The berserker, a dark elixir unit that looks similar to the lv 6 barbarians and giants, they have the fur coat and red beard, but also a helmet. He would carry two axes and target defenses. His special ability for being dark elixir would be Berserker Rage, he would, in addition to his base damage, 'absorb' damage dealt to him and on his next attack, do all the damage dealt to him.
Stats by level:
Damage---Hitpoints---Training Cost---Preferred Target---Attack Type--Housing Spaces---Mvnt. Spd---Research cost
Level 1: 200 1000 250 DE Defenses melee 10 22 N/A
level 2: 230 1150 300 DE Defenses melee 10 23 80k DE
level 3: 290 1250 350 DE Defenses melee 10 24 120k DE
Special:
Berserker Rage level 1: absorbs all damage dealt to him and on next attack, does that damage, in addition to base damage.
Berserker Rage level 2: absorbs all damage dealt to him and on next attack, does that damage, in addition to base damage, x2.
Berserker Rage level 3: absorbs all damage dealt to him and on next 2 attacks, does that damage, in addition to base damage, x2.
Thanks for reading and please leave a comment on what you think
