We are facing same issue with those idiots and cost us 2 close clan wars..
Dragons NEED TO BE FIXED![/QUOTE]
Dragon got a sore back and liked the massage from the AD
Lol, but..maybe...ummm really I don't know why if there was no CC troops![]()
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I found that most of the time people who complain about certain troop being stupid didn't spend enough time trying to understand their AI at all (again, most of the time, sometimes their complains are legit, like AQ shooting walls for no apparent reason). You have a very powerful troop which breathe fire, very tanky and ignore walls altogether and you expect it to be the smartest thing in the world? What's left there to be played then? Dragons are one of the most predictable troops really. They attack closest building UNLESS they got AGGROed by enemy's CC or skeleton traps. If you know how to create a funnel, you can direct your dragons where you want them to go. That's half the problem tackled. CC is another half of the problem but usually that's not an issue with dragons. CC will come out to meet your dragons and most of them will be incinerated in seconds UNLESS you release ground troops as well and enemy CC have something like babarians or witches (skellies can't attack air troops) in there. Enemy CC start chasing your ground troops, your dragons start chasing enemy CC (AGGROed) and the raid gone from a sure 3-star to sheit.
So yeah. Dragons are fine, and I hate to be that guy but you just need to learn how to use them properly. Create a clear cut funnel. Deal with CC early if you know they're going to ruin your raid. Those two things alone prevent 95% of the fail. Sometimes you still get unlucky, but not that often, though.
Last edited by biggolf; January 2nd, 2015 at 11:31 AM.