
Originally Posted by
Asmdus88
The taking extra damage from arrows was a brilliant addition to this troop concept.
Also thought of something that might be a good idea as well.
I liked the whole concept you have about toggling the vampire to use different abilities when produced.
Something having 2 different ways to be used has already been established with the inferno towers and xbows, so it's not outlandish....
And No troop type has this function yet so the vamp would be be the first and would stand out more for it.
Under your current description though, there's no distinction between ability 1 or ability 2.... They both do the same thing of making the vamp heal itself an extra 25 life per hit.
The vamp healing himself when dealing damage should be a constant regardless of which way you use him, so I don't think this is a good ability to have as a toggle.
Here's my suggestion:,
Option 1: Vampire is flying, follows minions when present (or targets enemy minions in cc), ***does NOT turn cc troops to zombies, and is faster than the alternative option but with lower DPS (DPS is 68/speed is 26)
Option 2: Vampire is a ground troop, with his wings folded down like a cape, does NOT target/follow minions, but DOES turn cc troops into zombies when he kills them (only ground cc/can't attk flying troops), much slower than counter part but DPS is greater (dps is 105, speed is 16) (lv2 would be 120, speed is same)
***also with the zombies, i think they should have half life (50%) and half damage (50%) from their original form; the decaying life is a cool idea but I'd make it less than 5% (means they only last 20 seconds max, if it's 1% they could last 1 min 40 seconds if taking no damage); and I think all zombified cc should have a universal 10 movement speed
Also, rate the vamp heals should always be 1/2, I don't think any ability should ever give him the ability to heal more than that on top of what he already does and give him extra health (ground lvl 2 would heal 60 per hit... Pair that with a healer and he'd be challenging to bring down)