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Thread: Dark Troop Idea: Ogre

  1. #41
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    Feedback please?

  2. #42
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    C'mon, anyone?

  3. #43
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    Quote Originally Posted by Mj3344 View Post
    Before any comments that this idea has been suggested before, I already know that it has. I have just expanded on the idea with my own ideas.

    So anyway my idea for a new dark troop is the Ogre. He will be a large troop, similar to the giant in size. He will deal moderate damage with high health and I have thought of 4 levels so far. He has a special ability which is when he has less than 250 health he will roar which will stun defence buildings within a 5 tile radius. During this stun time a rage spell in a 5 tile radius around him will activate which will boost the damage of units in the radius. The Ogre will be unlocked at townhall 9 and will be able to be upgraded to level 2 at townhall 9 and level 3 and 4 at townhall 10.

    LEVEL ONE:

    DPS: 190
    Hitpoints: 2200
    Cost: 490 Dark Elixir
    Walkspeed: 16
    Housing Space: 30
    Training Time: 40 minutes
    Stun Time: 3 seconds
    Damage Increase: 15%

    LEVEL TWO:

    DPS: 210
    Hitpoints: 2400
    Cost: 540 Dark Elixir
    Walkspeed: 16
    Housing Space: 30
    Training Time: 40 minutes
    Stun Time: 4 seconds
    Damage Increase: 20%

    LEVEL THREE:

    DPS: 230
    Hitpoints: 2600
    Cost: 610 Dark Elixir
    Walkspeed: 16
    Housing Space: 30
    Training Time: 40 minutes
    Stun Time: 5 seconds
    Damage Increase: 25%

    LEVEL FOUR:

    DPS: 250
    Hitpoints: 2800
    Cost: 700 Dark Elixir
    Walkspeed: 16
    Housing Space: 30
    Training Time: 40 minutes
    Stun Time: 6 seconds
    Damage Increase: 30%

    Level One Art:
    http://m.imgur.com/buKVwpN

    Level Two Art:
    http://m.imgur.com/I7WE9N5

    Level Three Art:
    (Will be added soon)

    Level Four Art:
    (Will be added soon)

    (I have been drawing the art so it will take a short amount of time for them all to be completed, the art has taken inspiration from google images)

    Please reply with feedback, it may be too overpowered, too overpriced, etc so any feedback will be welcome.
    This is so good!! Ignore those haters. They are just jealous noobs

  4. #44
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    Quote Originally Posted by SuperZario View Post
    Also: You didn't draw this, I found it on google images.



    This seems too much like a giant and a goblin combined soooo....no.



    He actually did draw it. But just using other pictures from the internet as his references.

  5. #45
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    Quote Originally Posted by barcher View Post
    This is so good!! Ignore those haters. They are just jealous noobs
    Thanks!! Glad you like, anything else you could think of to add?

  6. #46
    Forum Superstar GoWiWi's Avatar
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    Quote Originally Posted by Mj3344 View Post
    Thanks!! Glad you like, anything else you could think of to add?
    No offense but please I would love you to suggest to a person why a person should choose this over a pekka. Maybe something like defence target would entiice people. Because if you force a person for a trade off between power/house space vs a 5 second stun I am sure most will opt for the former. The idea is awesome. Some rework needed

  7. #47
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    Quote Originally Posted by GoWiWi View Post
    No offense but please I would love you to suggest to a person why a person should choose this over a pekka. Maybe something like defence target would entiice people. Because if you force a person for a trade off between power/house space vs a 5 second stun I am sure most will opt for the former. The idea is awesome. Some rework needed
    Hmmm...well I can see what you're getting at but I thought it may be too OP if the troop targeted defences as coupled with golems it would be pretty unstoppable. But maybe if I introduced some weaknesses into it and put its favourite target as defences do you think it could work?

  8. #48
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    Quote Originally Posted by Mj3344 View Post
    Hmmm...well I can see what you're getting at but I thought it may be too OP if the troop targeted defences as coupled with golems it would be pretty unstoppable. But maybe if I introduced some weaknesses into it and put its favourite target as defences do you think it could work?
    yes, I think it may. Then it might be better than the pekka to justify the additional space

  9. #49
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    Quote Originally Posted by GoWiWi View Post
    yes, I think it may. Then it might be better than the pekka to justify the additional space
    What defences would you suggest would do double damage, etc to the unit?

  10. #50
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    Quote Originally Posted by Mj3344 View Post
    What defences would you suggest would do double damage, etc to the unit?
    Any new defence that SC adds

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