever, Not too OP not unbalanced just. Pure Perfection.

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Now, this is my favorate. This Is what I like to call the villager outpost. Heres a picture:

    This building is almost like a all in one building. Heres what it does:
    • Now, when you get attacked, Villagers and builders will run into this instead of the Townhall.
    • This building will hold 10,000 of your gold
    • Act as a archer tower
    • Allow you to trade troops


    So lemme explain the troop trading. So now Lets say someone in your clan wants to do a trade with you. In the clan chat they tap your name and click this new button that says "Trade". Whoeveers trade button you click will get a trade request in their inbox. Click yes or no. If you click yes what happens is you can trade every troop withen the tier. So if you have a level 1 Outpost you can trade tier 1 troops.

    TIER 1: Barbs, Archers, Gobs
    TIER 2: Giant, wall breakers, balloons, wizards
    TIER 3: heale, dragons, pekkas
    DE TROOPS: Minions, Hogs, Vlaks, Golems, witches

    Level 2 outpost is tier 2 troops. Level 3 is tier 3 and level 4 is dark troops. So if you ask a top player in your clan for a pekka, you can only get it traded to you if you got a level 3 Outpost. Also you can only trade within your tier. So level 1 Villager Outpots can only get and give Tier 1 troops. so its not OP. You want to trade a pekka? Unlock the tier 3 Building! Also, all troops traded will appear in your army camps. If you have no space the item cannot be traded.
    Anyways Here Are Its stats.

    Level 1
    Hitpoints: 600
    To Build/Upgrade: 300,000 Gold
    Tier Trading: 1
    Unlocked: TH6
    Time To Build: 5 Hours

    Level 2
    Hitpoints: 900
    To Build/Upgrade: 400,000 Gold
    Tier Trading: 2
    Unlocked: TH7
    Time To Build: 8 Hours

    Level 3
    Hitpoints: 1200
    To Build/Upgrade: 500,000
    Tier Trading: 3
    Unlocked: TH8
    Time To Build: 12 Hours

    Level 4
    Hitpoints: 1300
    To Build/Upgrade: 600,000
    Tier Trading: 4
    Unlocked: TH9
    Time To Build: 1 Day

    -------------------------------------------------------------------------------------------------------------------------------------------

    That's it! If you enjoyed reading this rate five stars!


    Heeeeey you copied my avatar





    Sorry but I don't like your ideas. Here's why:


    The cannon skeleton and flying goblin have no creativity behind them and we don't need a flying goblin because we already have flying goblins I'm the game, minions! They may not target loot but they are used in the same way as the goblins..

    The dark elixir stone is alright, but I don't think we really need it. At town hall, eight I'm finding it easy enough to farm my DE. Including this would make it to easy.

    The one idea I do like is the watch tower. But again, there isn't enough creativity there. All it is is a clan castle crossed with an archer tower..


    Anyway good luck
    Last edited by J1M808; September 1st, 2014 at 09:51 AM.

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