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  Click here to go to the first staff post in this thread.   Thread: How Leagues work

  1. #61
    Millennial Club Rager's Avatar
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    They reduced the loot available from storage which I don't really care as I like defending and keeping loot but seriously? It's so hard to get in a league which only gives 100 de per win. Disappointed, the league system should of been a good thing but we were let down by supercell and handed cold chips on a $1000 plate. I was even thinking of spending my hard earned money on gems but that can wait a long time as the game looks like it might have chewed more than it could swallow.
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  2. #62
    Centennial Club Nikki's Avatar
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    Ok, Couple things:

    Why reset the leagues if we automatically drop/raise if we have too many/not enough trophies? If there was a bonus for being at the top of the league at reset it would make sense but as it stand now, I am not sure I see why it needs to be reset.

    DE:It's a shame that there is no bonus until 2200. That is out of reach of the vast majority of players. Make it 1800 (gold1) and far more people would come up for it. Or you could offer smaller amounts a little lower as incentive.

    The rest of the update looks awesome!
    Last edited by Nikki; April 17th, 2013 at 04:46 PM.
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  3. #63
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    Quote Originally Posted by Nikki View Post
    Ok, Couple things:

    Why reset the leagues if we automatically drop/raise if we have too many/not enough trophies? If there was a bonus for being at the top of the league at reset it would make sense but as it stand now, I am not sure I see why it needs to be reset.

    DE:It's a shame that there is no bonus until 2200. That is out of reach of the vast majority of players. Make it 1800 (gold1) and far more people would come up for it. Or you could offer smaller amounts a little lower as incentive.

    The rest of the update looks awesome!
    I pretty much agree with everything here.

    You should be handing out gems for winning a league (10 for first place, 6 for second, 3 for third...something like that), and NOT ALLOW people to change leagues until the reset. Top 3 users in the league at the time of reset get a handful of gems.

    Also, one of the previous comments on rewarding depending on the amount of stars you get is another great idea. (33% of the reward for 1 star, 66% for two and 100% for 3 stars)

  4. #64
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    I also think the bonuses would make more sense if they where for 1 star, and 2x for 2 stars and 3x for 3 stars and possible a DE bonus in the gold league as well.

    Right now there really is no point in caring about the leagues.

  5. #65
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    Yeah I just wanted to post to bring up the idea that loot bonus should be different for 1-, 2-, and 3-starring a base. For example, in Gold III the base reward would be 3800, 3800, 25. 2-star would get 7600, 7600, 50, and a 3-star would get 11400, 11400, 75. Not a huge bonus, but would make it much more worth it to increase trophies.

  6. #66
    Centennial Club
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    yes the loot bonus is low but imagine if :

    - let say 50k bonus for trophy range 1800-2000

    - you win if you destroy the twon hall

    ----> every player will then put the town hall outside, easy victory for 50k ? Do you believe that supercell will do that ?

    Nope, so yes the loot bonus is low to avoid this kind of thing

  7. #67
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    FAIL in chat

    Obviously the reward is completely useless unless u just downloaded the game.... think u realize that.

    This is my big problem, why the F were the XP level replaced with the stupid shield in the chat? ...

    "- Every player in a league gets the privilege to show off their league badge. The badge will appear next to your name in many game areas (e.g. chat, clan, tops, friends list). Yes, they are awesome!"

    They aren't awesome and its no privilege. FAIL. The chat is much harder to read. I like that its wider but everyone in our 3 clans finds the league useless and actually annoying. Put the XP level back and make the memeber names more prominent. Really dumb idea to replace a useless shield for an actual member identifier.

    I'm still amazed at these so called "product managers" making these decisions.

  8. #68
    Millennial Club baldiesrt's Avatar
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    Quote Originally Posted by Marika[Supercell] View Post
    - Each league will track both victories while attacking and victories while defending. You can see them near your name in your league screen. The victory counters automatically reset if your trophy count drops under 300 or when the season ends.
    So is there any benefits in having more victories than the other 99 league members?

  9. #69
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    What a complete waste of time!!! It costs me 750 each search and it takes longer to find a suitable attack at higher levels! This easily eats up any bonus I might get. I'm farming and sod this dissapointing excuse from SC. The only ones benefiting are the v high level ppl who have paid a fortune or ♥♥♥♥ed their way to the top!!

  10. #70
    Millennial Club
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    Quote Originally Posted by Chimpilicious View Post
    I think there should be some reward for winning your league. Currently there is no incentive to win. Would make it much more competitive. Perhaps, throw out some gems for players who finish first through third? Agree current loot bonuses will not be sufficient to change player behavior. Like the idea, just needs some more development.
    Quote Originally Posted by Marika[Supercell] View Post
    I'd love to see your suggestion here http://forum.supercell.net/forumdisp...ature-Requests
    But current promotion/demotion league system makes the top 3 positions meaningless (except Champion League).
    Getting into the top 3 is more by luck and chance. Basically, you have to stay one or two cups below the promotion threshold to come top (e.g. 1399 for Silver I). Once you get one more cup, you'd be in the bottom of the next level league.

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