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  1. #201
    Centennial Club Sanjakimo's Avatar
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    Quote Originally Posted by Sanjakimo View Post
    Firstly I think the golem looks great and the CC looks really great alongside the TH9. i personally really like the colour scheme. However I think the league bonuses could do with optimizing as people have stated, i shall explain my reasoning why:
    At crystal division 2 at 2300 trophies. The equivalent i get back from a win in resources is roughly half a dragon and a lightning spell (20k). So in order to generate a small profit this limits me to use a cheap army such as 100 barb 110 arch 5 wb on very specific sort of base without te flexibility to try and target storages if they are heavily defended.
    If i want to be able to hit the storages and get some trophies while I am at it, I am going to have to spend a bit more on my army, so on the other end of the spectrum i could just use a standard dragon build 10 drag/ 20 archer, or 9/40 etc, but i would still only get a 1/2 dragon 1 lightning rebate at the end of it. At division one it goes up from 20k a resource to 30k. I personally feel that the justification for myself to progress to this division is very limiting for the only slight increase in loot bonus.

    For this update i got my trophies to 2.3K as i thought it a true possibility that this implementation would push me to keep raiding aggressively to get higher and higher in my cup value and in doing so i would be rewarded in loot too so i can still keep upgrading my base and progressing, however with the current values it doesn't feel like i can play the game this way. Im highly considering just dropping my trophies and putting my TH outside my base, unfortunately this is not how I enjoy playing the game, and has always "felt" counterintuative to me. I have never been a farmer but i just feel like its the only viable decision i can make right now.

    It somewhat feels like the values were worked out purely balancing the values on in Net Influx Vs Net Out flux of resources into the game economy.
    However when it comes to being applied practically it feels that things like MEAN army costs / cup level ratios (even for just 1*) Possibly weren't taken into consideration. Obviously as you progress through cups the bases at these cup levels scale in difficulty for 2 reasons, increased player experience / knowledge, as well as the physical aspect of bases and defences being much more upgraded, this in turn means my army cost to be EFFECTIVE goes up too. Personally i would of enjoyed being able to turn a small profit AND push my cups . Almost like a holistic game approach, in turn being able to bring in more resources and keeping things going and upgrading and then being bottlenecked by upgrade times / number of builders. As at least when i log into the game its pleasing to see that even if something is taking 2 weeks to upgrade, I'm still making progress. However I am aware this is my personal opinion. I however love the idea of the league system, and the interface changes and updates are great, I think you are further improving the already greatly fashioned visual style, keep it up and good effort! Hope the feedback helps.

    Also to note, 90% of the update is awesome! Especially the DE upgrade reductio times. And someone posted after than me. These values have to start somewhere!

    Ok just updating my opinion, i have never been a massive DE advocate. But i LOVE LOVE LOVE the golem, easily worth the 450 price tage, the unit goes so far for its money due to his splitting ability! Eaxctly what a de troops needs to be. I agree with someone elses comment too, increase the league bonuses to encourage cups, and only make the bonuses apply with 50% base damage or more so that farmers cant abuse the system. Then i actually think the league system will be great. Also did i mention i LOVE the golem? Ive only tried him in a 90 barb 90 arch , 5 wb team so far but hes so good, drop a few heros with him and well.. Sick. Amazing job on golem design.

    Edit - DE bonuses seem balanced, but maybe gold division to get a DE bonus too.

    Its just elix and gold that needs looking at imo.
    Last edited by Sanjakimo; April 17th, 2013 at 03:29 PM. Reason: Sneglish
    Level 104 TH10
    Highest Trophy: 3127
    Clan: iFarm Inc. 1.0
    Currently Farming



  2. #202
    Forum Elder carlito's Avatar
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    Okay,

    1/ Gold is more important to most players than trophies are - FACT
    2/ Gold is hard to make quickly at higher trophy levels, rightly so - FACT
    3/ As a direct result of both 1/ and 2/ we see people "farming" - FACT
    4/ If you want to make people climb higher in trophy count, make trophies attractive - FACT
    5/ The best way to make trophies attractive is to align the level of trophies to gold (resources) - MY OPINION
    6/ I think SC like the idea of point 4/ but as they implemented point 5/ they failed - MY OPINION, but i think its a fact
    7/ All SC need to do to make trophies attractive is to increase the bonus - MY OPINION

    I've given feedback on this thread about 3 or 4 times now...hopefully SC will decide to respond to the general notion that the bonus is too low for the majority of players to care about trophies more than they did yesterday - and as such change their behaviour (low trophy farming)

  3. #203
    Eagle Eye
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    Bonus is a joke, soooo little rewarding, its like SC is Pissing on the players!

  4. #204
    Trainee
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    Meehhhhh

    Still Iffy about the league system, whats good about being at the top. maybe a reward system? Also if you go one over the trophy range you go from top of you league to the bottom of the next. like you have 1999 trophies and yoou get 14 more you'll instantly get moved to the higher tier/league. I completely agree to make top clan a short term thing because North44, bonbee canada, and quantum rage are almost always there. I dont really care for the bonus loot its very minor.

    Regards,
    Farticus Sparticus

  5. #205
    New Guy
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    Anyone know what the loot bonus at 2000 trophies is? Thx

  6. #206
    Fresh Spawn
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    Timer in league?

    Why is there a timer for league? Any rewards pertinent to this? I think gem awards for clan activity should change too three clans never change. Just my two cents

  7. #207
    Forum Elder carlito's Avatar
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    Less than you'd think

  8. #208
    Fresh Spawn
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    League

    Very good update to me and i like the league idea but what is the point of it?? At the end of each season the no1 ranked player gets nothing?? Surely you could add gems. But looks like again the top 3 clans get all the gems as per normal. Sort it out sc

  9. #209
    Super Member madmonk3y's Avatar
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    Quote Originally Posted by BroMo View Post
    Anyone know what the loot bonus at 2000 trophies is? Thx
    I'm in Gold I (1800-1999) and it says "Next League: Crystal III" with 13.000 gold and elixir.

  10. #210
    Crab Claw Jenche's Avatar
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    I think this update if from far the most complete and the most interesting you guys have produced.

    I love the new League system but as most of us I have two comments :
    The idea is to get a bonus so people stop being in low level and are incentived to go higher. Horray I love the idea althought figures don't add up. If you make some rough calculation it is more interesting for people to stay in low levels than in hi trophy levels. I am in Cristal division 3 and plan to get to division 2 to get the DE bonus. I think you guys did good by having it high otherwise there is no incentive to get higher than 2200 in trophies.

    I love all of the updates you have in the list especially CC lvl 5 and the Wizard tower. I don't think people are honest with the TH9. They keep on saying we need more things available for TH8 etc... but i thnik it is enough we need to have people to move to higher th. This new update makes TH9 very attractive and I like the idea. So now people will think twice before staying in TH7 or 8 and will make the move. Maybe you should give better loot bonus for some leagues starting from 2000 so it will push people even higher.
    Another thing you need to communicate the loot bonuses of each levels on your facebook page cause it does not incentives otherwise. higher leagues are the one interesting. Lowest are ♥♥♥♥ in bonus as.

    I love the new message system that goes directly to the inbox.

    i love the fact that we can see stats even for other clans.
    i would push further : i want to see how my clanmates are doing. Some never attacks some do ♥♥♥♥load I want to be able to tell who is worth getting advice and who doesn't. i need to have the count of win and lost in the clan board.

    Golem : I upgrading my DE barracks so I don't know how bad he is yet but any new troop is always welcome!

    Chat message formatting overhauled: need some more improvments I think some things are not showing properly and it is annoying.
    Clan tournament length increased to two weeks, reward doubled: pffffffffff who cares NORTH 44 get the bonus every week anyway they were First ranked clan yesterday with only 39 players!!! This is ♥♥♥♥ed...
    Troop donation statistics now reset every other week: I like that one week was too short.

    Well I could go throught the entire list but every point is positive! So great work and try to improve loot bonuses.

    Thanks,

    JC

    IGN: JENCHE | Crucible Greed a Crucible family Clan | TH10 lvl 136 | Highest Trophy: @TH9 2807 | @TH10 3289

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