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  Click here to go to the first staff post in this thread.   Thread: League update: FEEDBACK here

  1. #81
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    Please put back the players levels the league levels mean absolutely nothing, in the same way trophee levels means nothing, half of the people are farming and since the loot bonus of those leagues are so small until very high tr levels, they will continue to do so. It makes absolutely no difference. But removing the visibility of player levels on the other hand do make a big difference, we don't know who we are attacking, we don't know the levels of players who try to join our clan, we don't know levels of players talking in global.
    the rest of update is great but this is just silly.

  2. #82
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    Very, very disappointed with this, after seeing the league video's everyone was so enthusiastic, only for this to be a major let down. 5000 gold and elixir around the 1400 trophy range?! That's the amount I waste on SEARCHING for a match. Also clan castle level 5, goes from the previous 1.8 million upgrade and 2 days, to a 7,000,000 upgrade and 7 days? Talk about disproportianate.. Increase loot bonus heavily, come on... It ws supposed to be 40k/40k/200 at gold league...
    When in the Course of human events, it becomes necessary for one people to dissolve the political bands [...] We hold these truths to be self-evident, that all men are created equal, that they are endowed by their Creator with certain unalienable Rights, that among these are Life, Liberty and the pursuit of Happiness.

  3. #83
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    rewards - leagues are way too low. Dropping trophies from 2100 to 1400 again to farm lol

  4. #84
    Senior Member Spanish's Avatar
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    At least bring back player level in the global chat! Far more important to do proper recruiting!

    Enough space in chat to display league badge AND player level!!
    Last edited by Spanish; April 17th, 2013 at 10:24 AM.
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  5. #85
    Senior Member jhoeg001's Avatar
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    Nice effort, Supercell, but the league system only rewards those who spend real money to power gem.
    Fifty One and 2
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  6. #86
    Centennial Club Sanjakimo's Avatar
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    Firstly I think the golem looks great and the CC looks really great alongside the TH9. i personally really like the colour scheme. However I think the league bonuses could do with optimizing as people have stated, i shall explain my reasoning why:
    At crystal division 2 at 2300 trophies. The equivalent i get back from a win in resources is roughly half a dragon and a lightning spell (20k). So in order to generate a small profit this limits me to use a cheap army such as 100 barb 110 arch 5 wb on very specific sort of base without te flexibility to try and target storages if they are heavily defended.
    If i want to be able to hit the storages and get some trophies while I am at it, I am going to have to spend a bit more on my army, so on the other end of the spectrum i could just use a standard dragon build 10 drag/ 20 archer, or 9/40 etc, but i would still only get a 1/2 dragon 1 lightning rebate at the end of it. At division one it goes up from 20k a resource to 30k. I personally feel that the justification for myself to progress to this division is very limiting for the only slight increase in loot bonus.

    For this update i got my trophies to 2.3K as i thought it a true possibility that this implementation would push me to keep raiding aggressively to get higher and higher in my cup value and in doing so i would be rewarded in loot too so i can still keep upgrading my base and progressing, however with the current values it doesn't feel like i can play the game this way. Im highly considering just dropping my trophies and putting my TH outside my base, unfortunately this is not how I enjoy playing the game, and has always "felt" counterintuative to me. I have never been a farmer but i just feel like its the only viable decision i can make right now.

    It somewhat feels like the values were worked out purely balancing the values on in Net Influx Vs Net Out flux of resources into the game economy, and that on paper it all looked legit and makes sense.
    However when it comes to being applied practically it feels that things like MEAN army costs / cup level ratios (even for just 1*) Possibly weren't taken into consideration. Obviously as you progress through cups the bases at these cup levels scale in difficulty for 2 reasons, increased player experience / knowledge, as well as the physical aspect of bases and defences being much more upgraded, this in turn means my army cost to be EFFECTIVE goes up too. Personally i would of enjoyed being able to turn a small profit AND push my cups . Almost like a holistic game approach, in turn being able to bring in more resources and keeping things going and upgrading and then being bottlenecked by upgrade times / number of builders. As at least when i log into the game its pleasing to see that even if something is taking 2 weeks to upgrade, I'm still making progress. However I am aware this is my personal opinion. I however love the idea of the league system, and the interface changes and updates are great, I think you are further improving the already greatly fashioned visual style, keep it up and good effort! Hope the feedback helps.

    Also to note, 90% of the update is awesome! Especially the DE upgrade reductio times. And someone posted after than me. These values have to start somewhere!
    Last edited by Sanjakimo; April 17th, 2013 at 11:42 AM. Reason: Too negative tone, grumpy just woke up!
    Level 104 TH10
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  7. #87
    Forum Superstar Junliang's Avatar
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    Quote Originally Posted by Marika[Supercell] View Post
    Junliang, thank you! This is excellent feedback!!!

    This League update meant a lot to us, I hope everybody will enjoy it! All feedback is HIGHLY appreciated
    Hey Marika,

    Firstly just want to say my feedback for the others still stands, and love the little improvement, like clan chat, CC notification, walls movement

    Now, regarding the league system, here is my updated feedback regarding the League system and the New Wall breaker AI


    1. There is no significant benefit of staying high in the league. Its only at 2,200 Trophy range where we will feel the benefit of having more trophies with DE as bonus. But at 2,200, that usually only applies to TH9 to be honest. And now that TH9 has a huge boost in their defense, be it 4th Wiz twr, or Lv7 Tesla, or Wiz twr/Mortar Fix, or Lv5 CC, TH8 and below will have a hard time competing with TH9ers.
    2. Incentive for being top 3 in your own league ? Not sure if I miss that out, but if there is none, thats really a deal breaker.
    3. Stats for "Attack Won" and "Defense won". It doesn't seem like those stats are affecting our ranking at all in the league. In fact, it seems like its not affecting anything at all, so where is the incentive for players to protect their town hall ?


    TL;DR
    1. No/low incentive for raising trophy still.
    2. No incentive for being top in your own league
    3. No incentive for players to protect their TH as the Stats for "Attack Won" and "Defense won" doesn't affect anything.

    Any big issue is that Wall breaker AI.
    I really don't know what to say.. here is a video.



    Cheers !

  8. #88
    Fresh Spawn
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    Petition for level shield to replace league shield

    I don't know about you guys, i love most things about this update, but NOT having your level shield displayed in chat is really a bad idea.

    Problems-

    1. When trying to recruit in global chat you have to spend extra time visiting there town or there clan too see their level.

    2. Not having level status in your own clan page takes the fun out of seeing your level grow, and commenting on others who grow as-well.

    3. Having League shields in your own clan page IMO is a real eyesore, also it just makes it look like Global Chat.

    4. When you raid other people, you cannot see there level-which is usually a good gauge.


    There are other things - but i do not want to go on about it.


    IF YOU AGREE WITH MY POINTS OR HAVE POINTS OF YOUR OWN PLEASE POST TO AGREE.

  9. #89
    Forum Elder scanners107's Avatar
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    Quote Originally Posted by shiroamachi View Post
    Please bring back level in chat and request please
    Totally agree with you on this. no rank in global is going to make recruiting ALOT harder!

  10. #90
    Millennial Club fister's Avatar
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    More reflections

    After having a chance now to look at some of the new features properly, this does indeed look like A Big Thing. There are so many small but important additions and changes, not to everyone's taste, but that was always going to be the way.

    From what I've seen, the best features are:


    • the clan donation alterations, allowing us to see what our clanmates need and what other clans give out.
    • The successful attack and defend stats on the league board. This is my favourite, I think.
    • The badge system shows who is playing regularly, and who isn't. Someone has a trophy badge and 0 donations in the clan? We now know they are playing and not donating. Very helpful when that magic 50/50 spots looms.
    • The rotating walls, building on the excellent improvement last time of rows.


    The devs and designers have done a great job, the whole update looks good and is easy to navigate. Some of the less popular features may or may not get tweaked in time, but for the first day, you get top marks.
    Agreeing with you takes a sentence.
    Disagreeing with you takes a conversation.
    I have time.



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