I'm not a fan of the low loot bonus, I have played this game since november and can barely sustain being over 2200 trophies. This is why the loot bonus should be greater. That said, well done on integrating the league into the game.
I'm not a fan of the low loot bonus, I have played this game since november and can barely sustain being over 2200 trophies. This is why the loot bonus should be greater. That said, well done on integrating the league into the game.
"The mind of the subject will desperately struggle to create memories where none exist..."
Barriers to Trans-Dimensional Travel, - R. Lutece, 1889
Level 109, Town Hall 9 with a trophy record of 2852.
I know I'm a broken record on this but ....
Having the bonus be a small multiplier of what you raid would be way better than the current fixed bonus.
Higher the trophy level the larger the multiplier.
This would give a small reward for a small efforts, like TH sniping, and encourage farmers to push to higher trophy levels.
How about:
1) Extra loot bonus for win series? ie: if you win 2 in a row you get loot bonus + 10%, 3 in a row would be loot bonus + 15% etc.
2) Start with a larger loot bonus but then it drops each time you press search? The more you search the less you can get as bonus.
3) Small loot bonus for successful defence?
4) Tiny DE bonus for lower leagues? ie: Gold III would get 10 DE for winning.
We should get the dark elexir bonus at a lower trophy count
I read on a site where a high level player was saying, "Big spenders are paying Supercell's bills and we are their bosses"
Here is the Wired magazine link on COC's "Whales"
http://www.wired.com/gamelife/2012/1...he-whales/all/
I am glad this thread has included some points referring to the gem players.
Although I don't gem myself my concern would be the reductions in time for upgrades made to the mines in the last update, along with previous reductions for other buildings over previous updates.
Whilst SC may be able to argue the point "you buy a car, then a month later you see the same car cheaper. It doesn't entitle you to a refund" I think these reductions are done differently.
The reductions, in my opinion, are an acceptance of the fact that the upgrade times for these buildings was previously too long.
Whilst this is mildly annoying to me that my builders were busy for this extended period of time, whilst others can now achieve this quicker, I would feel more aggrieved if I had used gems - and therefore REAL money - to speed these up. The admittion of setting the timescales too long and reducing them should not see customers out of pocket.
The leagues are not worth talking about. They are a non-entity. I have been relegated twice already as I see no benefit to ensuring a win other than those that were already in place.
To make the leagues work players need some kind of reward, not necessarily financial - even bragging rights are enough, but the league doesn't categorise players as you are free to move up or down just by playing as before.
I have said on another thread that the addition of another wizard tower and air defence have ruled the minions as useless. They are too weak to take on all of this new air power. At their current strength they need to be changed to only one housing space. This will make them more usable in waves.
I can't comment on the golem. 5 days and I will come back on that...
😁
The league is ok... The problem is with the loots available now on most bases... Gettin hard to find bases with capped loot.. Please change that back to 25% or find another way to gain loot like bigger bonus from the leagues. Thank you
the loot bonus is way too low for it to be of any use, plus you guys made a 5% loot decrease because of the bonuses so i would say the new update did not improve the game, although there were a few cool new features.