Does that mean above 1800 trophies then people could potentially lose 6 million resource on a single attack?
Totally agree that the game needs an incentive for people to increase trophy count and a penalty system for having lower trophy count than you should.
It will be interesting to see the solution that has be getting worked on in the next updateand hope the 2 town hall level restriction is removed to get rid of the current disparity that has been inflicted on this great game.
Lets hope Supercell can come up with a good solution soon, there is no reward for gaining trophies atm - on the contrary youre actually handicapping yourself the more trophies you get, as farming gets harder the higher you go...
An idea:
Make mines produce more the more trophies you have.
ie. trophy intervals and added production:
0-250: +5% mine production
251-500: 10% mine production
and so on...
Not that i dont like the effort u put into coming up with this idea, but id like to add some critique.
basicly anybody who lowers their trophy count, does this to farm weaker people.
Instead of making 2-3m a day, they now make around 5-10m a day.
full maxed out mine produces around 350k a day. Lets say u get 30% bonus for having 2k trophy.
yay now u have 100k extra. do u really think 100k more or less, will prevent people from lowering their trophys to get 2-7M more profit per day? (20-70x as much reward). I dont.
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Some of the solutions i could come up with is:
- U only full loot if u win a battle. Ur loot is cut into half if u lose. (makes people want to win a battle).
- People have to attack with atleast: (stops people to drop trophys easy).
th 1 = 5 troops (spaces)
th 2 = 10 troops (spaces)
th 3 = 15 troops (spaces)
th 4 = 20 troops (spaces)
th 5 = 25 troops (spaces)
th 6 = 30 troops (spaces)
th 7 = 35 troops (spaces)
th 8 = 40 troops (spaces)
th 9 = 45 troops (spaces)
the combination of the above would stop farmers almost completly.
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Having to drop atleast 45 maybe wouldnt stop u farming someone.
But u have to win to get full loot. if u lose fight loot is anywhere from 25-50% only.
So your income would be reduced by 50-75%. Is it still worth famring then?
U log out. u get attacked a few times and gain trophies.
u cant lower them by dropping 1 goblin on someone (atleast 45).
you wont be able to drop as much trophies as u would gain during offline.
(someone loses to u, u get like 30 trophies. u lose a fight u drop only 3).
so with severly reduced loot and alot of time waste on reducing trophys.
farming would not make more money then just normal playing.
Yes it could still be done, if someone reallly wanted.
but it wouldnt not give more profit. (wich would stop 95% of the farmers and make them play trophies).
Yeah I don't understand why players want penalties and other restrictions. Penalties suck. They aren't fun. It's much better to have rewards. It's a lot more fun to be doing something because you want to instead of doing it because you have to.
It's like you guys can't fathom what it will be like in a month or two when your base is high level and all this ♥♥♥♥ comes into play.
Last edited by dahimi; November 13th, 2012 at 04:34 PM.
Do you know players can simply low their trophies by simply click NEXT?
They can win a match easily and then, lose many games in a easier way to keep low trophies!
Please see Farming 101