View Poll Results: So whadaya think?

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  • Love it, make it the new troop, no changes

    11 18.97%
  • like it, needs a few tweaks, love to see it in the game, (comment)

    23 39.66%
  • Ehhh, needs some work, please comment

    9 15.52%
  • bad, you really would need to change my mind a ton (comment)

    8 13.79%
  • horrific, never post again!

    7 12.07%
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Thread: Vampire, not a mist-stake!

  1. #71
    Pro Member Venomben's Avatar
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    ok that is acceptab;e, i feel like the zombies can't be UP because the ability is worthless and OP is even more unfair

  2. #72
    Pro Member Venomben's Avatar
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    Congrats

    Congratulations, so many views and comment have come in i want to thank you all so much. Honestly, this is one of the biggest threads in the sub thread of troops and spells ideas, top 20 in comments and top 75 in views, keep up the great posting and clash on... If you like this idea, tell me why, if not then why not but every needs to read and comment so it can be introduced as supercell's newest dark elixir troop. Who wouldn't want the first ever toggle ability troop as there are now hero abilities, clan wars, and even the inferno tower which hadn't even been close to created when I started playing. The game has come so far and this could be the next big step that propels and perpetuates supercell's ingenuity and gameplay to a whole new level of competition. SO AGAIN, COMMENT ON LITERALLY ANYTHING YOU THINK ABOUT THIS TROOP EVEN IF IT WAS ALREADY SAID PLEASE !!!!

  3. #73
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    Quote Originally Posted by Venomben View Post
    Congratulations, so many views and comment have come in i want to thank you all so much. Honestly, this is one of the biggest threads in the sub thread of troops and spells ideas, top 20 in comments and top 75 in views, keep up the great posting and clash on... If you like this idea, tell me why, if not then why not but every needs to read and comment so it can be introduced as supercell's newest dark elixir troop. Who wouldn't want the first ever toggle ability troop as there are now hero abilities, clan wars, and even the inferno tower which hadn't even been close to created when I started playing. The game has come so far and this could be the next big step that propels and perpetuates supercell's ingenuity and gameplay to a whole new level of competition. SO AGAIN, COMMENT ON LITERALLY ANYTHING YOU THINK ABOUT THIS TROOP EVEN IF IT WAS ALREADY SAID PLEASE !!!!
    I love the idea entirely, it should get implemented right away actually... Anyway just wanted to say its a stroke of genius and i hope it gets in. Read through everything and its by far my favorite so I agree... Lets get this post on supercell's radar, who's with me... cuz i know i am.

    Special Thanks to Venomben for creating the wonderful GFX!!!
    Clash on (or off idc)

  4. #74
    Super Member Asmdus88's Avatar
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    Quote Originally Posted by Serpentstrike View Post
    I love the idea entirely, it should get implemented right away actually... Anyway just wanted to say its a stroke of genius and i hope it gets in. Read through everything and its by far my favorite so I agree... Lets get this post on supercell's radar, who's with me... cuz i know i am.
    Yes I agree with that the Vampire's toggle would be a unique/strategic addition to clash; and it's on my own "top 4" list of all the troop ideas that have been showcased thus far. Even with my slight disagreements on minor details I really like this troop type overall, and it would certainly work into various attack strategies in game. I picture it as the dark barracks lvl 8 troop though; counterpart to the healer; since after all the vampire does have a healing power; just its based around itself

  5. #75
    Pro Member Venomben's Avatar
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    Quote Originally Posted by Asmdus88 View Post
    Yes I agree with that the Vampire's toggle would be a unique/strategic addition to clash; and it's on my own "top 4" list of all the troop ideas that have been showcased thus far. Even with my slight disagreements on minor details I really like this troop type overall, and it would certainly work into various attack strategies in game. I picture it as the dark barracks lvl 8 troop though; counterpart to the healer; since after all the vampire does have a healing power; just its based around itself
    maybe though i see it more like a replacement to the valkyrie even and switch the balk to holy elixir or something... idk... thanks for your input and compliment however i do wish to know what minor details you disagree with. anything and everything will be used to make the troop loved by all

  6. #76
    Super Member Asmdus88's Avatar
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    Quote Originally Posted by Venomben View Post
    maybe though i see it more like a replacement to the valkyrie even and switch the balk to holy elixir or something... idk... thanks for your input and compliment however i do wish to know what minor details you disagree with. anything and everything will be used to make the troop loved by all
    My disagreements are minor on him, more like preferences. i dont like him being stronger in the air than the ground, and that he heals more that way, even when he does more damage on the ground (air's strength is speed; ground strength is damage/tanking). I like the idea of him doing the melee slashing attack for his ground attack instead of the pounce, but thats just a minor animation detail; (moving an extra distance to melee a target was something i had in mind for Holy Troops to do).... i like the red lightning for his aerial attack (though I think we agree on tha one), and I've given thought to it and the zombie thing is cool but it should be nerfed or done away with. Being able to make a horde of zombies is like increasing your army size mid game, by plus 35 if it's a maxed cc. I don't think zombies (if any) should serve much combat purpose and more so should act as distractions the vampire can make that have a small combat ability for minor support.

    So those are my main issues, but either way I like the troop and it's on my top 4 pick for what I want to see implemented; but I still see it as number 8, because I picture AceofRaids Gremlin idea as number 7. At least on my own wish list.

  7. #77
    Pro Member Venomben's Avatar
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    Quote Originally Posted by Asmdus88 View Post
    My disagreements are minor on him, more like preferences. i dont like him being stronger in the air than the ground, and that he heals more that way, even when he does more damage on the ground (air's strength is speed; ground strength is damage/tanking). I like the idea of him doing the melee slashing attack for his ground attack instead of the pounce, but thats just a minor animation detail; (moving an extra distance to melee a target was something i had in mind for Holy Troops to do).... i like the red lightning for his aerial attack (though I think we agree on tha one), and I've given thought to it and the zombie thing is cool but it should be nerfed or done away with. Being able to make a horde of zombies is like increasing your army size mid game, by plus 35 if it's a maxed cc. I don't think zombies (if any) should serve much combat purpose and more so should act as distractions the vampire can make that have a small combat ability for minor support.

    So those are my main issues, but either way I like the troop and it's on my top 4 pick for what I want to see implemented; but I still see it as number 8, because I picture AceofRaids Gremlin idea as number 7. At least on my own wish list.
    to deal with the zombie thing, remember that he has to be part of the attack on that specific troop and because he's a single target, he may hit 3 wizards before either dying or the others getting killed which at 50% health and dps shouldn't do much except after a lure in CW... anyway, what if his lightning strike dps was reduced a ton but he could multishot? so maybe 33 dps and up to 3 targets at level one?

  8. #78
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    so...

    so is this it, the great vampire idea no longer gaining comments, nothing to change, no requests for new levels? I love this troop and i can't stand that its being ignore, it should be on the first page for a while as its top class. Why don't you users comment on it? I'm trying to bump so that you guys can keep conversation flowing. Its a really good troop but just viewing it isn't enough. On most threads just saying hello is a sufficient bump and will usually get a response, saying whether or not you think the troop is good or bad reflects how mch you want the troop in the game and seeing as half the posts are venomben's mine and asdmus's, this troop is lovable and creates buzz but no one really wants to take the nineteen seconds to post, "what;s up" or "I like/dislike the troop (because...)" Please guys, if you like it keep it, make supercell know that YOU WANT THIS TROOP. LETS GO VAMPIRE DB LEVEL 7

    Special Thanks to Venomben for creating the wonderful GFX!!!
    Clash on (or off idc)

  9. #79
    Pro Member Venomben's Avatar
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    thanks for trying bud but i think the post is dead, still nice to see how far she went tho, just a last shout-out to anyone with sang more ideas.

  10. #80
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    last second thought

    what if...

    1) Vampires could be both types in battle not preselected
    2)The toggle is between types of vampire not abilities
    3)Move zombie idea to tank more
    4) Lightning like an inferno tower, select single target extra damage or multi target
    5)receives x2 from inferno towers' light, 1.5x from archers arrows, 0 from splash damage and traps
    6)Both have a blood lust ability, targets nearest defensive tower/any troop, any attacks with x2 damage, 1.5x speed, 4 seconds, happens after 50% health
    7)vampire was colored blue like in asdmus's depiction making him impervious to high heat... 50% resistance to inferno tower, 200% susceptibility from arrows
    8) tacos
    9)tacos
    10) upgrade housing space, when each one dies, small beam of light draws vampires and minions alike to kill the building that destroyed the previous one... finishes off each building if multiple are set off... first one set off draws attention, doesn't release attention until the tower is destroyed

    Special Thanks to Venomben for creating the wonderful GFX!!!
    Clash on (or off idc)

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