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  Click here to go to the first staff post in this thread.   Thread: League update: FEEDBACK here

  1. #211
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    Thumbs up Hahaha

    Another balls up up by the greedy supercell team.When will they learn not to overhype the upgrades it's poor at best.The bonus has been totally smashed from what was on the SF meet video.Why couldn't you leave the 20 k bonus you had for silver league there and done it 5k for division 3,10k for division 2 and the 20 k for division 1.then followed on and people would not be complaining now,but nooooooo you had to mess it up as per usual.Your killing your cash cow slowly but surely.
    Staggers me how much you guys can mess up so badly every time and still make money.Why did we need another wizard tower there bad enough with three maxed out.
    Badboybubbie //level 124//Allies @ War //Only a doofus could get his name wrong on sign up..

  2. #212
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    Quote Originally Posted by madmonk3y View Post
    I'm in Gold I (1800-1999) and it says "Next League: Crystal III" with 13.000 gold and elixir.
    Wow That's total Shi...t! Thanks anyway

  3. #213
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    Once again Supercell dissappoints.....they tease with the reward of loot bonuses, but they dont even come close to being worth a ♥♥♥♥ until getting to the 2,200-2,400 mark....which by then will start to require insane armies costing a lot more elixir. Youll run out and since collectors dont produce enough, will cause some to spend money in gems to buy resources.....ill be farming in the 1,400's....thx

  4. #214
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    Yeah your right

    Quote Originally Posted by BlackhawkBill View Post
    Once again Supercell dissappoints.....they tease with the reward of loot bonuses, but they dont even come close to being worth a ♥♥♥♥ until getting to the 2,200-2,400 mark....which by then will start to require insane armies costing a lot more elixir. Youll run out and since collectors dont produce enough, will cause some to spend money in gems to buy resources.....ill be farming in the 1,400's....thx
    If there was prizes for getting things wrong these guys would be buried in prizes.i'll stick to farming until they do the right thing and increase the bonus.
    Badboybubbie //level 124//Allies @ War //Only a doofus could get his name wrong on sign up..

  5. #215
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    Hope this doesn't get drowned with other comments

    As a farmer, this league system is not game changing to me. I am not drawn towards chasing trophies at all, and my TH is still outside.

    However, i do see the loot bonus as something to ease my resources burden. The bonus is not much, but it does translate to a couple hours worth of collector resources, or 15+ free archers.

    I also like the fact that the league has a leaderboard system that can give a little bit of bragging right. Being able to be at number one of your league at the end of the season does make me wanna chase trophies a bit.

    All in all, 7.5/10

  6. #216
    Forum Elder carlito's Avatar
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    Quote Originally Posted by Riccob View Post
    Very good update to me and i like the league idea but what is the point of it?? At the end of each season the no1 ranked player gets nothing?? Surely you could add gems. But looks like again the top 3 clans get all the gems as per normal. Sort it out sc
    This idea is kind of silly. It is quite easy to be the number one ranked player in your league. If you can't do it in the first league you are in, drop down to the next one and you are instantly number one! Fair? No. Deserved of free gems? No

    And in line with many of the previous posts, there are people in lower leagues that are far stronger than their combatants. TH9 with maxed troops vs TH7 with level 4 barbarians, for example. So rewarding the number one spot is actually not a good way to reward players.

    Getting people to try as hard as they can to get trophies, and thus sit in a league with their peers rather than a league they "choose" to be in is the way to go...this first "draft" has not quite hit the spot. Its a bit like a super heavyweight boxer "deciding" his next fight will be against a featherweight...when he wins, he may not feel satisfied, but when he gets paid for his efforts, he will not be bothered.

    Its not all the heavyweight's fault though...the featherweight might have put padding on to artificially increase his weight (premature TH!!) so when he gets busted, he should not put all the blame on his opponent...

  7. #217
    Centennial Club RagEho's Avatar
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    Not having levels display in global makes recruiting, an already extremely difficult task, even harder. Please reconsider this decision

    On the other hand I really like the leagues being displayed when I'm attacking someone.

  8. #218
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    First time I have found a reason to post... Although this has been posted 100x now, can't hurt to reiterate and hope for a change in the next update.


    League idea is awesome, love the game, and love most of the new updates.

    - You should add level back to chat.

    - Loot bonus is a great idea, but the amount per trophy count is way way too low. There is absolutely no incentive to raise trophy count and compete in a higher league. To that point, you should give a small DE bonus to lower trophies 1400 - 1600 range, 50-100 DE is great for people who just got their DE storage, but no drill (I think Lvl7 TH).

    - Recommend raising loot bonus accross the board ... At 1600 trophies you should at least receive 30k 30k 100 DE.


    Thanks,

  9. #219
    Super Member Hannibal's Avatar
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    Quote Originally Posted by Sandalhat View Post
    Being able to be at number one of your league at the end of the season does make me wanna chase trophies a bit.
    The problem with bragging rights as a motivation to be #1, is that you'll exit the league as soon as you win again and be back on the bottom of the heap.

    I don't mind the league system myself. For apex predators like high level farmers any additional loot in the ecosystem is to our benefit. But the current implementation does fail in its goals on several levels.
    With apologies, I don't give out my Gamecenter ID or respond to PM solicitations to do base design critiques.

  10. #220
    Junior Member drakk's Avatar
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    Quote Originally Posted by Blobertson View Post

    If you can raid for 200k every raid at 1400 trophies, then yes, that loot bonus would be too high. I can't- for me, Gold III would need a loot bonus that big for it to be worth staying there. For others, that isn't the case. I think this is evidence that the loot bonus needs to be tied to town hall level in some way. 1400 is too hard for me (TH7, L50) to make more than 90k per raid on average, but maybe it's not for you, Drakk. Where do you farm? What would the loot bonus have to be to make raiding at a higher trophy level worth it for you?

    Oh, and I also think that granting full loot bonus on the destruction of the town hall is a mistake. Loot bonus should be increased and tied to percentage.
    I farm around 1400-1600 throughout the day. The issue isn't the loot bonus isn't high enough because while say a 50k loot bonus would give incentive to some players to move up to 1400, I could argue that it would make just as many stay at 1400 or make people move down if it means an easy 250k every raid. At a certain point, the loot bonus wont have any affect in moving people up.

    For example, it would be hard for people to move up to say 2000 for say 75-80k bonus loots when theres a very high probably of failed attack, more spell usage, etc. and thats not including getting raided constantly by the pros when you get an automatic 250k income per "safe" attack and defend against lvl40-50s.

    I dont consider myself a hardcore farmer but it would take alot to move up to say 1800+. As a side note, i agree fully that full loot bonus for destruction of th is a mistake and doesn't make sense.

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