
Originally Posted by
CRFclan
Greetings everyone,
I've been dealing with a serious issue plaguing our clan and community the past few months. My clan and I have been dealing with trolls who will join our clan, they will wait until we que for a clan war, then leave an hour before it starts. Sadly there is no way to weed them out, because they act like any normal player would, donations, casual friendly talk, and it ultimately causing us to lose viable attacks and potentially the entire war.
This is unacceptable, a timer to prevent them from joining another war is NOT enough. There should be consequences for clan hopping and trolling clans out of attacks in wars. From start to finish, a clan war takes up 48 hours, why is it fair that one person can ruin it for everyone and walk away unscathed?
My intention is not to seclude my clan, but if I have to, I guess I'll just have to keep it within friends and family. Every time we try to branch out, we get burned. Because hey, there aren't any consequences for joining a clan, leaving a clan, joining a clan, leaving a clan.... over and over.
My suggestion would be to add a timer that starts when one joins a clan and if they prematurely leave before the timer finishes, they won't be able to join another clan until the timer is complete. Now I understand if you just joined a clan and it turns out to be a bad situation, it happens. That's where my next idea comes into play, you should have a trial period of a certain amount of time so you can leave without consequences.
Obviously if you get kicked, nothing you can do about that. That would disable any current timer that would've been set upon the player if they had left on their own.
Either way, I've raised awareness with this post and I hope a Supercell enthusiast reads this. Thanks for taking the time to read this.
*EDIT*
After reading the great additions of the ideas from this thread, I'm going to adjust my post a little by saying this...
How about an implementation of adding clans to your favorites list. Like when you link a bank account to another, you can link clans, with a fair limit of course. That way they could still switch back and forth, if they have multiple clans with friends and family members.
But if they aren't linked, they get punished with a timer. That way, the people who do it on purpose are at least being hit and not walking away unscathed.
Also I suggest that the consequences stop after a certain level account. For instance a level 100 is less likely to pull an antic like this, as opposed to lets say a level 50.
Newest idea added, just don't allow people to leave during attack day. That would solve a lot of issues and make people participate.